Inheritance diagram for TAO::GUIResource_Factory:
Public Member Functions
|virtual ACE_Reactor *||get_reactor (void)|
|virtual void||reclaim_reactor (ACE_Reactor *)|
Protected Member Functions
|virtual ACE_Reactor_Impl *||reactor_impl (void)=0|
|for internal locking. |
This base class for resource factories which provide GUIReactors integrated with specific GUI event loop. In general, children of this class reimplement reactor_impl method where specific GUIReactor is created. GUIResource_Factory are usually created by GUIResource_Loader subclasses. Children of this class will be held in TSS by the ORB Core.
|ACE_Reactor * TAO::GUIResource_Factory::get_reactor||(||void||)||
Create ACE_Reactor using allocate_reactor_impl. Please note that this call is NOT synchronized. Left to the higher level versions to synchronize access.
|virtual ACE_Reactor_Impl* TAO::GUIResource_Factory::reactor_impl||(||void||)||
|void TAO::GUIResource_Factory::reclaim_reactor||(||ACE_Reactor *||)||
Reclaim the reactor if allocated by this factory. Please note that this call is NOT synchronized. Left to the higher level versions to synchronize access.
Flag that is set to 1 if the reactor obtained from the get_reactor() method is dynamically allocated. If this flag is set to 1, then the reclaim_reactor() method with call the delete operator on the given reactor. This flag is necessary to make sure that a reactor not allocated by the default resource factory is not reclaimed by the default resource factory. Such a situation can occur when a resource factory derived from the default one overrides the get_reactor() method but does not override the reclaim_reactor() method.