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ACE_Thread_Manager Class Reference

Manages a pool of threads. More...

#include <Thread_Manager.h>

Collaboration diagram for ACE_Thread_Manager:

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List of all members.

Public Types

typedef int(ACE_Thread_Manager::* ACE_THR_MEMBER_FUNC )(ACE_Thread_Descriptor *, int)
enum  {
  ACE_THR_IDLE = 0x00000000, ACE_THR_SPAWNED = 0x00000001, ACE_THR_RUNNING = 0x00000002, ACE_THR_SUSPENDED = 0x00000004,
  ACE_THR_CANCELLED = 0x00000008, ACE_THR_TERMINATED = 0x00000010, ACE_THR_JOINING = 0x10000000
}

Public Methods

 ACE_Thread_Manager (size_t preaolloc=ACE_DEFAULT_THREAD_MANAGER_PREALLOC, size_t lwm=ACE_DEFAULT_THREAD_MANAGER_LWM, size_t inc=ACE_DEFAULT_THREAD_MANAGER_INC, size_t hwm=ACE_DEFAULT_THREAD_MANAGER_HWM)
 Initialization and termination methods.

virtual ~ACE_Thread_Manager (void)
int open (size_t size=0)
 No-op. Currently unused.

int close (void)
int spawn (ACE_THR_FUNC func, void *args=0, long flags=THR_NEW_LWP|THR_JOINABLE, ACE_thread_t *=0, ACE_hthread_t *t_handle=0, long priority=ACE_DEFAULT_THREAD_PRIORITY, int grp_id=-1, void *stack=0, size_t stack_size=0)
int spawn_n (size_t n, ACE_THR_FUNC func, void *args=0, long flags=THR_NEW_LWP|THR_JOINABLE, long priority=ACE_DEFAULT_THREAD_PRIORITY, int grp_id=-1, ACE_Task_Base *task=0, ACE_hthread_t thread_handles[]=0, void *stack[]=0, size_t stack_size[]=0)
int spawn_n (ACE_thread_t thread_ids[], size_t n, ACE_THR_FUNC func, void *args, long flags, long priority=ACE_DEFAULT_THREAD_PRIORITY, int grp_id=-1, void *stack[]=0, size_t stack_size[]=0, ACE_hthread_t thread_handles[]=0, ACE_Task_Base *task=0)
ACE_THR_FUNC_RETURN exit (ACE_THR_FUNC_RETURN status=0, int do_thread_exit=1)
int wait (const ACE_Time_Value *timeout=0, int abandon_detached_threads=0)
int join (ACE_thread_t tid, ACE_THR_FUNC_RETURN *status=0)
 Join a thread specified by <tid>. Do not wait on a detached thread.

int wait_grp (int grp_id)
int thr_self (ACE_hthread_t &)
ACE_thread_t thr_self (void)
ACE_Task_Basetask (void)
int suspend_all (void)
 Suspend all threads.

int suspend (ACE_thread_t)
 Suspend a single thread.

int suspend_grp (int grp_id)
 Suspend a group of threads.

int testsuspend (ACE_thread_t t_id)
int resume_all (void)
 Resume all stopped threads.

int resume (ACE_thread_t)
 Resume a single thread.

int resume_grp (int grp_id)
 Resume a group of threads.

int testresume (ACE_thread_t t_id)
int kill_all (int signum)
int kill (ACE_thread_t, int signum)
int kill_grp (int grp_id, int signum)
int cancel_all (int async_cancel=0)
int cancel (ACE_thread_t, int async_cancel=0)
int cancel_grp (int grp_id, int async_cancel=0)
int testcancel (ACE_thread_t t_id)
int set_grp (ACE_thread_t, int grp_id)
 Set group ids for a particular thread id.

int get_grp (ACE_thread_t, int &grp_id)
 Get group ids for a particular thread id.

int wait_task (ACE_Task_Base *task)
int suspend_task (ACE_Task_Base *task)
int resume_task (ACE_Task_Base *task)
int kill_task (ACE_Task_Base *task, int signum)
int cancel_task (ACE_Task_Base *task, int async_cancel=0)
int hthread_within (ACE_hthread_t handle)
int thread_within (ACE_thread_t tid)
int num_tasks_in_group (int grp_id)
 Returns the number of <ACE_Task_Base> in a group.

int num_threads_in_task (ACE_Task_Base *task)
 Returns the number of threads in an <ACE_Task_Base>.

