#include <SOCK_IO.h>
Public Member Functions | |
ACE_SOCK_IO (void) | |
Constructor. | |
~ACE_SOCK_IO (void) | |
Destructor. | |
ssize_t | recv (void *buf, size_t n, int flags, const ACE_Time_Value *timeout=0) const |
Recv an n byte buffer from the connected socket. | |
ssize_t | recv (void *buf, size_t n, const ACE_Time_Value *timeout=0) const |
Recv an n byte buffer from the connected socket. | |
ssize_t | recvv (iovec iov[], int n, const ACE_Time_Value *timeout=0) const |
Recv an <iovec> of size n from the connected socket. | |
ssize_t | recvv (iovec *io_vec, const ACE_Time_Value *timeout=0) const |
ssize_t | recv (size_t n,...) const |
Recv n varargs messages to the connected socket. | |
ssize_t | recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const |
Recv n bytes via Win32 ReadFile using overlapped I/O. | |
ssize_t | send (const void *buf, size_t n, int flags, const ACE_Time_Value *timeout=0) const |
Send an n byte buffer to the connected socket. | |
ssize_t | send (const void *buf, size_t n, const ACE_Time_Value *timeout=0) const |
Send an n byte buffer to the connected socket. | |
ssize_t | sendv (const iovec iov[], int n, const ACE_Time_Value *timeout=0) const |
Send an iovec of size n to the connected socket. | |
ssize_t | send (size_t n,...) const |
Send n varargs messages to the connected socket. | |
ssize_t | send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const |
Send n bytes via Win32 <WriteFile> using overlapped I/O. | |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. |
If timeout == 0, then the call behaves as a normal send/recv call, i.e., for blocking sockets, the call will block until action is possible; for non-blocking sockets, -1 will be returned with errno == EWOULDBLOCK if no action is immediately possible. If timeout != 0, the call will wait until the relative time specified in *timeout elapses. Errors are reported by -1 and 0 return values. If the operation times out, -1 is returned with errno
== ETIME. If it succeeds the number of bytes transferred is returned. Methods with the extra flags argument will always result in send
getting called. Methods without the extra flags argument will result in send
getting called on Win32 platforms, and write
getting called on non-Win32 platforms.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_SOCK_IO::ACE_SOCK_IO | ( | void | ) |
Constructor.
ACE_INLINE ACE_SOCK_IO::~ACE_SOCK_IO | ( | void | ) |
Destructor.
ACE_INLINE ssize_t ACE_SOCK_IO::recv | ( | void * | buf, | |
size_t | n, | |||
int | flags, | |||
const ACE_Time_Value * | timeout = 0 | |||
) | const |
Recv an n byte buffer from the connected socket.
ACE_INLINE ssize_t ACE_SOCK_IO::recv | ( | void * | buf, | |
size_t | n, | |||
const ACE_Time_Value * | timeout = 0 | |||
) | const |
Recv an n byte buffer from the connected socket.
ACE_INLINE ssize_t ACE_SOCK_IO::recvv | ( | iovec | iov[], | |
int | n, | |||
const ACE_Time_Value * | timeout = 0 | |||
) | const |
Recv an <iovec> of size n from the connected socket.
ssize_t ACE_SOCK_IO::recvv | ( | iovec * | io_vec, | |
const ACE_Time_Value * | timeout = 0 | |||
) | const |
Allows a client to read from a socket without having to provide a buffer to read. This method determines how much data is in the socket, allocates a buffer of this size, reads in the data, and returns the number of bytes read. The caller is responsible for deleting the member in the <iov_base> field of io_vec using delete [] io_vec->iov_base.
ssize_t ACE_SOCK_IO::recv | ( | size_t | n, | |
... | ||||
) | const |
Recv n varargs messages to the connected socket.
ACE_INLINE ssize_t ACE_SOCK_IO::recv | ( | void * | buf, | |
size_t | n, | |||
ACE_OVERLAPPED * | overlapped | |||
) | const |
Recv n bytes via Win32 ReadFile
using overlapped I/O.
ACE_INLINE ssize_t ACE_SOCK_IO::send | ( | const void * | buf, | |
size_t | n, | |||
int | flags, | |||
const ACE_Time_Value * | timeout = 0 | |||
) | const |
Send an n byte buffer to the connected socket.
ACE_INLINE ssize_t ACE_SOCK_IO::send | ( | const void * | buf, | |
size_t | n, | |||
const ACE_Time_Value * | timeout = 0 | |||
) | const |
Send an n byte buffer to the connected socket.
ACE_INLINE ssize_t ACE_SOCK_IO::sendv | ( | const iovec | iov[], | |
int | n, | |||
const ACE_Time_Value * | timeout = 0 | |||
) | const |
Send an iovec
of size n to the connected socket.
ssize_t ACE_SOCK_IO::send | ( | size_t | n, | |
... | ||||
) | const |
Send n varargs messages to the connected socket.
ACE_INLINE ssize_t ACE_SOCK_IO::send | ( | const void * | buf, | |
size_t | n, | |||
ACE_OVERLAPPED * | overlapped | |||
) | const |
Send n bytes via Win32 <WriteFile> using overlapped I/O.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL void ACE_SOCK_IO::dump | ( | void | ) | const |
Dump the state of an object.
Reimplemented from ACE_SOCK.
Reimplemented in ACE_LSOCK_CODgram, ACE_LSOCK_Stream, ACE_SOCK_CODgram, ACE_SOCK_SEQPACK_Association, and ACE_SOCK_Stream.
Declare the dynamic allocation hooks.
Reimplemented from ACE_SOCK.
Reimplemented in ACE_LSOCK_CODgram, ACE_LSOCK_Stream, ACE_SOCK_CODgram, ACE_SOCK_SEQPACK_Association, and ACE_SOCK_Stream.