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ACE_WIN32_Proactor Class Reference

A manager for asynchronous event demultiplexing on Win32. More...

#include <WIN32_Proactor.h>

Inheritance diagram for ACE_WIN32_Proactor:

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Collaboration diagram for ACE_WIN32_Proactor:

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List of all members.

Public Methods

 ACE_WIN32_Proactor (size_t number_of_threads=0, int used_with_reactor_event_loop=0)
 A do nothing constructor.

virtual ~ACE_WIN32_Proactor (void)
 Virtual destruction.

virtual int close (void)
 Close the IO completion port.

virtual int register_handle (ACE_HANDLE handle, const void *completion_key)
virtual int handle_events (ACE_Time_Value &wait_time)
virtual int handle_events (void)
virtual int post_completion (ACE_WIN32_Asynch_Result *result)
int wake_up_dispatch_threads (void)
 Add wakeup dispatch threads (reinit).

int close_dispatch_threads (int wait)
 Close all dispatch threads.

size_t number_of_threads (void) const
 Get number of thread used as a parameter to CreatIoCompletionPort.

void number_of_threads (size_t threads)
 Set number of thread used as a parameter to CreatIoCompletionPort.

virtual ACE_HANDLE get_handle (void) const
 Get the event handle.

virtual ACE_Asynch_Read_Stream_Impl * create_asynch_read_stream (void)
 Create the correct implementation class for doing Asynch_Read_Stream.

virtual ACE_Asynch_Write_Stream_Impl * create_asynch_write_stream (void)
 Create the correct implementation class for doing Asynch_Write_Stream.

virtual ACE_Asynch_Read_File_Impl * create_asynch_read_file (void)
 Create the correct implementation class for doing Asynch_Read_File.

virtual ACE_Asynch_Write_File_Impl * create_asynch_write_file (void)
 Create the correct implementation class for doing Asynch_Write_File.

virtual ACE_Asynch_Read_Dgram_Impl * create_asynch_read_dgram (void)
virtual ACE_Asynch_Write_Dgram_Impl * create_asynch_write_dgram (void)
virtual ACE_Asynch_Accept_Impl * create_asynch_accept (void)
 Create the correct implementation class for doing Asynch_Accept.

virtual ACE_Asynch_Connect_Impl * create_asynch_connect (void)
 Create the correct implementation class for doing Asynch_Connect.

virtual ACE_Asynch_Transmit_File_Impl * create_asynch_transmit_file (void)
 Create the correct implementation class for doing Asynch_Transmit_File.

virtual ACE_Asynch_Read_Stream_Result_Impl * create_asynch_read_stream_result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Read_Stream::Result class.

virtual ACE_Asynch_Write_Stream_Result_Impl * create_asynch_write_stream_result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Write_Stream::Result.

virtual ACE_Asynch_Read_File_Result_Impl * create_asynch_read_file_result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Read_File::Result.

virtual ACE_Asynch_Write_File_Result_Impl * create_asynch_write_file_result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Write_File::Result.

virtual ACE_Asynch_Read_Dgram_Result_Impl * create_asynch_read_dgram_result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_read, int flags, int protocol_family, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Read_Dgram::Result.

virtual ACE_Asynch_Write_Dgram_Result_Impl * create_asynch_write_dgram_result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_write, int flags, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Write_Dgram::Result.

virtual ACE_Asynch_Accept_Result_Impl * create_asynch_accept_result (ACE_Handler &handler, ACE_HANDLE listen_handle, ACE_HANDLE accept_handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Accept::Result.

virtual ACE_Asynch_Connect_Result_Impl * create_asynch_connect_result (ACE_Handler &handler, ACE_HANDLE connect_handle, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Connect::Result.

virtual ACE_Asynch_Transmit_File_Result_Impl * create_asynch_transmit_file_result (ACE_Handler &handler, ACE_HANDLE socket, ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, size_t bytes_to_write, u_long offset, u_long offset_high, size_t bytes_per_send, u_long flags, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Transmit_File::Result.