ssize_t task_list (int grp_id, ACE_Task_Base *task_list[], size_t n)
ssize_t thread_list (ACE_Task_Base *task, ACE_thread_t thread_list[], size_t n)
ssize_t hthread_list (ACE_Task_Base *task, ACE_hthread_t hthread_list[], size_t n)
ssize_t thread_grp_list (int grp_id, ACE_thread_t thread_list[], size_t n)
ssize_t hthread_grp_list (int grp_id, ACE_hthread_t hthread_list[], size_t n)
ssize_t task_all_list (ACE_Task_Base *task_list[], size_t n)
ssize_t thread_all_list (ACE_thread_t thread_list[], size_t n)
int set_grp (ACE_Task_Base *task, int grp_id)
 Set group ids for a particular task.

int get_grp (ACE_Task_Base *task, int &grp_id)
 Get group ids for a particular task.

size_t count_threads (void) const
int at_exit (ACE_At_Thread_Exit *cleanup)
int at_exit (ACE_At_Thread_Exit &cleanup)
int at_exit (void *object, ACE_CLEANUP_FUNC cleanup_hook, void *param)
void wait_on_exit (int dowait)
int wait_on_exit (void)
void dump (void)
 Dump the state of an object.


Static Public Methods

ACE_Thread_Manager * instance (void)
 Get pointer to a process-wide <ACE_Thread_Manager>.

ACE_Thread_Manager * instance (ACE_Thread_Manager *)
void close_singleton (void)
 Delete the dynamically allocated Singleton.


Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks.


Protected Methods

ACE_Thread_Descriptorthread_desc_self (void)
ACE_Thread_Descriptorthread_descriptor (ACE_thread_t)
ACE_Thread_Descriptorhthread_descriptor (ACE_hthread_t)
virtual int spawn_i (ACE_THR_FUNC func, void *args, long flags, ACE_thread_t *=0, ACE_hthread_t *t_handle=0, long priority=ACE_DEFAULT_THREAD_PRIORITY, int grp_id=-1, void *stack=0, size_t stack_size=0, ACE_Task_Base *task=0)
 Create a new thread (must be called with locks held).

void run_thread_exit_hooks (int i)
 Run the registered hooks when the thread exits.

ACE_Thread_Descriptorfind_thread (ACE_thread_t t_id)
ACE_Thread_Descriptorfind_hthread (ACE_hthread_t h_id)
ACE_Thread_Descriptorfind_task (ACE_Task_Base *task, size_t slot=0)
int insert_thr (ACE_thread_t t_id, ACE_hthread_t, int grp_id=-1, long flags=0)
 Insert a thread in the table (checks for duplicates).

int append_thr (ACE_thread_t t_id, ACE_hthread_t, ACE_UINT32, int grp_id, ACE_Task_Base *task=0, long flags=0, ACE_Thread_Descriptor *td=0)
void remove_thr (ACE_Thread_Descriptor *td, int close_handler)
 Remove thread from the table.

void remove_thr_all (void)
 Remove all threads from the table.

int check_state (ACE_UINT32 state, ACE_thread_t thread, int enable=1)
int apply_task (ACE_Task_Base *task, ACE_THR_MEMBER_FUNC, int=0)
 Apply <func> to all members of the table that match the <task>.

int apply_grp (int grp_id, ACE_THR_MEMBER_FUNC func, int arg=0)
 Apply <func> to all members of the table that match the <grp_id>.

int apply_all (ACE_THR_MEMBER_FUNC, int=0)
 Apply <func> to all members of the table.

int join_thr (ACE_Thread_Descriptor *td, int=0)
 Join the thread described in <tda>.

int resume_thr (ACE_Thread_Descriptor *td, int=0)
 Resume the thread described in <tda>.

int suspend_thr (ACE_Thread_Descriptor *td, int=0)
 Suspend the thread described in <tda>.

int kill_thr (ACE_Thread_Descriptor *td, int signum)
 Send signal <signum> to the thread described in <tda>.

int cancel_thr (ACE_Thread_Descriptor *td, int async_cancel=0)
 Set the cancellation flag for the thread described in <tda>.

int register_as_terminated (ACE_Thread_Descriptor *td)
 Register a thread as terminated and put it into the <terminated_thr_list_>.


Static Protected Methods

int set_thr_exit (ACE_TSS_TYPE(ACE_Thread_Exit)*ptr)
 Setting the static ACE_TSS_TYPE (ACE_Thread_Exit) *thr_exit_ pointer.


