#include <Select_Reactor_Base.h>
Inheritance diagram for ACE_Select_Reactor_Impl:
Public Types | |
enum | { DEFAULT_SIZE = ACE_DEFAULT_SELECT_REACTOR_SIZE } |
Public Methods | |
ACE_Select_Reactor_Impl (void) | |
Constructor. | |
virtual int | purge_pending_notifications (ACE_Event_Handler *=0, ACE_Reactor_Mask=ACE_Event_Handler::ALL_EVENTS_MASK) |
virtual int | resumable_handler (void) |
Protected Methods | |
virtual int | bit_ops (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Select_Reactor_Handle_Set &wait_Set, int ops) |
Allow manipulation of the <wait_set_> mask and <ready_set_> mask. | |
virtual void | renew (void)=0 |
virtual int | is_suspended_i (ACE_HANDLE handle)=0 |
int | supress_notify_renew (void) |
void | supress_notify_renew (int sr) |
Protected Attributes | |
ACE_Select_Reactor_Handler_Repository | handler_rep_ |
Table that maps <ACE_HANDLEs> to <ACE_Event_Handler *>'s. | |
ACE_Select_Reactor_Handle_Set | wait_set_ |
Tracks handles that are waited for by <select>. | |
ACE_Select_Reactor_Handle_Set | suspend_set_ |
Tracks handles that are currently suspended. | |
ACE_Select_Reactor_Handle_Set | ready_set_ |
ACE_Timer_Queue * | timer_queue_ |
Defined as a pointer to allow overriding by derived classes... | |
int | delete_timer_queue_ |
ACE_Sig_Handler * | signal_handler_ |
Handle signals without requiring global/static variables. | |
int | delete_signal_handler_ |
ACE_Reactor_Notify * | notify_handler_ |
int | delete_notify_handler_ |
int | restart_ |
int | requeue_position_ |
int | initialized_ |
True if we've been initialized yet... | |
ACE_thread_t | owner_ |
The original thread that created this Select_Reactor. | |
int | state_changed_ |
Private Methods | |
ACE_Select_Reactor_Impl (const ACE_Select_Reactor_Impl &) | |
Deny access since member-wise won't work... | |
ACE_Select_Reactor_Impl & | operator= (const ACE_Select_Reactor_Impl &) |
Private Attributes | |
int | supress_renew_ |
Friends | |
class | ACE_Select_Reactor_Notify |
class | ACE_Select_Reactor_Handler_Repository |
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Constructor.
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Deny access since member-wise won't work...
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Allow manipulation of the <wait_set_> mask and <ready_set_> mask.
Reimplemented in ACE_QtReactor. |
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Check to see if the <Event_Handler> associated with <handle> is suspended. Returns 0 if not, 1 if so. Implemented in ACE_Select_Reactor_T< ACE_SELECT_REACTOR_TOKEN >, and ACE_Select_Reactor_T< ACE_Select_Reactor_Token >. |
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Purge any notifications pending in this reactor for the specified <ACE_Event_Handler> object. Returns the number of notifications purged. Returns -1 on error. Implements ACE_Reactor_Impl. |
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Enqueue ourselves into the list of waiting threads at the appropriate point specified by <requeue_position_>. Implemented in ACE_Select_Reactor_T< ACE_SELECT_REACTOR_TOKEN >, and ACE_Select_Reactor_T< ACE_Select_Reactor_Token >. |
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Does the reactor allow the application to resume the handle on its own ie. can it pass on the control of handle resumption to the application. The select reactor has no handlers that can be resumed by the application. So return 0; Implements ACE_Reactor_Impl. Reimplemented in ACE_TP_Reactor. |
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Controls/access whether the notify handler should renew the Select_Reactor's token or not. |
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Keeps track of whether we need to delete the notify handler (if we didn't create it, then we don't delete it). |
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Keeps track of whether we should delete the signal handler (if we didn't create it, then we don't delete it). |
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Keeps track of whether we should delete the timer queue (if we didn't create it, then we don't delete it). |
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Table that maps <ACE_HANDLEs> to <ACE_Event_Handler *>'s.
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True if we've been initialized yet...
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Callback object that unblocks the <ACE_Select_Reactor> if it's sleeping. |
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The original thread that created this Select_Reactor.
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Track HANDLES we are interested in for various events that must be dispatched *without* going through <select>. |
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Position that the main ACE_Select_Reactor thread is requeued in the list of waiters during a <notify> callback. If this value == -1 we are requeued at the end of the list. Else if it's 0 then we are requeued at the front of the list. Else if it's > 1 then that indicates the number of waiters to skip over. |
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Restart the <handle_events> event-loop method automatically when <select> is interrupted via <EINTR>. |
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Handle signals without requiring global/static variables.
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True if state has changed during dispatching of <ACE_Event_Handlers>, else false. This is used to determine whether we need to make another trip through the <Select_Reactor>'s <wait_for_multiple_events> loop. |
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Determine whether we should renew Select_Reactor's token after handling the notification message. |
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Tracks handles that are currently suspended.
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Defined as a pointer to allow overriding by derived classes...
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Tracks handles that are waited for by <select>.
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