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XML_Macros.h File Reference

#include "ace/config-all.h"
#include "ace/Exception_Macros.h"

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Native C++ exceptions portability macros.

The following macros are used to write code portable between platforms with and without native C++ exception support. Their main goal is to hide the presence of the ACEXML_ENV_TYPE argument, but they collaborate with the ACEXML_TRY_* macros to emulate the try/catch blocks.

#define ACEXML_ENV_EMIT_CODE(X)
 Define a macro to emit code only when ACEXML_ENV_TYPE is used.
#define ACEXML_ENV_EMIT_CODE2(X, Y)
 Another macro to emit code only when ACEXML_ENV_TYPE is used.
#define ACEXML_ENV_EMIT_DUMMY
 Helper macro.
#define ACEXML_ENV_ARG_DECL
#define ACEXML_ENV_ARG_DECL_NOT_USED
#define ACEXML_ENV_SINGLE_ARG_DECL   ACEXML_ENV_EMIT_CODE(ACEXML_ENV_TYPE &ACEXML_TRY_ENV)
#define ACEXML_ENV_SINGLE_ARG_DECL_NOT_USED   ACEXML_ENV_EMIT_CODE(ACEXML_ENV_TYPE &)
 Declare a ACEXML_ENV_TYPE argument for methods which don't use it.
#define ACEXML_ENV_ARG_PARAMETER
 Use the ACEXML_ENV_TYPE argument in a nested call.
#define ACEXML_ENV_SINGLE_ARG_PARAMETER   ACEXML_ENV_EMIT_CODE(ACEXML_TRY_ENV)
#define ACEXML_ENV_ARG_NOT_USED   ACEXML_ENV_EMIT_CODE(ACE_UNUSED_ARG(ACEXML_TRY_ENV))
 Eliminate unused argument warnings about ACEXML_TRY_ENV.

Defines

#define ACEXML_ENV_TYPE   ACEXML_Env
#define ACEXML_TRY_ENV   _ACEXML_Env_variable
#define ACEXML_EXCEPTION_TYPE   ACEXML_Exception
#define ACEXML_ANY_EXCEPTION   ex
#define ACEXML_DECLARE_NEW_ENV   ACEXML_ENV_TYPE ACEXML_TRY_ENV
#define ACEXML_ADOPT_ENV   (ENV)
#define ACEXML_CHECK
#define ACEXML_CHECK_RETURN(RETV)
#define ACEXML_THROW_R_INT(EXCEPTION)   throw EXCEPTION
#define ACEXML_THROW(EXCEPTION)   throw EXCEPTION
#define ACEXML_THROW_RETURN(EXCEPTION, RETV)   throw EXCEPTION
#define ACEXML_TRY
#define ACEXML_TRY_NEW_ENV
#define ACEXML_TRY_EX(LABEL)
#define ACEXML_TRY_CHECK
#define ACEXML_TRY_CHECK_EX(LABEL)
#define ACEXML_TRY_THROW(EXCEPTION)   throw EXCEPTION
#define ACEXML_TRY_THROW_EX(EXCEPTION, LABEL)   throw EXCEPTION
#define ACEXML_CATCH(EXCEPTION, VAR)
#define ACEXML_CATCHANY   ACEXML_CATCH(ACEXML_EXCEPTION_TYPE, ACEXML_ANY_EXCEPTION)
#define ACEXML_CATCHALL
#define ACEXML_RE_THROW   throw
#define ACEXML_RE_THROW_EX(LABEL)   throw
#define ACEXML_ENDTRY
#define ACEXML_NEW_THROW_EX(POINTER, CONSTRUCTOR, EXCEPTION)
#define ACEXML_GUARD_THROW_EX(MUTEX, OBJ, LOCK, EXCEPTION)
#define ACEXML_READ_GUARD_THROW_EX(MUTEX, OBJ, LOCK, EXCEPTION)
#define ACEXML_WRITE_GUARD_THROW_EX(MUTEX, OBJ, LOCK, EXCEPTION)
#define ACEXML_ENV_RAISE(ex)   (ex)->_raise ()

Detailed Description

Id
XML_Macros.h,v 1.3 2003/07/19 19:04:10 dhinton Exp

Writing code that is portable between platforms with or without native C++ exceptions is hard. The following macros offer some help on this task.

Author:
Nanbor Wang <nanbor@cs.wustl.edu>

Aniruddha Gokhale <gokhale@sahyadri.research.bell-labs.com>

Carlos O'Ryan <coryan@uci.edu>

Krishnakumar B <kitty@cs.wustl.edu>, et al.


Define Documentation

#define ACEXML_ADOPT_ENV   (ENV)
 

#define ACEXML_ANY_EXCEPTION   ex
 

#define ACEXML_CATCH EXCEPTION,
VAR   ) 
 

Value:

} \
       catch (EXCEPTION & VAR) \
         { \
           ACE_UNUSED_ARG (VAR);

#define ACEXML_CATCHALL
 

Value:

} \
       catch (...) \
         {

#define ACEXML_CATCHANY   ACEXML_CATCH(ACEXML_EXCEPTION_TYPE, ACEXML_ANY_EXCEPTION)
 

#define ACEXML_CHECK
 

#define ACEXML_CHECK_RETURN RETV   ) 
 

#define ACEXML_DECLARE_NEW_ENV   ACEXML_ENV_TYPE ACEXML_TRY_ENV
 

#define ACEXML_ENDTRY
 

Value:

} \
     } while (0)

#define ACEXML_ENV_ARG_DECL
 

Value:

ACEXML_ENV_EMIT_CODE2(ACEXML_ENV_EMIT_DUMMY, \
                       ACEXML_ENV_TYPE &ACEXML_TRY_ENV)
Normally this macro is used as follows:

void my_funct (int x, int y ACEXML_ENV_ARG_DECL);

Its purpose is to provide developers (and users) with a mechanism to write code that is portable to platforms with and without native C++ exceptions.