Protected Attributes

ACE_Double_Linked_List< ACE_Thread_Descriptorthr_list_
ACE_Double_Linked_List< ACE_Thread_Descriptor_Baseterminated_thr_list_
 Collect terminated but not yet joined thread entries.

ACE_Unbounded_Queue< ACE_Thread_Descriptor * > thr_to_be_removed_
 Collect pointers to thread descriptors of threads to be removed later.

int grp_id_
 Keeps track of the next group id to assign.

int automatic_wait_
ACE_Thread_Mutex lock_
 Serialize access to the <zero_cond_>.

ACE_Condition_Thread_Mutex zero_cond_
 Keep track of when there are no more threads.

ACE_Locked_Free_List< ACE_Thread_Descriptor,
ACE_SYNCH_MUTEX > 
thread_desc_freelist_

Static Private Methods

 ACE_TSS_TYPE (ACE_Thread_Exit)*thr_exit_
 Global ACE_TSS (ACE_Thread_Exit) object ptr.


Static Private Attributes

ACE_Thread_Manager * thr_mgr_ = 0
 Pointer to a process-wide <ACE_Thread_Manager>.

int delete_thr_mgr_ = 0
 Must delete the <thr_mgr_> if non-0.


Friends

class ACE_Thread_Control
class ACE_Thread_Exit
class ACE_Thread_Descriptor

Detailed Description

Manages a pool of threads.

This class allows operations on groups of threads atomically. The default behavior of thread manager is to wait on all threads under it's management when it gets destructed. Therefore, remember to remove a thread from thread manager if you don't want it to wait for the thread. There are also function to disable this default wait-on-exit behavior. However, if your program depends on turning this off to run correctly, you are probably doing something wrong. Rule of thumb, use ACE_Thread to manage your daemon threads. Notice that if there're threads live beyond the scope of <main>, you are sure to have resource leaks in your program. Remember to wait on threads before exiting <main> if that could happen in your programs.


Member Typedef Documentation

typedef int(ACE_Thread_Manager::* ACE_Thread_Manager::ACE_THR_MEMBER_FUNC)(ACE_Thread_Descriptor *, int)
 


Member Enumeration Documentation

anonymous enum
 

Enumeration values:
ACE_THR_IDLE  Uninitialized.
ACE_THR_SPAWNED  Created but not yet running.
ACE_THR_RUNNING  Thread is active (naturally, we don't know if it's actually running* because we aren't the scheduler...).
ACE_THR_SUSPENDED  Thread is suspended.
ACE_THR_CANCELLED  Thread has been cancelled (which is an indiction that it needs to terminate...).
ACE_THR_TERMINATED  Thread has shutdown, but the slot in the thread manager hasn't been reclaimed yet.
ACE_THR_JOINING  Join operation has been invoked on the thread by thread manager.


Constructor & Destructor Documentation

ACE_Thread_Manager::ACE_Thread_Manager size_t    preaolloc = ACE_DEFAULT_THREAD_MANAGER_PREALLOC,
size_t    lwm = ACE_DEFAULT_THREAD_MANAGER_LWM,
size_t    inc = ACE_DEFAULT_THREAD_MANAGER_INC,
size_t    hwm = ACE_DEFAULT_THREAD_MANAGER_HWM
 

Initialization and termination methods.

Internally, ACE_Thread_Manager keeps a freelist for caching resources it uses to keep track of managed threads (not the threads themselves.) prealloc, lwm, inc, @hwm determine the initial size, the low water mark, increment step, and high water mark of the freelist.

See also:
ACE_Free_List

ACE_Thread_Manager::~ACE_Thread_Manager void    [virtual]
 


Member Function Documentation

ACE_Thread_Manager::ACE_TSS_TYPE ACE_Thread_Exit    [static, private]
 

Global ACE_TSS (ACE_Thread_Exit) object ptr.

int ACE_Thread_Manager::append_thr ACE_thread_t    t_id,
ACE_hthread_t   ,
ACE_UINT32   ,
int    grp_id,
ACE_Task_Base   task = 0,
long    flags = 0,
ACE_Thread_Descriptor   td = 0
[protected]
 

Append a thread in the table (adds at the end, growing the table if necessary).

int ACE_Thread_Manager::apply_all ACE_THR_MEMBER_FUNC   ,
int    = 0
[protected]
 

Apply <func> to all members of the table.

int ACE_Thread_Manager::apply_grp int    grp_id,
ACE_THR_MEMBER_FUNC    func,
int    arg = 0
[protected]
 

Apply <func> to all members of the table that match the <grp_id>.

int ACE_Thread_Manager::apply_task ACE_Task_Base   task,
ACE_THR_MEMBER_FUNC   ,
int    = 0
[protected]
 

Apply <func> to all members of the table that match the <task>.

