public class

AudioEffect

extends Object
java.lang.Object
   ↳ android.media.audiofx.AudioEffect
Known Direct Subclasses

Class Overview

AudioEffect is the base class for controlling audio effects provided by the android audio framework.

Applications should not use the AudioEffect class directly but one of its derived classes to control specific effects:

If the audio effect is to be applied to a specific AudioTrack or MediaPlayer instance, the application must specify the audio session ID of that instance when creating the AudioEffect. (see getAudioSessionId() for details on audio sessions). To apply an effect to the global audio output mix, session 0 must be specified when creating the AudioEffect.

Creating an effect on the output mix (audio session 0) requires permission MODIFY_AUDIO_SETTINGS

Creating an AudioEffect object will create the corresponding effect engine in the audio framework if no instance of the same effect type exists in the specified audio session. If one exists, this instance will be used.

The application creating the AudioEffect object (or a derived class) will either receive control of the effect engine or not depending on the priority parameter. If priority is higher than the priority used by the current effect engine owner, the control will be transfered to the new object. Otherwise control will remain with the previous object. In this case, the new application will be notified of changes in effect engine state or control ownership by the appropiate listener.

Summary

Nested Classes
class AudioEffect.Descriptor The effect descriptor contains information on a particular effect implemented in the audio framework:
  • type: UUID corresponding to the OpenSL ES interface implemented by this effect
  • uuid: UUID for this particular implementation
  • connectMode: EFFECT_INSERT or EFFECT_AUXILIARY
  • name: human readable effect name
  • implementor: human readable effect implementor name
The method queryEffects() returns an array of Descriptors to facilitate effects enumeration. 
interface AudioEffect.OnControlStatusChangeListener The OnControlStatusChangeListener interface defines a method called by the AudioEffect when a the control of the effect engine is gained or lost by the application  
interface AudioEffect.OnEnableStatusChangeListener The OnEnableStatusChangeListener interface defines a method called by the AudioEffect when a the enabled state of the effect engine was changed by the controlling application. 
Constants
String ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION Intent to signal to the effect control application or service that an audio session is closed and that effects should not be applied anymore.
String ACTION_DISPLAY_AUDIO_EFFECT_CONTROL_PANEL Intent to launch an audio effect control panel UI.
String ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION Intent to signal to the effect control application or service that a new audio session is opened and requires audio effects to be applied.
int ALREADY_EXISTS Internal opreation status.
int CONTENT_TYPE_GAME Value for EXTRA_CONTENT_TYPE when the type of content played is game audio
int CONTENT_TYPE_MOVIE Value for EXTRA_CONTENT_TYPE when the type of content played is video or movie
int CONTENT_TYPE_MUSIC Value for EXTRA_CONTENT_TYPE when the type of content played is music
int CONTENT_TYPE_VOICE Value for EXTRA_CONTENT_TYPE when the type of content played is voice audio
String EFFECT_AUXILIARY Effect connection mode is auxiliary.
String EFFECT_INSERT Effect connection mode is insert.
int ERROR Unspecified error.
int ERROR_BAD_VALUE Operation failed due to bad parameter value.
int ERROR_DEAD_OBJECT Operation failed due to dead remote object.
int ERROR_INVALID_OPERATION Operation failed because it was requested in wrong state.
int ERROR_NO_INIT Operation failed due to bad object initialization.
int ERROR_NO_MEMORY Operation failed due to lack of memory.
String EXTRA_AUDIO_SESSION Contains the ID of the audio session the effects should be applied to.
String EXTRA_CONTENT_TYPE Indicates which type of content is played by the application.
String EXTRA_PACKAGE_NAME Contains the package name of the calling application.
int SUCCESS Successful operation.
Public Methods
AudioEffect.Descriptor getDescriptor()
Get the effect descriptor.
boolean getEnabled()
Returns effect enabled state
int getId()
Returns effect unique identifier.
boolean hasControl()
Checks if this AudioEffect object is controlling the effect engine.
static Descriptor[] queryEffects()
Query all effects available on the platform.
void release()
Releases the native AudioEffect resources.
void setControlStatusListener(AudioEffect.OnControlStatusChangeListener listener)
Sets the listener AudioEffect notifies when the effect engine control is taken or returned.
void setEnableStatusListener(AudioEffect.OnEnableStatusChangeListener listener)
Sets the listener AudioEffect notifies when the effect engine is enabled or disabled.
int setEnabled(boolean enabled)
Enable or disable the effect.
Protected Methods
void finalize()
Called before the object's memory is reclaimed by the VM.
[Expand]
Inherited Methods
From class java.lang.Object

Constants

public static final String ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION

Since: API Level 9

Intent to signal to the effect control application or service that an audio session is closed and that effects should not be applied anymore.

