#include <Reactor.h>
Inheritance diagram for ACE_Reactor:
Public Types | |
typedef int(* | REACTOR_EVENT_HOOK )(ACE_Reactor *) |
enum | { GET_MASK = 1, SET_MASK = 2, ADD_MASK = 3, CLR_MASK = 4 } |
Operations on the "ready" mask and the "dispatch" mask. More... | |
Public Methods | |
virtual int | run_reactor_event_loop (REACTOR_EVENT_HOOK=0) |
virtual int | run_alertable_reactor_event_loop (REACTOR_EVENT_HOOK=0) |
virtual int | run_reactor_event_loop (ACE_Time_Value &tv, REACTOR_EVENT_HOOK=0) |
virtual int | run_alertable_reactor_event_loop (ACE_Time_Value &tv, REACTOR_EVENT_HOOK=0) |
virtual int | end_reactor_event_loop (void) |
virtual int | reactor_event_loop_done (void) |
Indicate if the Reactor's event loop has been ended. | |
virtual void | reset_reactor_event_loop (void) |
ACE_Reactor (ACE_Reactor_Impl *implementation=0, int delete_implementation=0) | |
virtual | ~ACE_Reactor (void) |
Close down and release all resources. | |
virtual int | open (size_t max_number_of_handles, int restart=0, ACE_Sig_Handler *signal_handler=0, ACE_Timer_Queue *timer_queue=0) |
virtual int | set_sig_handler (ACE_Sig_Handler *signal_handler) |
Use a user specified signal handler instead. | |
virtual int | set_timer_queue (ACE_Timer_Queue *tq) |
virtual int | timer_queue (ACE_Timer_Queue *tq) |
Set a user-specified timer queue. | |
virtual ACE_Timer_Queue * | timer_queue (void) const |
Return the current <ACE_Timer_Queue>. | |
virtual int | close (void) |
Close down and release all resources. | |
virtual int | work_pending (const ACE_Time_Value &max_wait_time=ACE_Time_Value::zero) |
virtual int | handle_events (ACE_Time_Value *max_wait_time=0) |
virtual int | alertable_handle_events (ACE_Time_Value *max_wait_time=0) |
virtual int | handle_events (ACE_Time_Value &max_wait_time) |
virtual int | alertable_handle_events (ACE_Time_Value &max_wait_time) |
virtual int | register_handler (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) |
virtual int | register_handler (ACE_HANDLE io_handle, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) |
virtual int | register_handler (ACE_Event_Handler *event_handler, ACE_HANDLE event_handle=ACE_INVALID_HANDLE) |
virtual int | register_handler (ACE_HANDLE event_handle, ACE_HANDLE io_handle, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) |
virtual int | register_handler (const ACE_Handle_Set &handles, ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks) |
virtual int | register_handler (int signum, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp=0, ACE_Event_Handler **old_sh=0, ACE_Sig_Action *old_disp=0) |
virtual int | register_handler (const ACE_Sig_Set &sigset, ACE_Event_Handler *event_handler, ACE_Sig_Action *sig_action=0) |
virtual int | remove_handler (ACE_HANDLE handle, ACE_Reactor_Mask masks) |
virtual int | remove_handler (ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks) |
virtual int | remove_handler (const ACE_Handle_Set &handles, ACE_Reactor_Mask masks) |
virtual int | remove_handler (int signum, ACE_Sig_Action *new_disp, ACE_Sig_Action *old_disp=0, int sigkey=-1) |
virtual int | remove_handler (const ACE_Sig_Set &sigset) |
virtual int | suspend_handler (ACE_HANDLE handle) |
virtual int | suspend_handler (ACE_Event_Handler *event_handler) |
virtual int | suspend_handler (const ACE_Handle_Set &handles) |
virtual int | suspend_handlers (void) |
virtual int | resume_handler (ACE_HANDLE handle) |
virtual int | resume_handler (ACE_Event_Handler *event_handler) |
virtual int | resume_handler (const ACE_Handle_Set &handles) |
virtual int | resume_handlers (void) |
virtual int | resumable_handler (void) |
virtual long | schedule_timer (ACE_Event_Handler *event_handler, const void *arg, const ACE_Time_Value &delay, const ACE_Time_Value &interval=ACE_Time_Value::zero) |
virtual int | reset_timer_interval (long timer_id, const ACE_Time_Value &interval) |
virtual int | cancel_timer (long timer_id, const void **arg=0, int dont_call_handle_close=1) |
virtual int | cancel_timer (ACE_Event_Handler *event_handler, int dont_call_handle_close=1) |
virtual int | schedule_wakeup (ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks_to_be_added) |
virtual int | schedule_wakeup (ACE_HANDLE handle, ACE_Reactor_Mask masks_to_be_added) |
virtual int | cancel_wakeup (ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks_to_be_cleared) |