ACE_INLINE int ACE_Thread_Manager::at_exit void *    object,
ACE_CLEANUP_FUNC    cleanup_hook,
void *    param
 

Deprecated:
This function is deprecated. Please use the previous two at_exit method. Notice that you should avoid mixing this method with the previous two at_exit methods.

Register an object (or array) for cleanup at thread termination. "cleanup_hook" points to a (global, or static member) function that is called for the object or array when it to be destroyed. It may perform any necessary cleanup specific for that object or its class. "param" is passed as the second parameter to the "cleanup_hook" function; the first parameter is the object (or array) to be destroyed. "cleanup_hook", for example, may delete the object (or array). If <cleanup_hook> == 0, the <object> will _NOT_ get cleanup at thread exit. You can use this to cancel the previously added at_exit.

ACE_INLINE int ACE_Thread_Manager::at_exit ACE_At_Thread_Exit   cleanup
 

Register an At_Thread_Exit hook and the ownership is retained for the caller. Normally used when the at_exit hook is created in stack.

ACE_INLINE int ACE_Thread_Manager::at_exit ACE_At_Thread_Exit   cleanup
 

Register an At_Thread_Exit hook and the ownership is acquire by Thread_Descriptor, this is the usual case when the AT is dynamically allocated.

int ACE_Thread_Manager::cancel ACE_thread_t   ,
int    async_cancel = 0
 

Cancel a single thread.

int ACE_Thread_Manager::cancel_all int    async_cancel = 0
 

Cancel's all the threads.

int ACE_Thread_Manager::cancel_grp int    grp_id,
int    async_cancel = 0
 

Cancel a group of threads.

int ACE_Thread_Manager::cancel_task ACE_Task_Base   task,
int    async_cancel = 0
 

Cancel all threads in an <ACE_Task>. If <async_cancel> is non-0, then asynchronously cancel these threads if the OS platform supports cancellation. Otherwise, perform a "cooperative" cancellation.

int ACE_Thread_Manager::cancel_thr ACE_Thread_Descriptor   td,
int    async_cancel = 0
[protected]
 

Set the cancellation flag for the thread described in <tda>.

int ACE_Thread_Manager::check_state ACE_UINT32    state,
ACE_thread_t    thread,
int    enable = 1
[protected]
 

Efficiently check whether <thread> is in a particular <state>. This call updates the TSS cache if possible to speed up subsequent searches.

int ACE_Thread_Manager::close void   
 

Release all resources. By default, this method will wait till all threads exit. However, when called from <close_singleton>, most global resources are destroyed and thus, we don't try to wait but just clean up the thread descriptor list.

void ACE_Thread_Manager::close_singleton void    [static]
 

Delete the dynamically allocated Singleton.

ACE_INLINE size_t ACE_Thread_Manager::count_threads void    const
 

Return a count of the current number of threads active in the <Thread_Manager>.

void ACE_Thread_Manager::dump void   
 

Dump the state of an object.

ACE_THR_FUNC_RETURN ACE_Thread_Manager::exit ACE_THR_FUNC_RETURN    status = 0,
int    do_thread_exit = 1
 

Called to clean up when a thread exits.

Parameters:
do_thread_exit  If non-0 then ACE_Thread::exit is called to exit the thread
status  If ACE_Thread_Exit is called, this is passed as the exit value of the thread. Should _not_ be called by main thread.

ACE_Thread_Descriptor * ACE_Thread_Manager::find_hthread ACE_hthread_t    h_id [protected]
 

Locate the index of the table slot occupied by <h_id>. Returns -1 if <h_id> is not in the table doesn't contain <h_id>.

ACE_Thread_Descriptor * ACE_Thread_Manager::find_task ACE_Task_Base   task,
size_t    slot = 0
[protected]
 

Locate the thread descriptor address of the list occupied by <task>. Returns 0 if <task> is not in the table doesn't contain <task>.

