#include <Timer_Hash_T.h>
Inheritance diagram for ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET >:
Public Types | |
typedef ACE_Timer_Hash_Iterator_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > | HASH_ITERATOR |
Type of iterator. | |
typedef ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | INHERITED |
Type inherited from. | |
Public Methods | |
ACE_Timer_Hash_T (size_t table_size, FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0) | |
ACE_Timer_Hash_T (FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0) | |
virtual | ~ACE_Timer_Hash_T (void) |
Destructor. | |
virtual int | is_empty (void) const |
True if queue is empty, else false. | |
virtual const ACE_Time_Value & | earliest_time (void) const |
virtual int | reset_interval (long timer_id, const ACE_Time_Value &interval) |
virtual int | cancel (const TYPE &type, int dont_call_handle_close=1) |
virtual int | cancel (long timer_id, const void **act=0, int dont_call_handle_close=1) |
virtual int | expire (void) |
virtual int | expire (const ACE_Time_Value ¤t_time) |
virtual ACE_Timer_Queue_Iterator_T< TYPE, FUNCTOR, ACE_LOCK > & | iter (void) |
Returns a pointer to this <ACE_Timer_Queue>'s iterator. | |
virtual ACE_Timer_Node_T< TYPE > * | remove_first (void) |
Removes the earliest node from the queue and returns it. | |
virtual void | dump (void) const |
Dump the state of an object. | |
virtual ACE_Timer_Node_T< TYPE > * | get_first (void) |
Reads the earliest node from the queue and returns it. | |
Private Methods | |
virtual long | schedule_i (const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval) |
virtual int | dispatch_info_i (const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) |
Non-locking version of dispatch_info (). | |
virtual void | reschedule (ACE_Timer_Node_T< TYPE > *) |
Reschedule an "interval" <ACE_Timer_Node>. | |
void | find_new_earliest (void) |
Finds the earliest node. | |
ACE_Timer_Hash_T (const ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > &) | |
void | operator= (const ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > &) |
Private Attributes | |
size_t | size_ |
Keeps track of the size of the queue. | |
BUCKET ** | table_ |
Table of BUCKETS. | |
size_t | table_size_ |
Keeps track of the size of table_. | |
ACE_Timer_Hash_Upcall< TYPE, FUNCTOR, ACE_LOCK > | table_functor_ |
Functor used for the table's timer queues. | |
size_t | earliest_position_ |
Index to the position with the earliest entry. | |
HASH_ITERATOR * | iterator_ |
Iterator used to expire timers. | |
Friends | |
class | ACE_Timer_Hash_Iterator_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > |
Iterator is a friend. |
This implementation uses a hash table of BUCKETs. The hash is based on the time_value of the event. Unlike other Timer Queues, ACE_Timer_Hash does not expire events in order.
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Type of iterator.
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Type inherited from.
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Default constructor. <table_size> determines the size of the hash table. <upcall_functor> is the instance of the FUNCTOR to be used by the buckets. If <upcall_functor> is 0, a default FUNCTOR will be created. |
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Default constructor. <upcall_functor> is the instance of the FUNCTOR to be used by the queue. If <upcall_functor> is 0, Timer Hash will create a default FUNCTOR. <freelist> the freelist of timer nodes. If 0, then a default freelist will be created. The default size will be ACE_DEFAULT_TIMERS and there will be no preallocation. |
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Destructor.
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Cancel the single timer that matches the <timer_id> value (which was returned from the <schedule> method). If act is non-NULL then it will be set to point to the ``magic cookie'' argument passed in when the timer was registered. This makes it possible to free up the memory and avoid memory leaks. If <dont_call> is 0 then the <functor> will be invoked. Returns 1 if cancellation succeeded and 0 if the <timer_id> wasn't found. Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Cancel all timer associated with <type>. If <dont_call> is 0 then the <functor> will be invoked. Returns number of timers cancelled. Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Non-locking version of dispatch_info ().
Reimplemented from ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Dump the state of an object.
Reimplemented from ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Returns the time of the earlier node in the <ACE_Timer_Hash>. Must be called on a non-empty queue. Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Run the <functor> for all timers whose values are <= <cur_time>. This does not account for <timer_skew>. Returns the number of timers canceled. Reimplemented from ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Run the <functor> for all timers whose values are <= <ACE_OS::gettimeofday>. Also accounts for <timer_skew>. Returns the number of timers canceled. Reimplemented from ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Finds the earliest node.
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Reads the earliest node from the queue and returns it.
Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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True if queue is empty, else false.
Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Returns a pointer to this <ACE_Timer_Queue>'s iterator.
Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Removes the earliest node from the queue and returns it.
Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Reschedule an "interval" <ACE_Timer_Node>.
Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Resets the interval of the timer represented by <timer_id> to <interval>, which is specified in relative time to the current <gettimeofday>. If <interval> is equal to <ACE_Time_Value::zero>, the timer will become a non-rescheduling timer. Returns 0 if successful, -1 if not. Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Schedule <type> that will expire at <future_time>, which is specified in absolute time. If it expires then <act> is passed in as the value to the <functor>. If <interval> is != to <ACE_Time_Value::zero> then it is used to reschedule the <type> automatically, using relative time to the current <gettimeofday>. This method returns a <timer_id> that is a pointer to a token which stores information about the event. This <timer_id> can be used to cancel the timer before it expires. Returns -1 on failure. Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >. |
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Iterator is a friend.
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Index to the position with the earliest entry.
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Iterator used to expire timers.
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Keeps track of the size of the queue.
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Table of BUCKETS.
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Functor used for the table's timer queues.
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Keeps track of the size of table_.
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