#include <Asynch_IO_Impl.h>
Inheritance diagram for ACE_Asynch_Read_Stream_Impl:
Public Methods | |
virtual | ~ACE_Asynch_Read_Stream_Impl (void) |
virtual int | read (ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, int priority, int signal_number)=0 |
virtual int | readv (ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, int priority, int signal_number)=0 |
Protected Methods | |
ACE_Asynch_Read_Stream_Impl (void) | |
Do-nothing constructor. |
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Do-nothing constructor.
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This starts off an asynchronous read. Upto <bytes_to_read> will be read and stored in the <message_block>. Implemented in ACE_Asynch_Read_File_Impl, ACE_POSIX_Asynch_Read_Stream, ACE_POSIX_Asynch_Read_File, ACE_WIN32_Asynch_Read_Stream, and ACE_WIN32_Asynch_Read_File. |
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Same as above but with scatter support, through chaining of composite message blocks using the continuation field. Implemented in ACE_Asynch_Read_File_Impl, ACE_WIN32_Asynch_Read_Stream, and ACE_WIN32_Asynch_Read_File. |