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ACE_Token_Manager Class Reference

Manages all tokens in a process space. More...

#include <Token_Manager.h>

Inheritance diagram for ACE_Token_Manager:

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Collaboration diagram for ACE_Token_Manager:

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List of all members.

Public Methods

 ACE_Token_Manager (void)
virtual ~ACE_Token_Manager (void)
void instance (ACE_Token_Manager *)
 Set the pointer to token manager singleton.

void get_token (ACE_Token_Proxy *, const ACE_TCHAR *token_name)
int check_deadlock (ACE_Token_Proxy *proxy)
int check_deadlock (ACE_Tokens *token, ACE_Token_Proxy *proxy)
void release_token (ACE_Tokens *&token)
ACE_TOKEN_CONST::MUTEXmutex (void)
void dump (void) const
 Dump the state of the class.

void debug (int d)
 Turn debug mode on/off.


Static Public Methods

ACE_Token_Manager * instance (void)
 Get the pointer to token manager singleton.


Private Types

typedef ACE_Token_Name TOKEN_NAME
 This may be changed to a template type.

typedef ACE_Map_Manager< TOKEN_NAME,
ACE_Tokens *, ACE_Null_Mutex
COLLECTION
 COLLECTION maintains a mapping from token names to ACE_Tokens*.

typedef COLLECTION::ITERATOR COLLECTION_ITERATOR
 Allows iterations through collection_.

typedef COLLECTION::ENTRY COLLECTION_ENTRY
 Allows iterations through collection_.


Private Methods

ACE_Tokenstoken_waiting_for (const ACE_TCHAR *client_id)
 Return the token that the given client_id is waiting for, if any.


Private Attributes

int debug_
 Whether to print debug messages or not.

ACE_TOKEN_CONST::MUTEX lock_
 ACE_Mutex_Token used to lock internal data structures.

COLLECTION collection_
 COLLECTION maintains a mapping from token names to ACE_Tokens*.


Static Private Attributes

ACE_Token_Manager * token_manager_ = 0
 pointer to singleton token manager.


Detailed Description

Manages all tokens in a process space.

Factory: Proxies use the token manager to obtain token references. This allows multiple proxies to reference the same logical token. Deadlock detection: Tokens use the manager to check for deadlock situations during acquires.


Member Typedef Documentation

typedef ACE_Map_Manager<TOKEN_NAME, ACE_Tokens *, ACE_Null_Mutex> ACE_Token_Manager::COLLECTION [private]
 

COLLECTION maintains a mapping from token names to ACE_Tokens*.

typedef COLLECTION::ENTRY ACE_Token_Manager::COLLECTION_ENTRY [private]
 

Allows iterations through collection_.

Deprecated:
Deprecated typedef. Use COLLECTION::ENTRY trait instead.

typedef COLLECTION::ITERATOR ACE_Token_Manager::COLLECTION_ITERATOR [private]
 

Allows iterations through collection_.

Deprecated:
Deprecated typedef. Use COLLECTION::ITERATOR trait instead.

typedef ACE_Token_Name ACE_Token_Manager::TOKEN_NAME [private]
 

This may be changed to a template type.


Constructor & Destructor Documentation

ACE_Token_Manager::ACE_Token_Manager void   
 

ACE_Token_Manager::~ACE_Token_Manager void    [virtual]
 


Member Function Documentation

int ACE_Token_Manager::check_deadlock ACE_Tokens   token,
ACE_Token_Proxy   proxy
 

int ACE_Token_Manager::check_deadlock ACE_Token_Proxy   proxy
 

Check whether acquire will cause deadlock or not. returns 1 if the acquire will _not_ cause deadlock. returns 0 if the acquire _will_ cause deadlock. This method ignores recursive acquisition. That is, it will not report deadlock if the client holding the token requests the token again. Thus, it assumes recursive mutexes.

void ACE_Token_Manager::debug int    d
 

Turn debug mode on/off.

void ACE_Token_Manager::dump void    const
 

Dump the state of the class.

void ACE_Token_Manager::get_token ACE_Token_Proxy  ,
const ACE_TCHAR   token_name
 

The Token manager uses ACE_Token_Proxy::token_id_ to look for an existing token. If none is found, the Token Manager calls ACE_Token_Proxy::create_token to create a new one. When finished, sets ACE_Token_Proxy::token_. <token_name> uniquely id's the token name.

void ACE_Token_Manager::instance ACE_Token_Manager *   
 

Set the pointer to token manager singleton.

ACE_Token_Manager * ACE_Token_Manager::instance void    [static]
 

Get the pointer to token manager singleton.

ACE_TOKEN_CONST::MUTEX& ACE_Token_Manager::mutex void   
 

This is to allow Tokens to perform atomic transactions. The typical usage is to acquire this mutex, check for a safe_acquire, perform some queueing (if need be) and then release the lock. This is necessary since safe_acquire is implemented in terms of the Token queues.

void ACE_Token_Manager::release_token ACE_Tokens *&    token
 

Notify the token manager that a token has been released. If as a result, there is no owner of the token, the token is deleted.

ACE_Tokens * ACE_Token_Manager::token_waiting_for const ACE_TCHAR   client_id [private]
 

Return the token that the given client_id is waiting for, if any.


Member Data Documentation

COLLECTION ACE_Token_Manager::collection_ [private]
 

COLLECTION maintains a mapping from token names to ACE_Tokens*.

int ACE_Token_Manager::debug_ [private]
 

Whether to print debug messages or not.

ACE_TOKEN_CONST::MUTEX ACE_Token_Manager::lock_ [private]
 

ACE_Mutex_Token used to lock internal data structures.

ACE_Token_Manager * ACE_Token_Manager::token_manager_ = 0 [static, private]
 

pointer to singleton token manager.


The documentation for this class was generated from the following files:
Generated on Fri Apr 2 16:55:00 2004 for ACE by doxygen1.2.18