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ACE_Guard< ACE_LOCK > Class Template Reference

This data structure is meant to be used within a method or function... It performs automatic aquisition and release of a parameterized synchronization object <ace_lock>. More...

#include <Guard_T.h>

Inheritance diagram for ACE_Guard< ACE_LOCK >:

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List of all members.

Public Member Functions

 ACE_Guard (ACE_LOCK &l)
 ACE_Guard (ACE_LOCK &l, int block)
 ACE_Guard (ACE_LOCK &l, int block, int become_owner)
 ~ACE_Guard (void)
 Implicitly release the lock.
int acquire (void)
 Explicitly acquire the lock.
int tryacquire (void)
 Conditionally acquire the lock (i.e., won't block).
int release (void)
 Explicitly release the lock, but only if it is held!
void disown (void)
int locked (void) const
int remove (void)
 Explicitly remove the lock.
void dump (void) const
 Dump the state of an object.

Protected Member Functions

 ACE_Guard (ACE_LOCK *lock)
 Helper, meant for subclass only.

Protected Attributes

ACE_LOCK * lock_
 Pointer to the ACE_LOCK we're guarding.
int owner_
 Keeps track of whether we acquired the lock or failed.

Private Member Functions

void operator= (const ACE_Guard< ACE_LOCK > &)
 ACE_Guard (const ACE_Guard< ACE_LOCK > &)

Detailed Description

template<class ACE_LOCK>
class ACE_Guard< ACE_LOCK >

This data structure is meant to be used within a method or function... It performs automatic aquisition and release of a parameterized synchronization object <ace_lock>.

The <ace_lock> class given as an actual parameter must provide at the very least the <acquire>, <tryacquire>, <release>, and <remove> methods.


Constructor & Destructor Documentation

template<class ACE_LOCK>
ACE_INLINE ACE_Guard< ACE_LOCK >::ACE_Guard ACE_LOCK &  l  ) 
 

template<class ACE_LOCK>
ACE_INLINE ACE_Guard< ACE_LOCK >::ACE_Guard ACE_LOCK &  l,
int  block
 

Implicitly and automatically acquire (or try to acquire) the lock. If <block> is non-0 then <acquire> the <ace_lock>, else <tryacquire> it.

template<class ACE_LOCK>
ACE_INLINE ACE_Guard< ACE_LOCK >::ACE_Guard ACE_LOCK &  l,
int  block,
int  become_owner
 

Initialise the guard without implicitly acquiring the lock. The <become_owner> parameter indicates whether the guard should release the lock implicitly on destruction. The <block> parameter is ignored and is used here to disambiguate with the preceding constructor.

template<class ACE_LOCK>
ACE_INLINE ACE_Guard< ACE_LOCK >::~ACE_Guard void   ) 
 

Implicitly release the lock.

template<class ACE_LOCK>
ACE_Guard< ACE_LOCK >::ACE_Guard ACE_LOCK *  lock  )  [inline, protected]
 

Helper, meant for subclass only.

template<class ACE_LOCK>
ACE_Guard< ACE_LOCK >::ACE_Guard const ACE_Guard< ACE_LOCK > &   )  [private]
 


Member Function Documentation

template<class ACE_LOCK>
ACE_INLINE int ACE_Guard< ACE_LOCK >::acquire void   ) 
 

Explicitly acquire the lock.

Reimplemented in ACE_Write_Guard< ACE_LOCK >, and ACE_Read_Guard< ACE_LOCK >.

template<class ACE_LOCK>
ACE_INLINE void ACE_Guard< ACE_LOCK >::disown void   ) 
 

Relinquish ownership of the lock so that it is not released implicitly in the destructor.

template<class ACE_LOCK>
void ACE_Guard< ACE_LOCK >::dump void   )  const
 

Dump the state of an object.

Reimplemented in ACE_Write_Guard< ACE_LOCK >, and ACE_Read_Guard< ACE_LOCK >.

template<class ACE_LOCK>
ACE_INLINE int ACE_Guard< ACE_LOCK >::locked void   )  const
 

1 if locked, 0 if couldn't acquire the lock (errno will contain the reason for this).

template<class ACE_LOCK>
void ACE_Guard< ACE_LOCK >::operator= const ACE_Guard< ACE_LOCK > &   )  [private]
 

template<class ACE_LOCK>
ACE_INLINE int ACE_Guard< ACE_LOCK >::release void   ) 
 

Explicitly release the lock, but only if it is held!

template<class ACE_LOCK>
ACE_INLINE int ACE_Guard< ACE_LOCK >::remove void   ) 
 

Explicitly remove the lock.

template<class ACE_LOCK>
ACE_INLINE int ACE_Guard< ACE_LOCK >::tryacquire void   ) 
 

Conditionally acquire the lock (i.e., won't block).

Reimplemented in ACE_Write_Guard< ACE_LOCK >, and ACE_Read_Guard< ACE_LOCK >.


Member Data Documentation

template<class ACE_LOCK>
ACE_LOCK* ACE_Guard< ACE_LOCK >::lock_ [protected]
 

Pointer to the ACE_LOCK we're guarding.

template<class ACE_LOCK>
int ACE_Guard< ACE_LOCK >::owner_ [protected]
 

Keeps track of whether we acquired the lock or failed.


The documentation for this class was generated from the following files:
Generated on Wed Jun 8 23:55:38 2005 for ACE by  doxygen 1.3.9.1