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ACE_Task<> Class Template Reference

Primary interface for application message processing, as well as input and output message queueing. More...

#include <Task_T.h>

Inheritance diagram for ACE_Task<>:

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Public Methods

 ACE_Task (ACE_Thread_Manager *thr_mgr=0, ACE_Message_Queue< ACE_SYNCH_USE > *mq=0)
virtual ~ACE_Task (void)
 Destructor.

ACE_Message_Queue< ACE_SYNCH_USE > * msg_queue (void)
 Gets the message queue associated with this task.

void msg_queue (ACE_Message_Queue< ACE_SYNCH_USE > *)
 Sets the message queue associated with this task.

int putq (ACE_Message_Block *, ACE_Time_Value *timeout=0)
int getq (ACE_Message_Block *&mb, ACE_Time_Value *timeout=0)
int ungetq (ACE_Message_Block *, ACE_Time_Value *timeout=0)
int reply (ACE_Message_Block *, ACE_Time_Value *timeout=0)
int put_next (ACE_Message_Block *msg, ACE_Time_Value *timeout=0)
int can_put (ACE_Message_Block *)
 Tests whether we can enqueue a message without blocking.

const ACE_TCHARname (void) const
ACE_Task< ACE_SYNCH_USE > * next (void)
 Get next Task pointer.

void next (ACE_Task< ACE_SYNCH_USE > *)
 Set next Task pointer.

ACE_Task< ACE_SYNCH_USE > * sibling (void)
ACE_Module< ACE_SYNCH_USE > * module (void) const
 Return the Task's Module if there is one, else returns 0.

int flush (u_long flag=ACE_Task_Flags::ACE_FLUSHALL)
void water_marks (ACE_IO_Cntl_Msg::ACE_IO_Cntl_Cmds, size_t)
 Manipulate watermarks.

void dump (void) const
 Dump the state of an object.


Public Attributes

ACE_Message_Queue< ACE_SYNCH_USE > * msg_queue_
 Queue of messages on the ACE_Task..

int delete_msg_queue_
 1 if should delete Message_Queue, 0 otherwise.

ACE_Module< ACE_SYNCH_USE > * mod_
 Back-pointer to the enclosing module.

ACE_Task< ACE_SYNCH_USE > * next_
 Pointer to adjacent ACE_Task.

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks.


Private Methods

void operator= (const ACE_Task< _ACE_SYNCH > &)
 ACE_Task (const ACE_Task< _ACE_SYNCH > &)

Friends

class ACE_Module< ACE_SYNCH_USE >
class ACE_Module_Type

Detailed Description

template<ACE_SYNCH_DECL>
class ACE_Task<>

Primary interface for application message processing, as well as input and output message queueing.

This class serves as the basis for passive and active objects in ACE.


Constructor & Destructor Documentation

template<ACE_SYNCH_DECL >
ACE_Task<>::ACE_Task ACE_Thread_Manager   thr_mgr = 0,
ACE_Message_Queue< ACE_SYNCH_USE > *    mq = 0
 

Initialize a Task, supplying a thread manager and a message queue. If the user doesn't supply a ACE_Message_Queue pointer then we'll allocate one dynamically. Otherwise, we'll use the one passed as a parameter.

template<ACE_SYNCH_DECL >
virtual ACE_Task<>::~ACE_Task void    [virtual]
 

Destructor.

template<ACE_SYNCH_DECL >
ACE_Task<>::ACE_Task const ACE_Task< _ACE_SYNCH > &    [private]
 


Member Function Documentation

template<ACE_SYNCH_DECL >
int ACE_Task<>::can_put ACE_Message_Block  
 

Tests whether we can enqueue a message without blocking.

template<ACE_SYNCH_DECL >
void ACE_Task<>::dump void    const
 

Dump the state of an object.

Reimplemented in ACE_Stream_Head<>, ACE_Stream_Tail<>, ACE_Thru_Task<>, ACE_Svc_Handler<, >, ACE_Buffered_Svc_Handler<, >, and ACE_Svc_Handler< ACE_PEER_STREAM_2, ACE_SYNCH_USE >.

template<ACE_SYNCH_DECL >
int ACE_Task<>::flush u_long    flag = ACE_Task_Flags::ACE_FLUSHALL
 

Flush the task's queue, i.e., free all of the enqueued message blocks and releases any threads blocked on the queue. Note that if this conflicts with the C++ iostream <flush> function, just rewrite the iostream function as ::<flush>.