ACE_Thread_Descriptor * ACE_Thread_Manager::find_thread ACE_thread_t    t_id [protected]
 

Locate the index of the table slot occupied by <t_id>. Returns -1 if <t_id> is not in the table doesn't contain <t_id>.

int ACE_Thread_Manager::get_grp ACE_Task_Base   task,
int &    grp_id
 

Get group ids for a particular task.

int ACE_Thread_Manager::get_grp ACE_thread_t   ,
int &    grp_id
 

Get group ids for a particular thread id.

ACE_Thread_Descriptor * ACE_Thread_Manager::hthread_descriptor ACE_hthread_t    [protected]
 

Return a pointer to the thread's Thread_Descriptor, 0 if fail.

ssize_t ACE_Thread_Manager::hthread_grp_list int    grp_id,
ACE_hthread_t    hthread_list[],
size_t    n
 

Returns in <hthread_list> a list of up to <n> thread handles in a group <grp_id>. The caller must allocate memory for <hthread_list>.

ssize_t ACE_Thread_Manager::hthread_list ACE_Task_Base   task,
ACE_hthread_t    hthread_list[],
size_t    n
 

Returns in <hthread_list> a list of up to <n> thread handles in an <ACE_Task_Base>. The caller must allocate memory for <hthread_list>. In case of an error, -1 is returned. If no requested values are found, 0 is returned, otherwise correct number of retrieved values are returned.

int ACE_Thread_Manager::hthread_within ACE_hthread_t    handle
 

Check if the thread is managed by the thread manager. Return true if the thread is found, false otherwise.

int ACE_Thread_Manager::insert_thr ACE_thread_t    t_id,
ACE_hthread_t   ,
int    grp_id = -1,
long    flags = 0
[protected]
 

Insert a thread in the table (checks for duplicates).

ACE_Thread_Manager * ACE_Thread_Manager::instance ACE_Thread_Manager *    [static]
 

Set pointer to a process-wide <ACE_Thread_Manager> and return existing pointer.

ACE_Thread_Manager * ACE_Thread_Manager::instance void    [static]
 

Get pointer to a process-wide <ACE_Thread_Manager>.

int ACE_Thread_Manager::join ACE_thread_t    tid,
ACE_THR_FUNC_RETURN *    status = 0
 

Join a thread specified by <tid>. Do not wait on a detached thread.

int ACE_Thread_Manager::join_thr ACE_Thread_Descriptor   td,
int    = 0
[protected]
 

Join the thread described in <tda>.

int ACE_Thread_Manager::kill ACE_thread_t   ,
int    signum
 

int ACE_Thread_Manager::kill_all int    signum
 

Send <signum> to all stopped threads. Not supported on platforms that do not have advanced signal support, such as Win32. Send the <signum> to a single thread. Not supported on platforms that do not have advanced signal support, such as Win32. Send <signum> to a group of threads, not supported on platforms that do not have advanced signal support, such as Win32.

int ACE_Thread_Manager::kill_grp int    grp_id,
int    signum
 

int ACE_Thread_Manager::kill_task ACE_Task_Base   task,
int    signum
 

Send a signal <signum> to all threads in an <ACE_Task>.

int ACE_Thread_Manager::kill_thr ACE_Thread_Descriptor   td,
int    signum
[protected]
 

Send signal <signum> to the thread described in <tda>.

int ACE_Thread_Manager::num_tasks_in_group int    grp_id
 

Returns the number of <ACE_Task_Base> in a group.

int ACE_Thread_Manager::num_threads_in_task ACE_Task_Base   task
 

Returns the number of threads in an <ACE_Task_Base>.

ACE_INLINE int ACE_Thread_Manager::open size_t    size = 0
 

No-op. Currently unused.

ACE_INLINE int ACE_Thread_Manager::register_as_terminated ACE_Thread_Descriptor   td [protected]
 

Register a thread as terminated and put it into the <terminated_thr_list_>.

void ACE_Thread_Manager::remove_thr ACE_Thread_Descriptor   td,
int    close_handler
[protected]
 

Remove thread from the table.

void ACE_Thread_Manager::remove_thr_all void    [protected]
 

Remove all threads from the table.

int ACE_Thread_Manager::resume ACE_thread_t   
 

Resume a single thread.

int ACE_Thread_Manager::resume_all void   
 

Resume all stopped threads.

int ACE_Thread_Manager::resume_grp int    grp_id
 

Resume a group of threads.

int ACE_Thread_Manager::resume_task ACE_Task_Base   task
 

Resume all threads in an ACE_Task.

int ACE_Thread_Manager::resume_thr ACE_Thread_Descriptor   td,
int    = 0
[protected]
 

