#include <Timer_Queue_T.h>
Public Types | |
typedef ACE_Timer_Queue_Iterator_T < TYPE, FUNCTOR, ACE_LOCK > | ITERATOR |
Type of Iterator. | |
Public Member Functions | |
ACE_Timer_Queue_T (FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0) | |
virtual | ~ACE_Timer_Queue_T (void) |
virtual bool | is_empty (void) const =0 |
True if queue is empty, else false. | |
virtual const ACE_Time_Value & | earliest_time (void) const =0 |
virtual long | schedule (const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval=ACE_Time_Value::zero) |
virtual int | reset_interval (long timer_id, const ACE_Time_Value &interval)=0 |
virtual int | cancel (const TYPE &type, int dont_call_handle_close=1)=0 |
virtual int | cancel (long timer_id, const void **act=0, int dont_call_handle_close=1)=0 |
virtual int | expire (const ACE_Time_Value ¤t_time) |
virtual int | dispatch_info (const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) |
int | expire (void) |
ACE_Time_Value | gettimeofday (void) |
void | gettimeofday (ACE_Time_Value(*gettimeofday)(void)) |
virtual ACE_Time_Value * | calculate_timeout (ACE_Time_Value *max) |
virtual ACE_Time_Value * | calculate_timeout (ACE_Time_Value *max, ACE_Time_Value *the_timeout) |
void | timer_skew (const ACE_Time_Value &skew) |
Set the timer skew for the Timer_Queue. | |
const ACE_Time_Value & | timer_skew (void) const |
Get the timer skew for the Timer_Queue. | |
ACE_LOCK & | mutex (void) |
Synchronization variable used by the queue. | |
FUNCTOR & | upcall_functor (void) |
Accessor to the upcall functor. | |
virtual ITERATOR & | iter (void)=0 |
Returns a pointer to this ACE_Timer_Queue's iterator. | |
virtual ACE_Timer_Node_T< TYPE > * | remove_first (void)=0 |
Removes the earliest node from the queue and returns it. | |
virtual void | dump (void) const |
Dump the state of a object. | |
virtual ACE_Timer_Node_T< TYPE > * | get_first (void)=0 |
Reads the earliest node from the queue and returns it. | |
virtual void | return_node (ACE_Timer_Node_T< TYPE > *) |
void | preinvoke (ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *&upcall_act) |
This method will call the preinvoke() on <functor>. | |
void | upcall (ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time) |
This method will call the timeout() on <functor>. | |
void | postinvoke (ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *upcall_act) |
This method will call the postinvoke() on <functor>. | |
Protected Member Functions | |
virtual long | schedule_i (const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval)=0 |
Schedule a timer. | |
virtual void | reschedule (ACE_Timer_Node_T< TYPE > *)=0 |
Reschedule an "interval" ACE_Timer_Node. | |
virtual ACE_Timer_Node_T< TYPE > * | alloc_node (void) |
Factory method that allocates a new node. | |
virtual void | free_node (ACE_Timer_Node_T< TYPE > *) |
Factory method that frees a previously allocated node. | |
virtual int | dispatch_info_i (const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) |
Non-locking version of dispatch_info (). | |
Protected Attributes | |
ACE_LOCK | mutex_ |
ACE_Free_List < ACE_Timer_Node_T< TYPE > > * | free_list_ |
Class that implements a free list. | |
ACE_Time_Value(* | gettimeofday_ )(void) |
Pointer to function that returns the current time of day. | |
FUNCTOR * | upcall_functor_ |
Upcall functor. | |
bool const | delete_upcall_functor_ |
To delete or not to delete is the question? | |
bool const | delete_free_list_ |
Flag to delete only if the class created the <free_list_>. | |
Private Member Functions | |
ACE_Timer_Queue_T (const ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > &) | |
void | operator= (const ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > &) |
Private Attributes | |
ACE_Time_Value | timeout_ |
Returned by <calculate_timeout>. | |
ACE_Time_Value | timer_skew_ |
Adjusts for timer skew in various clocks. |
This is an abstract base class that provides hook for implementing specialized policies such as ACE_Timer_List and ACE_Timer_Heap.
typedef ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::ITERATOR |
Type of Iterator.
ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::ACE_Timer_Queue_T | ( | FUNCTOR * | upcall_functor = 0 , |
|
ACE_Free_List< ACE_Timer_Node_T< TYPE > > * | freelist = 0 | |||
) | [inline] |
Default constructor. upcall_functor is the instance of the FUNCTOR to be used by the queue. If upcall_functor is 0, Timer Queue will create a default FUNCTOR. freelist the freelist of timer nodes. If 0, then a default freelist will be created.
ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::~ACE_Timer_Queue_T | ( | void | ) | [inline, virtual] |
Destructor - make virtual for proper destruction of inherited classes.
ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::ACE_Timer_Queue_T | ( | const ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > & | ) | [private] |
virtual bool ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::is_empty | ( | void | ) | const [pure virtual] |
True if queue is empty, else false.
Implemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
virtual const ACE_Time_Value& ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::earliest_time | ( | void | ) | const [pure virtual] |
Returns the time of the earlier node in the Timer_Queue. Must be called on a non-empty queue.
Implemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
long ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::schedule | ( | const TYPE & | type, | |
const void * | act, | |||
const ACE_Time_Value & | future_time, | |||
const ACE_Time_Value & | interval = ACE_Time_Value::zero | |||
) | [inline, virtual] |
Schedule type that will expire at future_time, which is specified in absolute time. If it expires then act is passed in as the value to the <functor>. If interval is != to ACE_Time_Value::zero then it is used to reschedule the type automatically, using relative time to the current <gettimeofday>. This method returns a <timer_id> that uniquely identifies the the type entry in an internal list. This <timer_id> can be used to cancel the timer before it expires. The cancellation ensures that <timer_ids> are unique up to values of greater than 2 billion timers. As long as timers don't stay around longer than this there should be no problems with accidentally deleting the wrong timer. Returns -1 on failure (which is guaranteed never to be a valid <timer_id>).
virtual int ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::reset_interval | ( | long | timer_id, | |
const ACE_Time_Value & | interval | |||
) | [pure virtual] |
Resets the interval of the timer represented by timer_id to interval, which is specified in relative time to the current <gettimeofday>. If interval is equal to ACE_Time_Value::zero, the timer will become a non-rescheduling timer. Returns 0 if successful, -1 if not.
Implemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
virtual int ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::cancel | ( | const TYPE & | type, | |
int | dont_call_handle_close = 1 | |||
) | [pure virtual] |
Cancel all timer associated with type. If dont_call_handle_close is 0 then the <functor> will be invoked, which typically invokes the <handle_close> hook. Returns number of timers cancelled.
Implemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
virtual int ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::cancel | ( | long | timer_id, | |
const void ** | act = 0 , |
|||
int | dont_call_handle_close = 1 | |||
) | [pure virtual] |
Cancel the single timer that matches the timer_id value (which was returned from the <schedule> method). If act is non-NULL then it will be set to point to the ``magic cookie'' argument passed in when the timer was registered. This makes it possible to free up the memory and avoid memory leaks. If dont_call_handle_close is 0 then the <functor> will be invoked, which typically calls the <handle_close> hook. Returns 1 if cancellation succeeded and 0 if the timer_id wasn't found.
Implemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
int ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::expire | ( | const ACE_Time_Value & | current_time | ) | [inline, virtual] |
Run the <functor> for all timers whose values are <= current_time. This does not account for <timer_skew>. Returns the number of timers canceled.
Reimplemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
int ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::dispatch_info | ( | const ACE_Time_Value & | current_time, | |
ACE_Timer_Node_Dispatch_Info_T< TYPE > & | info | |||
) | [inline, virtual] |
Get the dispatch information for a timer whose value is <= current_time. This does not account for <timer_skew>. Returns 1 if there is a node whose value <= current_time else returns a 0.
ACE_INLINE int ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::expire | ( | void | ) | [inline] |
Run the <functor> for all timers whose values are <= <ACE_OS::gettimeofday>. Also accounts for <timer_skew>.
Depending on the resolution of the underlying OS the system calls like select()/poll() might return at time different than that is specified in the timeout. Suppose the OS guarantees a resolution of t ms. The timeline will look like
A B | | V V |-------------|-------------|-------------|-------------| t t t t t
If you specify a timeout value of A, then the timeout will not occur at A but at the next interval of the timer, which is later than that is expected. Similarly, if your timeout value is equal to B, then the timeout will occur at interval after B. Now depending upon the resolution of your timeouts and the accuracy of the timeouts needed for your application, you should set the value of <timer_skew>. In the above case, if you want the timeout A to fire no later than A, then you should specify your <timer_skew> to be A % t.
The timeout value should be specified via the macro ACE_TIMER_SKEW in your config.h file. The default value is zero.
Things get interesting if the t before the timeout value B is zero i.e your timeout is less than the interval. In that case, you are almost sure of not getting the desired timeout behaviour. Maybe you should look for a better OS :-)
Returns the number of timers canceled.
Reimplemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
ACE_INLINE ACE_Time_Value ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::gettimeofday | ( | void | ) | [inline] |
Returns the current time of day. This method allows different implementations of the timer queue to use special high resolution timers.
ACE_INLINE void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::gettimeofday | ( | ACE_Time_Value(*)(void) | gettimeofday | ) | [inline] |
Allows applications to control how the timer queue gets the time of day.
ACE_Time_Value * ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::calculate_timeout | ( | ACE_Time_Value * | max | ) | [inline, virtual] |
Determine the next event to timeout. Returns max if there are no pending timers or if all pending timers are longer than max. This method acquires a lock internally since it modifies internal state.
