TAO_RTEvent 2.0.5
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Interfaces and data structures used by the event service clients. More...
Classes | |
struct | EventHeader |
Define the structure of an event header. More... | |
struct | Event |
The basic events delivered by the Event Service. More... | |
interface | PushConsumer |
Define the interface used by consumers to receive events. More... | |
interface | PushSupplier |
Defines the interface used by suppliers to receive callbacks from the Event Channel. More... | |
Typedefs | |
typedef RtecEventData | EventData |
The event data. | |
typedef TimeBase::TimeT | Time |
Shortcut for the time structures. | |
typedef long | EventSourceID |
typedef long | _EventType |
typedef sequence< Event > | EventSet |
The real argument to the push() operations. |
Interfaces and data structures used by the event service clients.
typedef long RtecEventComm::_EventType |
The event data.
typedef sequence<Event> RtecEventComm::EventSet |
The real argument to the push() operations.
For performance reasons TAO's Real-time Event Service uses sequences of events
typedef long RtecEventComm::EventSourceID |
typedef TimeBase::TimeT RtecEventComm::Time |
Shortcut for the time structures.