virtual int | cancel_wakeup (ACE_HANDLE handle, ACE_Reactor_Mask masks_to_be_cleared) |
virtual int | notify (ACE_Event_Handler *event_handler=0, ACE_Reactor_Mask masks=ACE_Event_Handler::EXCEPT_MASK, ACE_Time_Value *timeout=0) |
virtual void | max_notify_iterations (int iterations) |
virtual int | max_notify_iterations (void) |
virtual int | purge_pending_notifications (ACE_Event_Handler *, ACE_Reactor_Mask=ACE_Event_Handler::ALL_EVENTS_MASK) |
virtual ACE_Event_Handler * | find_handler (ACE_HANDLE handle) |
virtual int | handler (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Event_Handler **event_handler=0) |
virtual int | handler (int signum, ACE_Event_Handler **event_handler=0) |
virtual int | initialized (void) |
virtual size_t | size (void) const |
virtual ACE_Lock & | lock (void) |
Returns a reference to the Reactor's internal lock. | |
virtual void | wakeup_all_threads (void) |
Wake up all threads in waiting in the event loop. | |
virtual int | owner (ACE_thread_t new_owner, ACE_thread_t *old_owner=0) |
Transfers ownership of Reactor to the <new_owner>. | |
virtual int | owner (ACE_thread_t *owner) |
Return the ID of the "owner" thread. | |
virtual void | requeue_position (int position) |
Set position of the owner thread. | |
virtual int | requeue_position (void) |
Get position of the owner thread. | |
virtual int | restart (void) |
Get the existing restart value. | |
virtual int | restart (int r) |
Set a new value for restart and return the original value. | |
virtual int | mask_ops (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask, int ops) |
virtual int | mask_ops (ACE_HANDLE handle, ACE_Reactor_Mask mask, int ops) |
virtual int | ready_ops (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask, int ops) |
virtual int | ready_ops (ACE_HANDLE handle, ACE_Reactor_Mask mask, int ops) |
GET/SET/ADD/CLR the ready "bit" bound with the <handle> and <mask>. | |
virtual ACE_Reactor_Impl * | implementation (void) const |
Get the implementation class. | |
virtual int | current_info (ACE_HANDLE handle, size_t &msg_size) |
virtual int | uses_event_associations (void) |
void | dump (void) const |
Dump the state of the object. | |
Static Public Methods | |
ACE_Reactor * | instance (void) |
Get pointer to a process-wide <ACE_Reactor>. | |
ACE_Reactor * | instance (ACE_Reactor *, int delete_reactor=0) |
void | close_singleton (void) |
Delete the dynamically allocated Singleton. | |
const ACE_TCHAR * | dll_name (void) |
Name of the dll in which the dll lives. | |
const ACE_TCHAR * | name (void) |
Name of the component--ACE_Reactor in this case. | |
int | run_event_loop (void) |
int | run_alertable_event_loop (void) |
int | run_event_loop (ACE_Time_Value &tv) |
int | run_alertable_event_loop (ACE_Time_Value &tv) |
int | end_event_loop (void) |
int | event_loop_done (void) |
void | reset_event_loop (void) |
int | check_reconfiguration (ACE_Reactor *) |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Protected Methods | |
virtual void | implementation (ACE_Reactor_Impl *implementation) |
Set the implementation class. | |
ACE_Reactor (const ACE_Reactor &) | |
Deny access since member-wise won't work... | |
ACE_Reactor & | operator= (const ACE_Reactor &) |
Protected Attributes | |
ACE_Reactor_Impl * | implementation_ |
int | delete_implementation_ |
Static Protected Attributes | |
ACE_Reactor * | reactor_ = 0 |
Pointer to a process-wide <ACE_Reactor> singleton. | |
int | delete_reactor_ = 0 |
Must delete the <reactor_> singleton if non-0. |
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You can add a hook to various run_event methods and the hook will be called after handling every reactor event. If this function returns 0, <run_reactor_event_loop> will check for the return value of <handle_event>. If it is -1, the <run_reactor_event_loop> will return (pre-maturely.) |
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Create the Reactor using <implementation>. The flag <delete_implementation> tells the Reactor whether or not to delete the <implementation> on destruction. |
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Close down and release all resources. Any notifications that remain queued on this reactor instance are lost. |
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Deny access since member-wise won't work...
