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ACE_WIN32_Asynch_Write_Stream Class Reference

This class is a factory for starting off asynchronous writes on a stream. More...

#include <WIN32_Asynch_IO.h>

Inheritance diagram for ACE_WIN32_Asynch_Write_Stream:

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Collaboration diagram for ACE_WIN32_Asynch_Write_Stream:

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List of all members.

Public Member Functions

 ACE_WIN32_Asynch_Write_Stream (ACE_WIN32_Proactor *win32_proactor)
 Constructor.
int write (ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, int priority, int signal_number=0)
int writev (ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, int priority, int signal_number=0)
virtual ~ACE_WIN32_Asynch_Write_Stream (void)
 Destructor.
int open (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor)
int cancel (void)
ACE_Proactorproactor (void) const
 Return the underlying proactor.

Protected Member Functions

int shared_write (ACE_WIN32_Asynch_Write_Stream_Result *result)

Detailed Description

This class is a factory for starting off asynchronous writes on a stream.

Once <open> is called, multiple asynchronous <writes>s can started using this class. A ACE_Asynch_Write_Stream::Result will be passed back to the <handler> when the asynchronous write completes through the <ACE_Handler::handle_write_stream> callback.


Constructor & Destructor Documentation

ACE_WIN32_Asynch_Write_Stream::ACE_WIN32_Asynch_Write_Stream ACE_WIN32_Proactor win32_proactor  ) 
 

Constructor.

ACE_WIN32_Asynch_Write_Stream::~ACE_WIN32_Asynch_Write_Stream void   )  [virtual]
 

Destructor.


Member Function Documentation

int ACE_WIN32_Asynch_Write_Stream::cancel void   )  [virtual]
 

This cancels all pending accepts operations that were issued by the calling thread. The function does not cancel asynchronous operations issued by other threads.

Reimplemented from ACE_WIN32_Asynch_Operation.

Reimplemented in ACE_WIN32_Asynch_Write_File.

int ACE_WIN32_Asynch_Write_Stream::open const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  handle,
const void *  completion_key,
ACE_Proactor proactor
[virtual]
 

Initializes the factory with information which will be used with each asynchronous call. If (<handle> == ACE_INVALID_HANDLE), <ACE_Handler::handle> will be called on the <handler> to get the correct handle.

Reimplemented from ACE_WIN32_Asynch_Operation.

Reimplemented in ACE_WIN32_Asynch_Write_File.

ACE_Proactor * ACE_WIN32_Asynch_Write_Stream::proactor void   )  const [virtual]
 

Return the underlying proactor.

Reimplemented from ACE_WIN32_Asynch_Operation.

Reimplemented in ACE_WIN32_Asynch_Write_File.

int ACE_WIN32_Asynch_Write_Stream::shared_write ACE_WIN32_Asynch_Write_Stream_Result result  )  [protected]
 

This is the method which does the real work and is there so that the ACE_Asynch_Write_File class can use it too.

int ACE_WIN32_Asynch_Write_Stream::write ACE_Message_Block message_block,
size_t  bytes_to_write,
const void *  act,
int  priority,
int  signal_number = 0
[virtual]
 

This starts off an asynchronous write. Upto <bytes_to_write> will be written from the <message_block>.

Implements ACE_Asynch_Write_Stream_Impl.

Reimplemented in ACE_WIN32_Asynch_Write_File.

int ACE_WIN32_Asynch_Write_Stream::writev ACE_Message_Block message_block,
size_t  bytes_to_write,
const void *  act,
int  priority,
int  signal_number = 0
[virtual]
 

Same as above but with gather support, through chaining of composite message blocks using the continuation field.

Implements ACE_Asynch_Write_Stream_Impl.

Reimplemented in ACE_WIN32_Asynch_Write_File.


The documentation for this class was generated from the following files:
Generated on Tue Dec 20 23:16:25 2005 for ACE by  doxygen 1.3.9.1