virtual ACE_Asynch_Result_Impl * create_asynch_timer (ACE_Handler &handler, const void *act, const ACE_Time_Value &tv, ACE_HANDLE event, int priority, int signal_number=0)

Protected Methods

ACE_Asynch_Pseudo_Task & get_asynch_pseudo_task (void)
 Task to process pseudo-asynchronous operations.

virtual int handle_signal (int signum, siginfo_t *=0, ucontext_t *=0)
virtual int handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask)
 Called when object is removed from the ACE_Reactor.

virtual int handle_events (unsigned long milli_seconds)
void application_specific_code (ACE_WIN32_Asynch_Result *asynch_result, size_t bytes_transferred, const void *completion_key, u_long error)
virtual int post_wakeup_completions (int how_many)

Protected Attributes

ACE_HANDLE completion_port_
DWORD number_of_threads_
ACE_Auto_Event event_
int used_with_reactor_event_loop_
ACE_Handler wakeup_handler_
ACE_Asynch_Pseudo_Task pseudo_task_

Friends

class ACE_WIN32_Asynch_Connect

Detailed Description

A manager for asynchronous event demultiplexing on Win32.

See the Proactor pattern description at http://www.cs.wustl.edu/~schmidt/PDF/proactor.pdf for more details.


Constructor & Destructor Documentation

ACE_WIN32_Proactor::ACE_WIN32_Proactor (  size_t    number_of_threads = 0,
int    used_with_reactor_event_loop = 0
) 
 

A do nothing constructor.

ACE_WIN32_Proactor::~ACE_WIN32_Proactor (  void    )  [virtual]
 

Virtual destruction.


Member Function Documentation

void ACE_WIN32_Proactor::application_specific_code (  ACE_WIN32_Asynch_Result *    asynch_result,
size_t    bytes_transferred,
const void *    completion_key,
u_long    error
)  [protected]
 

Protect against structured exceptions caused by user code when dispatching handles.

int ACE_WIN32_Proactor::close (  void    )  [virtual]
 

Close the IO completion port.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::close_dispatch_threads (  int    wait )  [virtual]
 

Close all dispatch threads.

Implements ACE_Proactor_Impl.

ACE_Asynch_Accept_Impl * ACE_WIN32_Proactor::create_asynch_accept (  void    )  [virtual]
 

Create the correct implementation class for doing Asynch_Accept.

Implements ACE_Proactor_Impl.

ACE_Asynch_Accept_Result_Impl * ACE_WIN32_Proactor::create_asynch_accept_result (  ACE_Handler &    handler,
ACE_HANDLE    listen_handle,
ACE_HANDLE    accept_handle,
ACE_Message_Block &    message_block,
size_t    bytes_to_read,
const void *    act,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create the correct implementation class for ACE_Asynch_Accept::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Connect_Impl * ACE_WIN32_Proactor::create_asynch_connect (  void    )  [virtual]
 

Create the correct implementation class for doing Asynch_Connect.

Implements ACE_Proactor_Impl.

ACE_Asynch_Connect_Result_Impl * ACE_WIN32_Proactor::create_asynch_connect_result (  ACE_Handler &    handler,
ACE_HANDLE    connect_handle,
const void *    act,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create the correct implementation class for ACE_Asynch_Connect::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_Dgram_Impl * ACE_WIN32_Proactor::create_asynch_read_dgram (  void    )  [virtual]
 

Create the correct implementation class for doing Asynch_Read_Dgram.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_Dgram_Result_Impl * ACE_WIN32_Proactor::create_asynch_read_dgram_result (  ACE_Handler &    handler,
ACE_HANDLE    handle,
ACE_Message_Block *    message_block,
size_t    bytes_to_read,
int    flags,
int    protocol_family,
const void *    act,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create the correct implementation class for ACE_Asynch_Read_Dgram::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_File_Impl * ACE_WIN32_Proactor::create_asynch_read_file (  void    )  [virtual]
 