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Cancel all timers associated with event handler. Shorthand for calling cancel_timer(long,const void **,int) multiple times for all timer associated with <event_handler>. ACE_Event_Handler::handle_close() will be called with <ACE_Event_Handler::TIMER_MASK> only once irrespective of the number of timers associated with the event handler. ACE_Event_Handler::remove_reference() will also be called once for every timer associated with the event handler. Returns number of handlers cancelled. Implements ACE_Reactor_Timer_Interface. |
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Cancel timer. Cancel timer associated with <timer_id> that was returned from the schedule_timer() method. If arg is non-NULL then it will be set to point to the ``magic cookie'' argument passed in when the handler was registered. This makes it possible to free up the memory and avoid memory leaks. Returns 1 if cancellation succeeded and 0 if the <timer_id> wasn't found. On successful cancellation, ACE_Event_Handler::handle_close() will be called with <ACE_Event_Handler::TIMER_MASK>. ACE_Event_Handler::remove_reference() will also be called. Implements ACE_Reactor_Timer_Interface. |
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Clear <masks_to_be_cleared> from the <handle>'s entry. Note that this call does not cause the Reactor to re-examine its set of handlers - the new masks will be noticed the next time the Reactor waits for activity. If there is no other activity expected, or you need immediate re-examination of the wait masks, either call ACE_Reactor::notify after this call, or use ACE_Reactor::register_handler instead. |
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Clear <masks_to_be_cleared> from the <event_handler>'s entry. Note that this call does not cause the Reactor to re-examine its set of handlers - the new masks will be noticed the next time the Reactor waits for activity. If there is no other activity expected, or you need immediate re-examination of the wait masks, either call ACE_Reactor::notify after this call, or use ACE_Reactor::register_handler instead. |
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The singleton reactor is used by the <ACE_Service_Config>. Therefore, we must check for the reconfiguration request and handle it after handling an event. |
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Close down and release all resources.
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Delete the dynamically allocated Singleton.
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Returns 0, if the size of the current message has been put in <size> returns -1, if not. ACE_HANDLE allows the reactor to check if the caller is valid. Used for CLASSIX Reactor implementation. |
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Name of the dll in which the dll lives.
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Dump the state of the object.
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Instruct the <ACE_Reactor::instance> to terminate its event loop and notifies the <ACE_Reactor::instance> so that it can wake up and close down gracefully. Note that this method can only be used by the singleton <ACE_Reactor::instance>. Thus, to terminate another reactor, use <ACE_Reactor::end_reactor_event_loop>.
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Instruct the Reactor to terminate its event loop and notifies the Reactor so that it can wake up and deactivate itself. Deactivating the Reactor would allow the Reactor to be shutdown gracefully. Internally the Reactor calls deactivate () on the underlying implementation. Any queued notifications remain queued on return from this method. If the event loop is restarted in the future, the notifications will be dispatched then. If the reactor is closed or deleted without further dispatching, the notifications will be lost. |
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Report if the <ACE_Reactor::instance>'s event loop is finished. Note that this method can only be used by the singleton <ACE_Reactor::instance>. Thus, to check another reactor use <ACE_Reactor::reactor_event_loop_done>.