Resume the thread described in <tda>.

void ACE_Thread_Manager::run_thread_exit_hooks int    i [protected]
 

Run the registered hooks when the thread exits.

int ACE_Thread_Manager::set_grp ACE_Task_Base   task,
int    grp_id
 

Set group ids for a particular task.

int ACE_Thread_Manager::set_grp ACE_thread_t   ,
int    grp_id
 

Set group ids for a particular thread id.

int ACE_Thread_Manager::set_thr_exit ACE_TSS_TYPE(ACE_Thread_Exit)*    ptr [static, protected]
 

Setting the static ACE_TSS_TYPE (ACE_Thread_Exit) *thr_exit_ pointer.

int ACE_Thread_Manager::spawn ACE_THR_FUNC    func,
void *    args = 0,
long    flags = THR_NEW_LWP|THR_JOINABLE,
ACE_thread_t   = 0,
ACE_hthread_t   t_handle = 0,
long    priority = ACE_DEFAULT_THREAD_PRIORITY,
int    grp_id = -1,
void *    stack = 0,
size_t    stack_size = 0
 

Create a new thread, which executes <func>. Returns: on success a unique group id that can be used to control other threads added to the same group. On failure, returns -1.

int ACE_Thread_Manager::spawn_i ACE_THR_FUNC    func,
void *    args,
long    flags,
ACE_thread_t   = 0,
ACE_hthread_t   t_handle = 0,
long    priority = ACE_DEFAULT_THREAD_PRIORITY,
int    grp_id = -1,
void *    stack = 0,
size_t    stack_size = 0,
ACE_Task_Base   task = 0
[protected, virtual]
 

Create a new thread (must be called with locks held).

int ACE_Thread_Manager::spawn_n ACE_thread_t    thread_ids[],
size_t    n,
ACE_THR_FUNC    func,
void *    args,
long    flags,
long    priority = ACE_DEFAULT_THREAD_PRIORITY,
int    grp_id = -1,
void *    stack[] = 0,
size_t    stack_size[] = 0,
ACE_hthread_t    thread_handles[] = 0,
ACE_Task_Base   task = 0
 

Spawn N new threads, which execute <func> with argument <arg>. If <thread_ids> != 0 the thread_ids of successfully spawned threads will be placed into the <thread_ids> buffer (which must be the same size as <n>). If <stack> != 0 it is assumed to be an array of <n> pointers to the base of the stacks to use for the threads being spawned. If <stack_size> != 0 it is assumed to be an array of <n> values indicating how big each of the corresponding <stack>s are. If <thread_handles> != 0 it is assumed to be an array of <n> thread_handles that will be assigned the values of the thread handles being spawned.

Threads in Thread_Manager can be manipulated in groups based on <grp_id> or <task> using functions such as kill_grp() or cancel_task().

If <grp_id> is assigned, the newly spawned threads are added into the group. Otherwise, the Thread_Manager assigns these <n> threads with a grp_id. You should choose either assigning <grp_id> everytime, or let the Thread_Manager handles it for you consistently.

The argument <task> is usually assigned by <ACE_Task_Base::activate>. It associates the newly spawned threads with an ACE_Task instance, which defaults to <this>.

Return values:
-1  on failure (<errno> will explain...), otherwise returns the group id of the threads.

int ACE_Thread_Manager::spawn_n size_t    n,
ACE_THR_FUNC    func,
void *    args = 0,
long    flags = THR_NEW_LWP|THR_JOINABLE,
long    priority = ACE_DEFAULT_THREAD_PRIORITY,
int    grp_id = -1,
ACE_Task_Base   task = 0,
ACE_hthread_t    thread_handles[] = 0,
void *    stack[] = 0,
size_t    stack_size[] = 0
 

Spawn N new threads, which execute <func> with argument <arg>. If <thread_ids> != 0 the thread_ids of successfully spawned threads will be placed into the <thread_ids> buffer (which must be the same size as <n>). If <stack> != 0 it is assumed to be an array of <n> pointers to the base of the stacks to use for the threads being spawned. If <stack_size> != 0 it is assumed to be an array of <n> values indicating how big each of the corresponding <stack>s are. If <thread_handles> != 0 it is assumed to be an array of <n> thread_handles that will be assigned the values of the thread handles being spawned.

Threads in Thread_Manager can be manipulated in groups based on <grp_id> or <task> using functions such as kill_grp() or cancel_task().