ACE_Time_Value * ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::calculate_timeout | ( | ACE_Time_Value * | max, | |
ACE_Time_Value * | the_timeout | |||
) | [inline, virtual] |
Determine the next event to timeout. Returns max if there are no pending timers or if all pending timers are longer than max. <the_timeout> should be a pointer to storage for the timeout value, and this value is also returned. This method does not acquire a lock internally since it doesn't modify internal state. If you need to call this method when the queue is being modified concurrently, however, you should make sure to acquire the <mutex()> externally before making the call.
ACE_INLINE void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::timer_skew | ( | const ACE_Time_Value & | skew | ) | [inline] |
Set the timer skew for the Timer_Queue.
ACE_INLINE const ACE_Time_Value & ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::timer_skew | ( | void | ) | const [inline] |
Get the timer skew for the Timer_Queue.
ACE_LOCK & ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::mutex | ( | void | ) | [inline] |
Synchronization variable used by the queue.
ACE_INLINE FUNCTOR & ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::upcall_functor | ( | void | ) | [inline] |
Accessor to the upcall functor.
virtual ITERATOR& ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::iter | ( | void | ) | [pure virtual] |
Returns a pointer to this ACE_Timer_Queue's iterator.
Implemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
virtual ACE_Timer_Node_T<TYPE>* ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::remove_first | ( | void | ) | [pure virtual] |
Removes the earliest node from the queue and returns it.
Implemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::dump | ( | void | ) | const [inline, virtual] |
Dump the state of a object.
Reimplemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
virtual ACE_Timer_Node_T<TYPE>* ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::get_first | ( | void | ) | [pure virtual] |
Reads the earliest node from the queue and returns it.
Implemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::return_node | ( | ACE_Timer_Node_T< TYPE > * | node | ) | [inline, virtual] |
Method used to return a timer node to the queue's ownership after it is returned by a method like <remove_first>.
ACE_INLINE void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::preinvoke | ( | ACE_Timer_Node_Dispatch_Info_T< TYPE > & | info, | |
const ACE_Time_Value & | cur_time, | |||
const void *& | upcall_act | |||
) | [inline] |
This method will call the preinvoke() on <functor>.
ACE_INLINE void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::upcall | ( | ACE_Timer_Node_Dispatch_Info_T< TYPE > & | info, | |
const ACE_Time_Value & | cur_time | |||
) | [inline] |
This method will call the timeout() on <functor>.
ACE_INLINE void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::postinvoke | ( | ACE_Timer_Node_Dispatch_Info_T< TYPE > & | info, | |
const ACE_Time_Value & | cur_time, | |||
const void * | upcall_act | |||
) | [inline] |
This method will call the postinvoke() on <functor>.
virtual long ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::schedule_i | ( | const TYPE & | type, | |
const void * | act, | |||
const ACE_Time_Value & | future_time, | |||
const ACE_Time_Value & | interval | |||
) | [protected, pure virtual] |
virtual void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::reschedule | ( | ACE_Timer_Node_T< TYPE > * | ) | [protected, pure virtual] |
Reschedule an "interval" ACE_Timer_Node.
Implemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >, ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK >, and ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >.
ACE_Timer_Node_T< TYPE > * ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::alloc_node | ( | void | ) | [inline, protected, virtual] |
Factory method that allocates a new node.
Reimplemented in ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >.
void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::free_node | ( | ACE_Timer_Node_T< TYPE > * | node | ) | [inline, protected, virtual] |
Factory method that frees a previously allocated node.
Reimplemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >, and ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK >.
int ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::dispatch_info_i | ( | const ACE_Time_Value & | current_time, | |
ACE_Timer_Node_Dispatch_Info_T< TYPE > & | info | |||
) | [inline, protected, virtual] |
Non-locking version of dispatch_info ().
Reimplemented in ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >.
void ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::operator= | ( | const ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > & | ) | [private] |
ACE_LOCK ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::mutex_ [protected] |
Synchronization variable for ACE_Timer_Queue.
ACE_Free_List<ACE_Timer_Node_T<TYPE> >* ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::free_list_ [protected] |
Class that implements a free list.
ACE_Time_Value(* ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::gettimeofday_)(void) [protected] |
Pointer to function that returns the current time of day.
FUNCTOR* ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::upcall_functor_ [protected] |
Upcall functor.
bool const ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::delete_upcall_functor_ [protected] |
To delete or not to delete is the question?
bool const ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::delete_free_list_ [protected] |
Flag to delete only if the class created the <free_list_>.
ACE_Time_Value ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::timeout_ [private] |
Returned by <calculate_timeout>.
ACE_Time_Value ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >::timer_skew_ [private] |
Adjusts for timer skew in various clocks.