The effect control application receiving this intent will delete all effects on this session and store current settings in package specific storage.

The calling package name is indicated by the EXTRA_PACKAGE_NAME extra and the audio session ID by the EXTRA_AUDIO_SESSION extra. Both extras are mandatory.

It is good practice for applications to broadcast this intent when music playback stops and/or when exiting to free system resources consumed by audio effect engines.

Constant Value: "android.media.action.CLOSE_AUDIO_EFFECT_CONTROL_SESSION"

public static final String ACTION_DISPLAY_AUDIO_EFFECT_CONTROL_PANEL

Since: API Level 9

Intent to launch an audio effect control panel UI.

The goal of this intent is to enable separate implementations of music/media player applications and audio effect control application or services. This will allow platform vendors to offer more advanced control options for standard effects or control for platform specific effects.

The intent carries a number of extras used by the player application to communicate necessary pieces of information to the control panel application.

The calling application must use the startActivityForResult(Intent, int) method to launch the control panel so that its package name is indicated and used by the control panel application to keep track of changes for this particular application.

The EXTRA_AUDIO_SESSION extra will indicate an audio session to which the audio effects should be applied. If no audio session is specified, either one of the follownig will happen:

- If an audio session was previously opened by the calling application with ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION intent, the effect changes will be applied to that session.

- If no audio session is opened, the changes will be stored in the package specific storage area and applied whenever a new audio session is opened by this application.

The EXTRA_CONTENT_TYPE extra will help the control panel application customize both the UI layout and the default audio effect settings if none are already stored for the calling application.

Constant Value: "android.media.action.DISPLAY_AUDIO_EFFECT_CONTROL_PANEL"

public static final String ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION

Since: API Level 9

Intent to signal to the effect control application or service that a new audio session is opened and requires audio effects to be applied.

This is different from ACTION_DISPLAY_AUDIO_EFFECT_CONTROL_PANEL in that no UI should be displayed in this case. Music player applications can broadcast this intent before starting playback to make sure that any audio effect settings previously selected by the user are applied.

The effect control application receiving this intent will look for previously stored settings for the calling application, create all required audio effects and apply the effect settings to the specified audio session.

The calling package name is indicated by the EXTRA_PACKAGE_NAME extra and the audio session ID by the EXTRA_AUDIO_SESSION extra. Both extras are mandatory.

If no stored settings are found for the calling application, default settings for the content type indicated by EXTRA_CONTENT_TYPE will be applied. The default settings for a given content type are platform specific.

Constant Value: "android.media.action.OPEN_AUDIO_EFFECT_CONTROL_SESSION"

public static final int ALREADY_EXISTS

Since: API Level 9

Internal opreation status. Not returned by any method.

Constant Value: -2 (0xfffffffe)

public static final int CONTENT_TYPE_GAME

Since: API Level 9

Value for EXTRA_CONTENT_TYPE when the type of content played is game audio

Constant Value: 2 (0x00000002)

public static final int CONTENT_TYPE_MOVIE

Since: API Level 9

Value for EXTRA_CONTENT_TYPE when the type of content played is video or movie

Constant Value: 1 (0x00000001)

public static final int CONTENT_TYPE_MUSIC

Since: API Level 9

Value for EXTRA_CONTENT_TYPE when the type of content played is music

Constant Value: 0 (0x00000000)

public static final int CONTENT_TYPE_VOICE

Since: API Level 9

Value for EXTRA_CONTENT_TYPE when the type of content played is voice audio

Constant Value: 3 (0x00000003)

public static final String EFFECT_AUXILIARY

Since: API Level 9

Effect connection mode is auxiliary.

Auxiliary effects must be created on session 0 (global output mix). In order for a MediaPlayer or AudioTrack to be fed into this effect, they must be explicitely attached to this effect and a send level must be specified.

Use the effect ID returned by getId() to designate this particular effect when attaching it to the MediaPlayer or AudioTrack.

Constant Value: "Auxiliary"

public static final String EFFECT_INSERT

Since: API Level 9

Effect connection mode is insert. Specifying an audio session ID when creating the effect will insert this effect after all players in the same audio session.

Constant Value: "Insert"

public static final int ERROR

Since: API Level 9

Unspecified error.