Create the correct implementation class for doing Asynch_Read_File.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_File_Result_Impl * ACE_WIN32_Proactor::create_asynch_read_file_result (  ACE_Handler &    handler,
ACE_HANDLE    handle,
ACE_Message_Block &    message_block,
size_t    bytes_to_read,
const void *    act,
u_long    offset,
u_long    offset_high,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create the correct implementation class for ACE_Asynch_Read_File::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_Stream_Impl * ACE_WIN32_Proactor::create_asynch_read_stream (  void    )  [virtual]
 

Create the correct implementation class for doing Asynch_Read_Stream.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_Stream_Result_Impl * ACE_WIN32_Proactor::create_asynch_read_stream_result (  ACE_Handler &    handler,
ACE_HANDLE    handle,
ACE_Message_Block &    message_block,
size_t    bytes_to_read,
const void *    act,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create the correct implementation class for ACE_Asynch_Read_Stream::Result class.

Implements ACE_Proactor_Impl.

ACE_Asynch_Result_Impl * ACE_WIN32_Proactor::create_asynch_timer (  ACE_Handler &    handler,
const void *    act,
const ACE_Time_Value &    tv,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create a timer result object which can be used with the Timer mechanism of the Proactor.

Implements ACE_Proactor_Impl.

ACE_Asynch_Transmit_File_Impl * ACE_WIN32_Proactor::create_asynch_transmit_file (  void    )  [virtual]
 

Create the correct implementation class for doing Asynch_Transmit_File.

Implements ACE_Proactor_Impl.

ACE_Asynch_Transmit_File_Result_Impl * ACE_WIN32_Proactor::create_asynch_transmit_file_result (  ACE_Handler &    handler,
ACE_HANDLE    socket,
ACE_HANDLE    file,
ACE_Asynch_Transmit_File::Header_And_Trailer *    header_and_trailer,
size_t    bytes_to_write,
u_long    offset,
u_long    offset_high,
size_t    bytes_per_send,
u_long    flags,
const void *    act,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create the correct implementation class for ACE_Asynch_Transmit_File::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_Dgram_Impl * ACE_WIN32_Proactor::create_asynch_write_dgram (  void    )  [virtual]
 

Create the correct implementation class for doing Asynch_Write_Dgram.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_Dgram_Result_Impl * ACE_WIN32_Proactor::create_asynch_write_dgram_result (  ACE_Handler &    handler,
ACE_HANDLE    handle,
ACE_Message_Block *    message_block,
size_t    bytes_to_write,
int    flags,
const void *    act,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create the correct implementation class for ACE_Asynch_Write_Dgram::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_File_Impl * ACE_WIN32_Proactor::create_asynch_write_file (  void    )  [virtual]
 

Create the correct implementation class for doing Asynch_Write_File.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_File_Result_Impl * ACE_WIN32_Proactor::create_asynch_write_file_result (  ACE_Handler &    handler,
ACE_HANDLE    handle,
ACE_Message_Block &    message_block,
size_t    bytes_to_write,
const void *    act,
u_long    offset,
u_long    offset_high,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create the correct implementation class for ACE_Asynch_Write_File::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_Stream_Impl * ACE_WIN32_Proactor::create_asynch_write_stream (  void    )  [virtual]
 

Create the correct implementation class for doing Asynch_Write_Stream.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_Stream_Result_Impl * ACE_WIN32_Proactor::create_asynch_write_stream_result (  ACE_Handler &    handler,
ACE_HANDLE    handle,
ACE_Message_Block &    message_block,
size_t    bytes_to_write,
const void *    act,
ACE_HANDLE    event,
int    priority,
int    signal_number = 0
)  [virtual]
 

Create the correct implementation class for ACE_Asynch_Write_Stream::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Pseudo_Task & ACE_WIN32_Proactor::get_asynch_pseudo_task (  void    )  [protected]
 

Task to process pseudo-asynchronous operations.