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Return the Event_Handler associated with <handle>. Return 0 if <handle> is not registered. Reactor will call ACE_Event_Handler::add_reference() on the handler before returning it. |
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This method is just like the one above, except the <max_wait_time> value is a reference and can therefore never be NULL. The only difference between <alertable_handle_events> and <handle_events> is that in the alertable case, the eventloop will return when the system queues an I/O completion routine or an Asynchronous Procedure Call. |
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This event loop driver blocks for up to <max_wait_time> before returning. It will return earlier if events occur. Note that <max_wait_time> can be 0, in which case this method blocks indefinitely until events occur. <max_wait_time> is decremented to reflect how much time this call took. For instance, if a time value of 3 seconds is passed to handle_events and an event occurs after 2 seconds, <max_wait_time> will equal 1 second. This can be used if an application wishes to handle events for some fixed amount of time. Returns the total number of timers and I/O <ACE_Event_Handler>s that were dispatched, 0 if the <max_wait_time> elapsed without dispatching any handlers, or -1 if an error occurs. The only difference between <alertable_handle_events> and <handle_events> is that in the alertable case, the eventloop will return when the system queues an I/O completion routine or an Asynchronous Procedure Call. |
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Check to see if <signum> is associated with a valid Event_Handler bound to a signal. Return the <event_handler> associated with this <handler> if <event_handler> != 0. |
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Check to see if <handle> is associated with a valid Event_Handler bound to <mask>. Return the <event_handler> associated with this <handler> if <event_handler> != 0. Reactor will call ACE_Event_Handler::add_reference() on the handler before returning it if <event_handler> != 0. |
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Set the implementation class.
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Get the implementation class.
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Returns true if Reactor has been successfully initialized, else false. |
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Set pointer to a process-wide <ACE_Reactor> and return existing pointer. If <delete_reactor> != 0 then we'll delete the Reactor at destruction time. |
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Get pointer to a process-wide <ACE_Reactor>.
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Returns a reference to the Reactor's internal lock.
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GET/SET/ADD/CLR the dispatch MASK "bit" bound with the <handle> and <mask>. |
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GET/SET/ADD/CLR the dispatch mask "bit" bound with the <event_handler> and <mask>. |
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Get the maximum number of times that the ACE_Reactor will iterate and dispatch the <ACE_Event_Handlers> that are passed in via the notify queue before breaking out of its <ACE_Message_Queue::dequeue> loop. |
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Set the maximum number of times that ACE_Reactor will iterate and dispatch the <ACE_Event_Handlers> that are passed in via the notify queue before breaking out of its <ACE_Message_Queue::dequeue> loop. By default, this is set to -1, which means "iterate until the queue is empty." Setting this to a value like "1 or 2" will increase "fairness" (and thus prevent starvation) at the expense of slightly higher dispatching overhead. |
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Name of the component--ACE_Reactor in this case.
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Dispatch user specified events. Handler will be dispatched irrespective of whether it is registered, not registered, or suspended in the Reactor. If user specified event is successfully queued, ACE_Event_Handler::add_reference() will be called. After the notify occurs and the upcall to the handler completes, the handler will be implicitly removed from the Reactor and ACE_Event_Handler::remove_reference() will be called. No other upcall reference counting is done. For I/O or OS events, the upcall is invoked with an ACE_INVALID_HANDLE. For timer events, the upcall is invoked with a null ACT.
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Initialize the <ACE_Reactor> to manage <max_number_of_handles>. If <restart> is non-0 then the <ACE_Reactor>'s <handle_events> method will be restarted automatically when <EINTR> occurs. If <signal_handler> or <timer_queue> are non-0 they are used as the signal handler and timer queue, respectively. |
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Return the ID of the "owner" thread.
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Transfers ownership of Reactor to the <new_owner>.
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Purge any notifications pending in this reactor for the specified <ACE_Event_Handler> object. If <eh> == 0, all notifications for all handlers are removed (but not any notifications posted just to wake up the reactor itself). Returns the number of notifications purged. Returns -1 on error. After the purging occurs, the handler will be implicitly removed from the Reactor and ACE_Event_Handler::remove_reference() will be called. |
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Indicate if the Reactor's event loop has been ended.
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GET/SET/ADD/CLR the ready "bit" bound with the <handle> and <mask>.