template<ACE_SYNCH_DECL >
int ACE_Task<>::getq ACE_Message_Block *&    mb,
ACE_Time_Value   timeout = 0
 

Extract the first message from the queue (blocking). Note that <timeout> uses <{absolute}> time rather than <{relative}> time. Returns number of items in queue if the call succeeds or -1 otherwise.

template<ACE_SYNCH_DECL >
ACE_Module<ACE_SYNCH_USE>* ACE_Task<>::module void    const
 

Return the Task's Module if there is one, else returns 0.

template<ACE_SYNCH_DECL >
void ACE_Task<>::msg_queue ACE_Message_Queue< ACE_SYNCH_USE > *   
 

Sets the message queue associated with this task.

template<ACE_SYNCH_DECL >
ACE_Message_Queue<ACE_SYNCH_USE>* ACE_Task<>::msg_queue void   
 

Gets the message queue associated with this task.

template<ACE_SYNCH_DECL >
const ACE_TCHAR* ACE_Task<>::name void    const
 

Return the name of the enclosing Module if there's one associated with the Task, else returns 0.

Reimplemented in ACE_NT_Service.

template<ACE_SYNCH_DECL >
void ACE_Task<>::next ACE_Task< ACE_SYNCH_USE > *   
 

Set next Task pointer.

template<ACE_SYNCH_DECL >
ACE_Task<ACE_SYNCH_USE>* ACE_Task<>::next void   
 

Get next Task pointer.

template<ACE_SYNCH_DECL >
void ACE_Task<>::operator= const ACE_Task< _ACE_SYNCH > &    [private]
 

template<ACE_SYNCH_DECL >
int ACE_Task<>::put_next ACE_Message_Block   msg,
ACE_Time_Value   timeout = 0
 

Transfer message to the adjacent ACE_Task in a ACE_Stream. Note that <timeout> uses <{absolute}> time rather than <{relative}> time.

template<ACE_SYNCH_DECL >
int ACE_Task<>::putq ACE_Message_Block  ,
ACE_Time_Value   timeout = 0
 

Insert message into the message queue. Note that <timeout> uses <{absolute}> time rather than <{relative}> time.

template<ACE_SYNCH_DECL >
int ACE_Task<>::reply ACE_Message_Block  ,
ACE_Time_Value   timeout = 0
 

Turn the message around and send it back down the Stream. Note that <timeout> uses <{absolute}> time rather than <{relative}> time.

template<ACE_SYNCH_DECL >
ACE_Task<ACE_SYNCH_USE>* ACE_Task<>::sibling void   
 

Return the Task's sibling if there's one associated with the Task's Module, else returns 0.

template<ACE_SYNCH_DECL >
int ACE_Task<>::ungetq ACE_Message_Block  ,
ACE_Time_Value   timeout = 0
 

Return a message to the queue. Note that <timeout> uses <{absolute}> time rather than <{relative}> time.

template<ACE_SYNCH_DECL >
void ACE_Task<>::water_marks ACE_IO_Cntl_Msg::ACE_IO_Cntl_Cmds   ,
size_t   
 

Manipulate watermarks.


Friends And Related Function Documentation

template<ACE_SYNCH_DECL >
friend class ACE_Module< ACE_SYNCH_USE > [friend]
 

template<ACE_SYNCH_DECL >
friend class ACE_Module_Type [friend]
 


Member Data Documentation

template<ACE_SYNCH_DECL >
ACE_Task<>::ACE_ALLOC_HOOK_DECLARE
 

Declare the dynamic allocation hooks.

Reimplemented in ACE_NT_Service, ACE_Stream_Head<>, ACE_Stream_Tail<>, and ACE_Thru_Task<>.

template<ACE_SYNCH_DECL >
int ACE_Task<>::delete_msg_queue_
 

1 if should delete Message_Queue, 0 otherwise.

template<ACE_SYNCH_DECL >
ACE_Module<ACE_SYNCH_USE>* ACE_Task<>::mod_
 

Back-pointer to the enclosing module.

template<ACE_SYNCH_DECL >
ACE_Message_Queue<ACE_SYNCH_USE>* ACE_Task<>::msg_queue_
 

Queue of messages on the ACE_Task..

template<ACE_SYNCH_DECL >
ACE_Task<ACE_SYNCH_USE>* ACE_Task<>::next_
 

Pointer to adjacent ACE_Task.


The documentation for this class was generated from the following file:
Generated on Wed Jan 14 22:48:38 2004 for ACE by doxygen1.2.18