#include <RB_Tree.h>
Inheritance diagram for ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >:
Public Types | |
typedef EXT_ID | KEY |
typedef INT_ID | VALUE |
typedef ACE_RB_Tree_Node< EXT_ID, INT_ID > | ENTRY |
typedef ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > | ITERATOR |
typedef ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > | REVERSE_ITERATOR |
typedef ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > | iterator |
typedef ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > | reverse_iterator |
Public Methods | |
ACE_RB_Tree (ACE_Allocator *alloc=0) | |
Constructor. | |
ACE_RB_Tree (const ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > &rbt) | |
Copy constructor. | |
int | open (ACE_Allocator *alloc=0) |
Initialize an RB Tree. | |
int | close (void) |
virtual | ~ACE_RB_Tree (void) |
Destructor. | |
int | bind (const EXT_ID &item, const INT_ID &int_id) |
int | bind (const EXT_ID &ext_id, const INT_ID &int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry) |
int | trybind (const EXT_ID &ext_id, INT_ID &int_id) |
int | trybind (const EXT_ID &ext_id, INT_ID &int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry) |
int | rebind (const EXT_ID &ext_id, const INT_ID &int_id) |
int | rebind (const EXT_ID &ext_id, const INT_ID &int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry) |
int | rebind (const EXT_ID &ext_id, const INT_ID &int_id, INT_ID &old_int_id) |
int | rebind (const EXT_ID &ext_id, const INT_ID &int_id, INT_ID &old_int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry) |
int | rebind (const EXT_ID &ext_id, const INT_ID &int_id, EXT_ID &old_ext_id, INT_ID &old_int_id) |
int | rebind (const EXT_ID &ext_id, const INT_ID &int_id, EXT_ID &old_ext_id, INT_ID &old_int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry) |
int | find (const EXT_ID &ext_id, INT_ID &int_id) |
int | find (const EXT_ID &ext_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry) |
int | unbind (const EXT_ID &ext_id) |
int | unbind (const EXT_ID &ext_id, INT_ID &int_id) |
int | unbind (ACE_RB_Tree_Node< EXT_ID, INT_ID > *entry) |
size_t | current_size (void) const |
Returns the current number of nodes in the tree. | |
void | operator= (const ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > &rbt) |
Assignment operator. | |
virtual int | lessthan (const EXT_ID &k1, const EXT_ID &k2) |
Less than comparison function for keys, using comparison functor. | |
ACE_LOCK & | mutex (void) |
void | dump (void) const |
Dump the state of an object. | |
ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > | begin (void) |
Return forward iterator positioned at first node in tree. | |
ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > | end (void) |
Return forward iterator positioned at last node in tree. | |
ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > | rbegin (void) |
Return reverse iterator positioned at last node in tree. | |
ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > | rend (void) |
Return reverse iterator positioned at first node in tree. | |
int | test_invariant (void) |
Tests the red-black invariant(s) throughout the whole tree. | |
INT_ID * | find (const EXT_ID &k) |
INT_ID * | insert (const EXT_ID &k, const INT_ID &t) |
int | remove (const EXT_ID &k) |
void | clear (void) |
Protected Methods | |
int | test_invariant_recurse (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x, int &expected_black_height, int measured_black_height) |
Recursive function to test the red-black invariant(s) at all nodes in a subtree. | |
void | RB_rotate_right (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) |
Method for right rotation of the tree about a given node. | |
void | RB_rotate_left (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) |
Method for left rotation of the tree about a given node. | |
void | RB_delete_fixup (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x, ACE_RB_Tree_Node< EXT_ID, INT_ID > *parent) |
Method for restoring Red-Black properties after deletion. | |
ACE_RB_Tree_Node< EXT_ID, INT_ID > * | RB_tree_successor (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) const |
Method to find the successor node of the given node in the tree. | |
ACE_RB_Tree_Node< EXT_ID, INT_ID > * | RB_tree_predecessor (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) const |
ACE_RB_Tree_Node< EXT_ID, INT_ID > * | RB_tree_minimum (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) const |
ACE_RB_Tree_Node< EXT_ID, INT_ID > * | RB_tree_maximum (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) const |
ACE_RB_Tree_Node< EXT_ID, INT_ID > * | find_node (const EXT_ID &k, ACE_RB_Tree_Base::RB_SearchResult &result) |
void | RB_rebalance (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) |
Rebalance the tree after insertion of a node. | |
int | close_i (void) |
int | find_i (const EXT_ID &ext_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry, int find_exact=1) |
INT_ID * | insert_i (const EXT_ID &k, const INT_ID &t) |
int | insert_i (const EXT_ID &k, const INT_ID &t, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry) |
int | remove_i (const EXT_ID &k, INT_ID &i) |
int | remove_i (ACE_RB_Tree_Node< EXT_ID, INT_ID > *z) |
void | dump_i (ACE_RB_Tree_Node< EXT_ID, INT_ID > *node) const |
Recursive function to dump the state of an object. | |
void | dump_node_i (ACE_RB_Tree_Node< EXT_ID, INT_ID > &node) const |
Private Attributes | |
ACE_Allocator * | allocator_ |
Pointer to a memory allocator. | |
ACE_LOCK | lock_ |
Synchronization variable for the MT_SAFE <ACE_RB_Tree>. | |
ACE_RB_Tree_Node< EXT_ID, INT_ID > * | root_ |
The root of the tree. | |