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GET/SET/ADD/CLR the ready "bit" bound with the <event_handler> and <mask>. |
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Register handler for multiple signals. Shorthand for calling register_handler(int,ACE_Event_Handler*,ACE_Sig_Action*,ACE_Event_Handler**,ACE_Sig_Action*) multiple times for the same <event_handler> and <sig_action> but different <signals>. |
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Register handler for signals. Register <new_sh> to handle the signal <signum> using the <new_disp>. Returns the <old_sh> that was previously registered (if any), along with the <old_disp> of the signal handler. Reactor will call ACE_Event_Handler::add_reference() on <new_sh> and ACE_Event_Handler::remove_reference() on <old_sh>. |
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Register handler for multiple I/O events. Shorthand for calling register_handler(ACE_HANDLE,ACE_Event_Handler*,ACE_Reactor_Mask), multiple times for the same <event_handler> and <masks> but different <handles>. |
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Register handler for I/O events. Similar to register_handler(ACE_HANDLE,ACE_Event_Handler*,ACE_Reactor_Mask), except that the user gets to specify the event handle that will be used for this registration. This only applies to Reactors that use event handles for I/O registrations. |
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Register handler for OS events. Register an <event_handler> that will be notified when <event_handle> is signaled. Reactor will call ACE_Event_Handler::add_reference() for a new handler/handle pair. This interface is only available Win32 platforms because ACE_HANDLE is an int on non-Win32 platforms and compilers are not able to tell the difference between register_handler(ACE_Event_Handler*,ACE_Reactor_Mask) and register_handler(ACE_Event_Handler*,ACE_HANDLE). |
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Register handler for I/O events. Same as register_handler(ACE_Event_Handler*,ACE_Reactor_Mask), except handle is explicitly specified. |
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Register handler for I/O events. A handler can be associated with multiple handles. A handle cannot be associated with multiple handlers. The handle will come from ACE_Event_Handler::get_handle(). Reactor will call ACE_Event_Handler::add_reference() for a new handler/handle pair. If this handler/handle pair has already been registered, any new masks specified will be added. In this case, ACE_Event_Handler::add_reference() will not be called. If the registered handler is currently suspended, it will remain suspended. When the handler is resumed, it will have the existing masks plus any masks added through this call. Handlers do not have partial suspensions. |
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Remove multiple signal handler registrations. Shorthand for calling remove_handler(int,ACE_Sig_Action*,ACE_Sig_Action*,int) multiple times for every signal in <sigset>. |
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Remove signal handler registration. Remove the ACE_Event_Handler currently associated with <signum>. Install the new disposition (if given) and return the previous disposition (if desired by the caller). ACE_Event_Handler::handle_close() will be called with <ACE_Event_Handler::SIGNAL_MASK>. ACE_Event_Handler::remove_reference() will also be called. |
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Remove <masks> from multiple <handle> registrations. Shorthand for calling remove_handler(ACE_HANDLE,ACE_Reactor_Mask) multiple times for the same <masks> but different <handles>. |
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Remove <masks> from <event_handler> registration. Same as remove_handler(ACE_HANDLE,ACE_Reactor_Mask), except <handle> comes from ACE_Event_Handler::get_handle(). |
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Remove <masks> from <handle> registration. For I/O handles, <masks> are removed from the Reactor. Unless <masks> includes <ACE_Event_Handler::DONT_CALL>, ACE_Event_Handler::handle_close() will be called with the <masks> that have been removed. If all masks have been removed, ACE_Event_Handler::remove_reference() will be called. For OS handles, the <handle> is removed from the Reactor. Unless <masks> includes <ACE_Event_Handler::DONT_CALL>, ACE_Event_Handler::handle_close() will be called with <ACE_Event_Handler::NULL_MASK>. ACE_Event_Handler::remove_reference() will also be called. |
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Get position of the owner thread.
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Set position of the owner thread.
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Resets the <ACE_Reactor::end_event_loop_> static so that the <run_event_loop> method can be restarted. Note that this method can only be used by the singleton <ACE_Reactor::instance>. Thus, to reset another reactor use <ACE_Reactor::reset_reactor_event_loop>.
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Resets the <ACE_Reactor::end_event_loop_> static so that the <run_event_loop> method can be restarted. |
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Reset recurring timer interval. Resets the interval of the timer represented by <timer_id> to <interval>, which is specified in relative time to the current <gettimeofday>. If <interval> is equal to <ACE_Time_Value::zero>, the timer will become a non-rescheduling timer. Returns 0 if successful, -1 if not. This change will not take effect until the next timeout. Implements ACE_Reactor_Timer_Interface. |
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Set a new value for restart and return the original value.