#define ACEXML_ENV_ARG_DECL_NOT_USED
 

Value:

ACEXML_ENV_EMIT_CODE2(ACEXML_ENV_EMIT_DUMMY, \
                       ACEXML_ENV_TYPE &)
Similar to ACEXML_ENV_ARG_DECL, but the formal parameter name is dropped to avoid warnings about unused parameters

#define ACEXML_ENV_ARG_NOT_USED   ACEXML_ENV_EMIT_CODE(ACE_UNUSED_ARG(ACEXML_TRY_ENV))
 

Eliminate unused argument warnings about ACEXML_TRY_ENV.

#define ACEXML_ENV_ARG_PARAMETER
 

Value:

ACEXML_ENV_EMIT_CODE2(ACEXML_ENV_EMIT_DUMMY, \
                       ACEXML_TRY_ENV)
Use the ACEXML_ENV_TYPE argument in a nested call.

#define ACEXML_ENV_EMIT_CODE  ) 
 

Define a macro to emit code only when ACEXML_ENV_TYPE is used.

#define ACEXML_ENV_EMIT_CODE2 X,
 ) 
 

Another macro to emit code only when ACEXML_ENV_TYPE is used.

#define ACEXML_ENV_EMIT_DUMMY
 

Helper macro.

#define ACEXML_ENV_RAISE ex   )     (ex)->_raise ()
 

#define ACEXML_ENV_SINGLE_ARG_DECL   ACEXML_ENV_EMIT_CODE(ACEXML_ENV_TYPE &ACEXML_TRY_ENV)
 

Declare a ACEXML_ENV_TYPE argument for methods that do not take any other parameters

#define ACEXML_ENV_SINGLE_ARG_DECL_NOT_USED   ACEXML_ENV_EMIT_CODE(ACEXML_ENV_TYPE &)
 

Declare a ACEXML_ENV_TYPE argument for methods which don't use it.

#define ACEXML_ENV_SINGLE_ARG_PARAMETER   ACEXML_ENV_EMIT_CODE(ACEXML_TRY_ENV)
 

Use the ACEXML_ENV_TYPE argument in a nested call, assuming that the called function takes only the ACEXML_TRY_ENV argument.

#define ACEXML_ENV_TYPE   ACEXML_Env
 

#define ACEXML_EXCEPTION_TYPE   ACEXML_Exception
 

#define ACEXML_GUARD_THROW_EX MUTEX,
OBJ,
LOCK,
EXCEPTION   ) 
 

Value:

ACE_Guard< MUTEX > OBJ (LOCK); \
    if (OBJ.locked () == 0) ACEXML_THROW_R_INT (EXCEPTION);

#define ACEXML_NEW_THROW_EX POINTER,
CONSTRUCTOR,
EXCEPTION   ) 
 

Value:

do { POINTER = new CONSTRUCTOR; \
       if (POINTER == 0) { errno = ENOMEM; ACEXML_THROW_R_INT (EXCEPTION); } \
     } while (0)

#define ACEXML_RE_THROW   throw
 

#define ACEXML_RE_THROW_EX LABEL   )     throw
 

#define ACEXML_READ_GUARD_THROW_EX MUTEX,
OBJ,
LOCK,
EXCEPTION   ) 
 

Value:

ACE_Read_Guard< MUTEX > OBJ (LOCK); \
    if (OBJ.locked () == 0) ACEXML_THROW_R_INT (EXCEPTION);

#define ACEXML_THROW EXCEPTION   )     throw EXCEPTION
 

#define ACEXML_THROW_R_INT EXCEPTION   )     throw EXCEPTION
 

#define ACEXML_THROW_RETURN EXCEPTION,
RETV   )     throw EXCEPTION
 

#define ACEXML_TRY
 

Value:

do \
     { \
       try \
         {

#define ACEXML_TRY_CHECK
 

#define ACEXML_TRY_CHECK_EX LABEL   ) 
 

#define ACEXML_TRY_ENV   _ACEXML_Env_variable
 

#define ACEXML_TRY_EX LABEL   ) 
 

Value:

do \
     { \
       try \
         {

#define ACEXML_TRY_NEW_ENV
 

Value:

do \
     { \
       ACEXML_ENV_TYPE ACEXML_TRY_ENV; \
       try \
         {

#define ACEXML_TRY_THROW EXCEPTION   )     throw EXCEPTION
 

#define ACEXML_TRY_THROW_EX EXCEPTION,
LABEL   )     throw EXCEPTION
 

#define ACEXML_WRITE_GUARD_THROW_EX MUTEX,
OBJ,
LOCK,
EXCEPTION   ) 
 

Value:

ACE_Write_Guard< MUTEX > OBJ (LOCK); \
    if (OBJ.locked () == 0) ACEXML_THROW_R_INT (EXCEPTION);


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