COMPARE_KEYS | compare_keys_ |
Comparison functor for comparing nodes in the tree. | |
size_t | current_size_ |
The current number of nodes in the tree. | |
Friends | |
class | ACE_RB_Tree_Iterator_Base< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > |
class | ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > |
class | ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > |
A number of Changes have been made to this class template in order to conform to the ACE_Hash_Map_Manager_Ex interface. All previously supported public methods are still part of this class. However, these are marked as DEPRECATED and will be removed from this class in a future version of ACE. Please migrate your code to the appropriate public methods indicated in the method deprecation comments. This class uses an <ACE_Allocator> to allocate memory. The user can make this a persistent class by providing an <ACE_Allocator> with a persistable memory pool.
Requirements and Performance Characteristics
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Constructor.
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Copy constructor.
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Destructor.
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Return forward iterator positioned at first node in tree.
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Same as a normal bind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one. |
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Associate <ext_id> with <int_id>. If <ext_id> is already in the tree then the <ACE_RB_Tree_Node> is not changed. Returns 0 if a new entry is bound successfully, returns 1 if an attempt is made to bind an existing entry, and returns -1 if failures occur. |
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Close down an RB_Tree and release dynamically allocated resources. |
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Close down an RB_Tree. this method should only be called with locks already held. |
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Returns the current number of nodes in the tree.
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Dump the state of an object.
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Recursive function to dump the state of an object.
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Function to dump node contents. Does nothing in its basic form, but template specialization can be used to provide definitions for various EXT_ID and INT_ID types. |
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Return forward iterator positioned at last node in tree.
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Returns a pointer to the item corresponding to the given key, or 0 if it cannot find the key in the tree.
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Locate <ext_id> and pass out parameter via <entry>. If found, return 0, returns -1 if not found. |
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Locate <ext_id> and pass out parameter via <int_id>. If found, return 0, returns -1 if not found. |
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Retrieves a pointer to the item corresponding to the given key. If find_exact==1, find the exact match node. Otherwise just find a match node returns 0 for success, or -1 if it cannot find the key in the tree. |
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Returns a pointer to a matching node if there is one, a pointer to the node under which to insert the item if the tree is not empty and there is no such match, or 0 if the tree is empty. It stores the result of the search in the result argument: LEFT if the node is to the left of the node to be inserted, RIGHT if the node is to the right of the node to be inserted, or EXACT if an exactly matching node already exists. |
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Inserts a *copy* of the key and the item into the tree: both the key type EXT_ID and the item type INT_ID must have well defined semantics for copy construction. The default implementation also requires that the key type support well defined < semantics. This method returns a pointer to the inserted item copy, or 0 if an error occurred. NOTE: if an identical key already exists in the tree, no new item is created, and the returned pointer addresses the existing item associated with the existing key. |
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Inserts a *copy* of the key and the item into the tree: both the key type EXT_ID and the item type INT_ID must have well defined semantics for copy construction. The default implementation also requires that the key type support well defined < semantics. This method passes back a pointer to the inserted (or existing) node, and the search status. If the node already exists, the method returns 1. If the node does not exist, and a new one is successfully created, and the method returns 0. If there was an error, the method returns -1. |
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Inserts a *copy* of the key and the item into the tree: both the key type EXT_ID and the item type INT_ID must have well defined semantics for copy construction. The default implementation also requires that the key type support well defined < semantics. This method returns a pointer to the inserted item copy, or 0 if an error occurred. NOTE: if an identical key already exists in the tree, no new item is created, and the returned pointer addresses the existing item associated with the existing key. |
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Less than comparison function for keys, using comparison functor.