Constant Value: -1 (0xffffffff)

public static final int ERROR_BAD_VALUE

Since: API Level 9

Operation failed due to bad parameter value.

Constant Value: -4 (0xfffffffc)

public static final int ERROR_DEAD_OBJECT

Since: API Level 9

Operation failed due to dead remote object.

Constant Value: -7 (0xfffffff9)

public static final int ERROR_INVALID_OPERATION

Since: API Level 9

Operation failed because it was requested in wrong state.

Constant Value: -5 (0xfffffffb)

public static final int ERROR_NO_INIT

Since: API Level 9

Operation failed due to bad object initialization.

Constant Value: -3 (0xfffffffd)

public static final int ERROR_NO_MEMORY

Since: API Level 9

Operation failed due to lack of memory.

Constant Value: -6 (0xfffffffa)

public static final String EXTRA_AUDIO_SESSION

Since: API Level 9

Contains the ID of the audio session the effects should be applied to.

This extra is for use with ACTION_DISPLAY_AUDIO_EFFECT_CONTROL_PANEL, ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION and ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION intents.

The extra value is of type int and is the audio session ID.

Constant Value: "android.media.extra.AUDIO_SESSION"

public static final String EXTRA_CONTENT_TYPE

Since: API Level 9

Indicates which type of content is played by the application.

This extra is for use with ACTION_DISPLAY_AUDIO_EFFECT_CONTROL_PANEL and ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION intents.

This information is used by the effect control application to customize UI and select appropriate default effect settings. The content type is one of the following:

If omitted, the content type defaults to CONTENT_TYPE_MUSIC.

Constant Value: "android.media.extra.CONTENT_TYPE"

public static final String EXTRA_PACKAGE_NAME

Since: API Level 9

Contains the package name of the calling application.

This extra is for use with ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION and ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION intents.

The extra value is a string containing the full package name.

Constant Value: "android.media.extra.PACKAGE_NAME"

public static final int SUCCESS

Since: API Level 9

Successful operation.

Constant Value: 0 (0x00000000)

Public Methods

public AudioEffect.Descriptor getDescriptor ()

Since: API Level 9

Get the effect descriptor.

public boolean getEnabled ()

Since: API Level 9

Returns effect enabled state

Returns
  • true if the effect is enabled, false otherwise.

public int getId ()

Since: API Level 9

Returns effect unique identifier. This system wide unique identifier can be used to attach this effect to a MediaPlayer or an AudioTrack when the effect is an auxiliary effect (Reverb)

Returns
  • the effect identifier.

public boolean hasControl ()

Since: API Level 9

Checks if this AudioEffect object is controlling the effect engine.

Returns
  • true if this instance has control of effect engine, false otherwise.

public static Descriptor[] queryEffects ()

Since: API Level 9

Query all effects available on the platform. Returns an array of AudioEffect.Descriptor objects

public void release ()

Since: API Level 9

Releases the native AudioEffect resources. It is a good practice to release the effect engine when not in use as control can be returned to other applications or the native resources released.

public void setControlStatusListener (AudioEffect.OnControlStatusChangeListener listener)

Since: API Level 9

Sets the listener AudioEffect notifies when the effect engine control is taken or returned.

public void setEnableStatusListener (AudioEffect.OnEnableStatusChangeListener listener)

Since: API Level 9

Sets the listener AudioEffect notifies when the effect engine is enabled or disabled.

public int setEnabled (boolean enabled)

Since: API Level 9

Enable or disable the effect. Creating an audio effect does not automatically apply this effect on the audio source. It creates the resources necessary to process this effect but the audio signal is still bypassed through the effect engine. Calling this method will make that the effect is actually applied or not to the audio content being played in the corresponding audio session.

Parameters
enabled the requested enable state
Returns

Protected Methods

protected void finalize ()

Since: API Level 9

Called before the object's memory is reclaimed by the VM. This can only happen once the garbage collector has detected that the object is no longer reachable by any thread of the running application.

The method can be used to free system resources or perform other cleanup before the object is garbage collected. The default implementation of the method is empty, which is also expected by the VM, but subclasses can override finalize() as required. Uncaught exceptions which are thrown during the execution of this method cause it to terminate immediately but are otherwise ignored.

Note that the VM does guarantee that finalize() is called at most once for any object, but it doesn't guarantee when (if at all) finalize() will be called. For example, object B's finalize() can delay the execution of object A's finalize() method and therefore it can delay the reclamation of A's memory. To be safe, use a ReferenceQueue, because it provides more control over the way the VM deals with references during garbage collection.