#include <Map_Manager.h>
Public Member Functions | |
ACE_Map_Iterator_Base (ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > &mm) | |
int | next (ACE_Map_Entry< EXT_ID, INT_ID > *&next_entry) const |
int | done (void) const |
Returns 1 when all items have been seen, else 0. | |
ACE_Map_Entry< EXT_ID, INT_ID > & | operator* (void) const |
Returns a reference to the interal element this is pointing to. | |
ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > & | map (void) |
bool | operator== (const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > &) const |
Check if two iterators point to the same position. | |
bool | operator!= (const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > &) const |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Protected Member Functions | |
int | forward_i (void) |
int | reverse_i (void) |
void | dump_i (void) const |
Dump the state of an object. | |
Protected Attributes | |
ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > * | map_man_ |
Map we are iterating over. | |
ACE_UINT32 | next_ |
Keeps track of how far we've advanced... |
This class factors out common code from its templatized subclasses.
ACE_INLINE ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::ACE_Map_Iterator_Base | ( | ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > & | mm | ) | [inline] |
Contructor. If head != 0, the iterator constructed is positioned at the head of the map, it is positioned at the end otherwise.
ACE_INLINE int ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::next | ( | ACE_Map_Entry< EXT_ID, INT_ID > *& | next_entry | ) | const [inline] |
Pass back the next <entry> that hasn't been seen in the Set. Returns 0 when all items have been seen, else 1.
ACE_INLINE int ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::done | ( | void | ) | const [inline] |
Returns 1 when all items have been seen, else 0.
ACE_Map_Entry< EXT_ID, INT_ID > & ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::operator* | ( | void | ) | const [inline] |
Returns a reference to the interal element this
is pointing to.
ACE_INLINE ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > & ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::map | ( | void | ) | [inline] |
Returns reference the Map_Manager that is being iterated over.
ACE_INLINE bool ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::operator== | ( | const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > & | rhs | ) | const [inline] |
Check if two iterators point to the same position.
ACE_INLINE bool ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::operator!= | ( | const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > & | rhs | ) | const [inline] |
ACE_INLINE int ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::forward_i | ( | void | ) | [inline, protected] |
Move forward by one element in the set. Returns 0 when there's no more item in the set after the current items, else 1.
ACE_INLINE int ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::reverse_i | ( | void | ) | [inline, protected] |
Move backware by one element in the set. Returns 0 when there's no more item in the set before the current item, else 1.
void ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::dump_i | ( | void | ) | const [inline, protected] |
Dump the state of an object.
ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::ACE_ALLOC_HOOK_DECLARE |
Declare the dynamic allocation hooks.
Reimplemented in ACE_Map_Iterator< EXT_ID, INT_ID, ACE_LOCK >, ACE_Map_Reverse_Iterator< EXT_ID, INT_ID, ACE_LOCK >, ACE_Map_Iterator< KEY, VALUE, ACE_Null_Mutex >, ACE_Map_Iterator< ACE_Active_Map_Manager_Key, VALUE, ACE_Null_Mutex >, ACE_Map_Reverse_Iterator< KEY, VALUE, ACE_Null_Mutex >, and ACE_Map_Reverse_Iterator< ACE_Active_Map_Manager_Key, VALUE, ACE_Null_Mutex >.
ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK>* ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::map_man_ [protected] |
Map we are iterating over.
ACE_UINT32 ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >::next_ [protected] |
Keeps track of how far we've advanced...