#include <Asynch_IO_Impl.h>
Inheritance diagram for ACE_Asynch_Accept_Impl:
Public Methods | |
virtual | ~ACE_Asynch_Accept_Impl (void) |
virtual int | accept (ACE_Message_Block &message_block, size_t bytes_to_read, ACE_HANDLE accept_handle, const void *act, int priority, int signal_number)=0 |
Protected Methods | |
ACE_Asynch_Accept_Impl (void) | |
Do-nothing constructor. |
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Do-nothing constructor.
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This starts off an asynchronous accept. The asynchronous accept call also allows any initial data to be returned to the <handler>. Upto <bytes_to_read> will be read and stored in the <message_block>. The <accept_handle> will be used for the <accept> call. If (<accept_handle> == INVALID_HANDLE), a new handle will be created. <message_block> must be specified. This is because the address of the new connection is placed at the end of this buffer. Implemented in ACE_POSIX_Asynch_Accept, and ACE_WIN32_Asynch_Accept. |