If <grp_id> is assigned, the newly spawned threads are added into the group. Otherwise, the Thread_Manager assigns these <n> threads with a grp_id. You should choose either assigning <grp_id> everytime, or let the Thread_Manager handles it for you consistently.

The argument <task> is usually assigned by <ACE_Task_Base::activate>. It associates the newly spawned threads with an ACE_Task instance, which defaults to <this>.

Return values:
-1  on failure (<errno> will explain...), otherwise returns the group id of the threads.

int ACE_Thread_Manager::suspend ACE_thread_t   
 

Suspend a single thread.

int ACE_Thread_Manager::suspend_all void   
 

Suspend all threads.

int ACE_Thread_Manager::suspend_grp int    grp_id
 

Suspend a group of threads.

int ACE_Thread_Manager::suspend_task ACE_Task_Base   task
 

Suspend all threads in an ACE_Task.

int ACE_Thread_Manager::suspend_thr ACE_Thread_Descriptor   td,
int    = 0
[protected]
 

Suspend the thread described in <tda>.

ACE_INLINE ACE_Task_Base * ACE_Thread_Manager::task void   
 

Returns a pointer to the current <ACE_Task_Base> we're executing in if this thread is indeed running in an <ACE_Task_Base>, else return 0.

ssize_t ACE_Thread_Manager::task_all_list ACE_Task_Base   task_list[],
size_t    n
 

Returns in <task_list> a list of up to <n> <ACE_Tasks>. The caller must allocate the memory for <task_list>. In case of an error, -1 is returned. If no requested values are found, 0 is returned, otherwise correct number of retrieved values are returned.

ssize_t ACE_Thread_Manager::task_list int    grp_id,
ACE_Task_Base   task_list[],
size_t    n
 

Returns in <task_list> a list of up to <n> <ACE_Tasks> in a group. The caller must allocate the memory for <task_list>. In case of an error, -1 is returned. If no requested values are found, 0 is returned, otherwise correct number of retrieved values are returned.

int ACE_Thread_Manager::testcancel ACE_thread_t    t_id
 

True if <t_id> is cancelled, else false. Always return false if <t_id> is not managed by the Thread_Manager.

int ACE_Thread_Manager::testresume ACE_thread_t    t_id
 

True if <t_id> is active (i.e., resumed), else false. Always return false if <t_id> is not managed by the Thread_Manager.

int ACE_Thread_Manager::testsuspend ACE_thread_t    t_id
 

True if <t_id> is inactive (i.e., suspended), else false. Always return false if <t_id> is not managed by the Thread_Manager.

ACE_INLINE ACE_thread_t ACE_Thread_Manager::thr_self void   
 

Return the unique ID of the thread. This is not strictly necessary (because a thread can always just call <ACE_Thread::self>). However, we put it here to be complete.

int ACE_Thread_Manager::thr_self ACE_hthread_t  
 

Return the "real" handle to the calling thread, caching it if necessary in TSS to speed up subsequent lookups. This is necessary since on some platforms (e.g., Win32) we can't get this handle via direct method calls. Notice that you should *not* close the handle passed back from this method. It is used internally by Thread Manager. On the other hand, you *have to* use this internal thread handle when working on Thread_Manager. Return -1 if fail.

ssize_t ACE_Thread_Manager::thread_all_list ACE_thread_t    thread_list[],
size_t    n
 

Returns in <thread_list> a list of up to <n> thread ids. The caller must allocate the memory for <thread_list>. In case of an error, -1 is returned. If no requested values are found, 0 is returned, otherwise correct number of retrieved values are returned.

ACE_INLINE ACE_Thread_Descriptor * ACE_Thread_Manager::thread_desc_self void    [protected]
 

Get a pointer to the calling thread's own thread_descriptor. This must be called from a spawn thread. This function will fetch the info from TSS.