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Get the existing restart value.
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Does the reactor allow the application to resume the handle on its own ie. can it pass on the control of handle resumption to the application. A positive value indicates that the handlers are application resumable. A value of 0 indicates otherwise. |
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Resume <handles>. Shorthand for calling resume_handler(ACE_HANDLE) with multiple <handles>. |
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Resume <event_handler>. Handle is obtained from ACE_Event_Handler::get_handle(). |
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Resume <handle>. |
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Resume all registered handles. |
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Run the event loop until the <ACE_Reactor::handle_events> or <ACE_Reactor::alertable_handle_events> methods returns -1, the <end_event_loop> method is invoked, or the <ACE_Time_Value> expires. Note that this method can only be used by the singleton <ACE_Reactor::instance>. Thus, to run another reactor use <ACE_Reactor::run_reactor_event_loop>.
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Run the event loop until the <ACE_Reactor::handle_events/ACE_Reactor::alertable_handle_events> method returns -1 or the <end_event_loop> method is invoked. Note that this method can only be used by the singleton <ACE_Reactor::instance>. Thus, to run another reactor use <ACE_Reactor::run_reactor_event_loop>.
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Run the event loop until the <ACE_Reactor::handle_events> or <ACE_Reactor::alertable_handle_events> methods returns -1, the <end_reactor_event_loop> method is invoked, or the <ACE_Time_Value> expires. |
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Run the event loop until the <ACE_Reactor::handle_events/ACE_Reactor::alertable_handle_events> method returns -1 or the <end_reactor_event_loop> method is invoked. |
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Schedule a timer event. Schedule a timer event that will expire after an <delay> amount of time. The return value of this method, a timer_id value, uniquely identifies the <event_handler> in the ACE_Reactor's internal list of timers. This timer_id value can be used to cancel the timer with the cancel_timer() call. Reactor will call ACE_Event_Handler::add_reference() on the handler. After the timeout occurs and ACE_Event_Handler::handle_timeout() has completed, the handler will be implicitly removed from the Reactor and ACE_Event_Handler::remove_reference() will be called.
Implements ACE_Reactor_Timer_Interface. |
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Add <masks_to_be_added> to the <handle>'s entry. <event_handler> associated with <handle> must already have been registered. Note that this call does not cause the Reactor to re-examine its set of handlers - the new masks will be noticed the next time the Reactor waits for activity. If there is no other activity expected, or you need immediate re-examination of the wait masks, either call ACE_Reactor::notify after this call, or use ACE_Reactor::register_handler instead. |
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Add <masks_to_be_added> to the <event_handler>'s entry. <event_handler> must already have been registered. Note that this call does not cause the Reactor to re-examine its set of handlers - the new masks will be noticed the next time the Reactor waits for activity. If there is no other activity expected, or you need immediate re-examination of the wait masks, either call ACE_Reactor::notify after this call, or use ACE_Reactor::register_handler instead. |
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Use a user specified signal handler instead.
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Returns the current size of the Reactor's internal descriptor table. |
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Suspend <handles> temporarily. Shorthand for calling suspend_handler(ACE_HANDLE) with multiple <handles>. |
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Suspend <event_handler> temporarily. Handle is obtained from ACE_Event_Handler::get_handle(). |
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Suspend <handle> temporarily. |
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Suspend all registered handles temporarily. |
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Return the current <ACE_Timer_Queue>.
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Set a user-specified timer queue.
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Return 1 if we any event associations were made by the reactor for the handles that it waits on, 0 otherwise. |
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Wake up all threads in waiting in the event loop.
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Returns non-zero if there are I/O events "ready" for dispatching, but does not actually dispatch the event handlers. By default, don't block while checking this, i.e., "poll". |
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Declare the dynamic allocation hooks.
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Flag used to indicate whether we are responsible for cleaning up the implementation instance |
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Must delete the <reactor_> singleton if non-0.
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Delegation/implementation class that all methods will be forwarded to. |
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Pointer to a process-wide <ACE_Reactor> singleton.
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