ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > Member List

This is the complete list of members for ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, including all inherited members.

ACE_Timer_Hash_Iterator_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > classACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [friend]
ACE_Timer_Hash_T(size_t table_size, FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline]
ACE_Timer_Hash_T(FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline]
ACE_Timer_Hash_T(const ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > &)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [private]
ACE_Timer_Queue_T(FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
alloc_node(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline, protected, virtual]
calculate_timeout(ACE_Time_Value *max)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline, virtual]
calculate_timeout(ACE_Time_Value *max, ACE_Time_Value *the_timeout)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline, virtual]
cancel(const TYPE &type, int dont_call_handle_close=1)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
cancel(long timer_id, const void **act=0, int dont_call_handle_close=1)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
delete_free_list_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
delete_upcall_functor_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
dispatch_info(const ACE_Time_Value &current_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline, virtual]
dispatch_info_i(const ACE_Time_Value &current_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, private, virtual]
dump(void) const ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
earliest_position_ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [private]
earliest_time(void) const ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
expire(void)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
expire(const ACE_Time_Value &current_time)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
find_new_earliest(void)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, private]
free_list_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
free_node(ACE_Timer_Node_T< TYPE > *)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, protected, virtual]
get_first(void)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
gettimeofday(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
gettimeofday(ACE_Time_Value(*gettimeofday)(void))ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
gettimeofday_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
HASH_ITERATOR typedefACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >
INHERITED typedefACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >
is_empty(void) const ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
iter(void)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
ITERATOR typedefACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >
iterator_ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [private]
mutex(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
mutex_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
operator=(const ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > &)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [private]
postinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *upcall_act)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
preinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *&upcall_act)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
remove_first(void)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
reschedule(ACE_Timer_Node_T< TYPE > *)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, private, virtual]
reset_interval(long timer_id, const ACE_Time_Value &interval)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
return_node(ACE_Timer_Node_T< TYPE > *)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline, virtual]
schedule(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval=ACE_Time_Value::zero)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline, virtual]
schedule_i(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, private, virtual]
size_ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [private]
table_ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [private]
table_functor_ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [private]
table_size_ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [private]
timer_skew(const ACE_Time_Value &skew)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
timer_skew(void) const ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
token_list_ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [private]
upcall(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
upcall_functor(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
upcall_functor_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
~ACE_Timer_Hash_T(void)ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > [inline, virtual]
~ACE_Timer_Queue_T(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline, virtual]


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