ACE_Thread_Descriptor * ACE_Thread_Manager::thread_descriptor ACE_thread_t    [protected]
 

Return a pointer to the thread's Thread_Descriptor, 0 if fail.

ssize_t ACE_Thread_Manager::thread_grp_list int    grp_id,
ACE_thread_t    thread_list[],
size_t    n
 

Returns in <thread_list> a list of up to <n> thread ids in a group <grp_id>. The caller must allocate the memory for <thread_list>. In case of an error, -1 is returned. If no requested values are found, 0 is returned, otherwise correct number of retrieved values are returned.

ssize_t ACE_Thread_Manager::thread_list ACE_Task_Base   task,
ACE_thread_t    thread_list[],
size_t    n
 

Returns in <thread_list> a list of up to <n> thread ids in an <ACE_Task_Base>. The caller must allocate the memory for <thread_list>. In case of an error, -1 is returned. If no requested values are found, 0 is returned, otherwise correct number of retrieved values are returned.

int ACE_Thread_Manager::thread_within ACE_thread_t    tid
 

int ACE_Thread_Manager::wait const ACE_Time_Value   timeout = 0,
int    abandon_detached_threads = 0
 

Block until there are no more threads running in the <Thread_Manager> or <timeout> expires. Note that <timeout> is treated as "absolute" time. Returns 0 on success and -1 on failure. If <abandon_detached_threads> is set, wait will first check thru its thread list for threads with THR_DETACHED or THR_DAEMON flags set and remove these threads. Notice that unlike other wait_* function, by default, <wait> does wait on all thread spawned by this thread_manager no matter the detached flags are set or not unless it is called with <abandon_detached_threads> flag set. NOTE that if this function is called while the ACE_Object_Manager is shutting down (as a result of program rundown via ACE::fini), it will not wait for any threads to complete. If you must wait for threads spawned by this thread manager to complete and you are in a ACE rundown situation (such as your object is being destroyed by the ACE_Object_Manager) you can use wait_grp instead.

int ACE_Thread_Manager::wait_grp int    grp_id
 

Block until there are no more threads running in a group. Returns 0 on success and -1 on failure. Notice that wait_grp will not wait on detached threads.

ACE_INLINE int ACE_Thread_Manager::wait_on_exit void   
 

ACE_INLINE void ACE_Thread_Manager::wait_on_exit int    dowait
 

Access function to determine whether the Thread_Manager will wait for its thread to exit or not when being closing down.

int ACE_Thread_Manager::wait_task ACE_Task_Base   task
 

Block until there are no more threads running in a specified task. This method will not wait for either detached or daemon threads; the threads must have been spawned with the THR_JOINABLE flag. Upon successful completion, the threads have been joined, so further attempts to join with any of the waited-for threads will fail.

Parameters:
task  The ACE_Task_Base object whose threads are to waited for.
Return values:
0  Success.
-1  Failure (consult errno for further information).


Friends And Related Function Documentation

friend class ACE_Thread_Control [friend]
 

friend class ACE_Thread_Descriptor [friend]
 

friend class ACE_Thread_Exit [friend]
 


Member Data Documentation

ACE_Thread_Manager::ACE_ALLOC_HOOK_DECLARE
 

Declare the dynamic allocation hooks.

int ACE_Thread_Manager::automatic_wait_ [protected]
 

Set if we want the Thread_Manager to wait on all threads before being closed, reset otherwise.

int ACE_Thread_Manager::delete_thr_mgr_ = 0 [static, private]
 

Must delete the <thr_mgr_> if non-0.

int ACE_Thread_Manager::grp_id_ [protected]
 

Keeps track of the next group id to assign.

ACE_Thread_Mutex ACE_Thread_Manager::lock_ [protected]
 

Serialize access to the <zero_cond_>.

ACE_Double_Linked_List<ACE_Thread_Descriptor_Base> ACE_Thread_Manager::terminated_thr_list_ [protected]
 

Collect terminated but not yet joined thread entries.

ACE_Double_Linked_List<ACE_Thread_Descriptor> ACE_Thread_Manager::thr_list_ [protected]
 

Keeping a list of thread descriptors within the thread manager. Double-linked list enables us to cache the entries in TSS and adding/removing thread descriptor entries without affecting other thread's descriptor entries.

ACE_Thread_Manager * ACE_Thread_Manager::thr_mgr_ = 0 [static, private]
 

Pointer to a process-wide <ACE_Thread_Manager>.

ACE_Unbounded_Queue<ACE_Thread_Descriptor*> ACE_Thread_Manager::thr_to_be_removed_ [protected]
 

Collect pointers to thread descriptors of threads to be removed later.

ACE_Locked_Free_List<ACE_Thread_Descriptor, ACE_SYNCH_MUTEX> ACE_Thread_Manager::thread_desc_freelist_ [protected]
 

ACE_Condition_Thread_Mutex ACE_Thread_Manager::zero_cond_ [protected]
 

Keep track of when there are no more threads.


The documentation for this class was generated from the following files:
Generated on Wed Jan 14 22:48:53 2004 for ACE by doxygen1.2.18