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Returns a reference to the underlying <ACE_LOCK>. This makes it possible to acquire the lock explicitly, which can be useful in some cases if you instantiate the <ACE_Atomic_Op> with an <ACE_Recursive_Mutex> or <ACE_Process_Mutex>, or if you need to guard the state of an iterator. NOTE: the right name would be <lock>, but HP/C++ will choke on that! |
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Initialize an RB Tree.
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Assignment operator.
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Method for restoring Red-Black properties after deletion.
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Rebalance the tree after insertion of a node.
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Method for left rotation of the tree about a given node.
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Method for right rotation of the tree about a given node.
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Method to find the maximum node of the subtree rooted at the given node. |
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Method to find the minimum node of the subtree rooted at the given node. |
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Method to find the predecessor node of the given node in the tree. |
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Method to find the successor node of the given node in the tree.
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Return reverse iterator positioned at last node in tree.
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Same as a normal rebind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one. |
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Associate <ext_id> with <int_id>. If <ext_id> is not in the tree then behaves just like <bind>. Otherwise, store the old values of <ext_id> and <int_id> into the "out" parameters and rebind the new parameters. This is very useful if you need to have an atomic way of updating <ACE_RB_Tree_Nodes> and you also need full control over memory allocation. Returns 0 if a new entry is bound successfully, returns 1 if an existing entry was rebound, and returns -1 if failures occur. |
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Same as a normal rebind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one. |
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Associate <ext_id> with <int_id>. If <ext_id> is not in the tree then behaves just like <bind>. Otherwise, store the old value of <int_id> into the "out" parameter and rebind the new parameters. Returns 0 if a new entry is bound successfully, returns 1 if an existing entry was rebound, and returns -1 if failures occur. |
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Same as a normal rebind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one. |
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Reassociate <ext_id> with <int_id>. If <ext_id> is not in the tree then behaves just like <bind>. Returns 0 if a new entry is bound successfully, returns 1 if an existing entry was rebound, and returns -1 if failures occur. |
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Removes the item associated with the given key from the tree and destroys it. Returns 1 if it found the item and successfully destroyed it, 0 if it did not find the item, or -1 if an error occurred. |
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Removes the item associated with the given key from the tree and destroys it. |
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Removes the item associated with the given key from the tree and destroys it. Returns 1 if it found the item and successfully destroyed it, 0 if it did not find the item, or -1 if an error occurred. Returns the stored internal id in the second argument. |
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Return reverse iterator positioned at first node in tree.
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Tests the red-black invariant(s) throughout the whole tree. Recursively tests the invariant red-black properties at each node of the tree. Returns 0 if invariant holds, else -1. This method is computationally expensive, and should only be called for testing purposes, and not in code that depends on the algorithmic complexity bounds provided by the other methods. |
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Recursive function to test the red-black invariant(s) at all nodes in a subtree. Recursively tests the invariant red-black properties at each node of the tree. Returns 0 if invariant holds, else -1. |
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Same as a normal trybind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one. |
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Associate <ext_id> with <int_id> if and only if <ext_id> is not in the tree. If <ext_id> is already in the tree then the <int_id> parameter is assigned the existing value in the tree. Returns 0 if a new entry is bound successfully, returns 1 if an attempt is made to bind an existing entry, and returns -1 if failures occur. |
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Remove entry from tree. This method should be used with *extreme* caution, and only for optimization purposes. The node being passed in had better have been allocated by the tree that is unbinding it. |
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Break any association of <ext_id>. Returns the value of <int_id> in case the caller needs to deallocate memory. |
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Unbind (remove) the <ext_id> from the tree. Don't return the <int_id> to the caller (this is useful for collections where the <int_id>s are *not* dynamically allocated...) |
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Pointer to a memory allocator.
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Comparison functor for comparing nodes in the tree.
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The current number of nodes in the tree.
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Synchronization variable for the MT_SAFE <ACE_RB_Tree>.
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The root of the tree.
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