ACE_HANDLE ACE_WIN32_Proactor::get_handle (  void    )  const [virtual]
 

Get the event handle.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::handle_close (  ACE_HANDLE    handle,
ACE_Reactor_Mask    close_mask
)  [protected, virtual]
 

Called when object is removed from the ACE_Reactor.

Reimplemented from ACE_Event_Handler.

int ACE_WIN32_Proactor::handle_events (  unsigned long    milli_seconds )  [protected, virtual]
 

Dispatch a single set of events. If <milli_seconds> elapses before any events occur, return 0. Return 1 if a completion is dispatched. Return -1 on errors.

int ACE_WIN32_Proactor::handle_events (  void    )  [virtual]
 

Block indefinitely until at least one event is dispatched. Dispatch a single set of events. If <wait_time> elapses before any events occur, return 0. Return 1 on success i.e., when a completion is dispatched, non-zero (-1) on errors and errno is set accordingly.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::handle_events (  ACE_Time_Value &    wait_time )  [virtual]
 

Dispatch a single set of events. If <wait_time> elapses before any events occur, return 0. Return 1 on success i.e., when a completion is dispatched, non-zero (-1) on errors and errno is set accordingly.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::handle_signal (  int    signum,
siginfo_t *    = 0,
ucontext_t *    = 0
)  [protected, virtual]
 

Called when object is signaled by OS (either via UNIX signals or when a Win32 object becomes signaled).

Reimplemented from ACE_Event_Handler.

void ACE_WIN32_Proactor::number_of_threads (  size_t    threads )  [virtual]
 

Set number of thread used as a parameter to CreatIoCompletionPort.

Implements ACE_Proactor_Impl.

size_t ACE_WIN32_Proactor::number_of_threads (  void    )  const [virtual]
 

Get number of thread used as a parameter to CreatIoCompletionPort.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::post_completion (  ACE_WIN32_Asynch_Result *    result )  [virtual]
 

Post a result to the completion port of the Proactor. If errors occur, the result will be deleted by this method. If successful, the result will be deleted by the Proactor when the result is removed from the completion port. Therefore, the result should have been dynamically allocated and should be orphaned by the user once this method is called.

int ACE_WIN32_Proactor::post_wakeup_completions (  int    how_many )  [protected, virtual]
 

Post <how_many> completions to the completion port so that all threads can wake up. This is used in conjunction with the <run_event_loop>.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::register_handle (  ACE_HANDLE    handle,
const void *    completion_key
)  [virtual]
 

This method adds the <handle> to the I/O completion port. This function is a no-op function for Unix systems.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::wake_up_dispatch_threads (  void    )  [virtual]
 

Add wakeup dispatch threads (reinit).

Implements ACE_Proactor_Impl.


Friends And Related Function Documentation

friend class ACE_WIN32_Asynch_Connect [friend]
 


Member Data Documentation

ACE_HANDLE ACE_WIN32_Proactor::completion_port_ [protected]
 

Handle for the completion port. Unix doesnt have completion ports.

ACE_Auto_Event ACE_WIN32_Proactor::event_ [protected]
 

This event is used in conjunction with Reactor when we try to integrate the event loops of Reactor and the Proactor.

DWORD ACE_WIN32_Proactor::number_of_threads_ [protected]
 

This number is passed to the <CreatIOCompletionPort> system call.

ACE_Asynch_Pseudo_Task ACE_WIN32_Proactor::pseudo_task_ [protected]
 

Pseudo-task for asynch connect ( NT/2000) In future should removed in XP with ConnectEx support

int ACE_WIN32_Proactor::used_with_reactor_event_loop_ [protected]
 

Flag that indicates whether we are used in conjunction with Reactor.

ACE_Handler ACE_WIN32_Proactor::wakeup_handler_ [protected]
 

Handler to handle the wakeups. This works in conjunction with the <ACE_Proactor::run_event_loop>.


The documentation for this class was generated from the following files:
Generated on Fri Apr 2 16:56:30 2004 for ACE by doxygen1.2.18