#include <Connector.h>
Inheritance diagram for ACE_Strategy_Connector< SVC_HANDLER, >:
Public Types | |
typedef ACE_Creation_Strategy< SVC_HANDLER > | creation_strategy_type |
typedef ACE_Connect_Strategy< SVC_HANDLER, ACE_PEER_CONNECTOR_2 > | connect_strategy_type |
typedef ACE_Concurrency_Strategy< SVC_HANDLER > | concurrency_strategy_type |
typedef ACE_Connector< SVC_HANDLER, ACE_PEER_CONNECTOR_2 > | base_type |
typedef ACE_Creation_Strategy< SVC_HANDLER > | CREATION_STRATEGY |
typedef ACE_Connect_Strategy< SVC_HANDLER, ACE_PEER_CONNECTOR_2 > | CONNECT_STRATEGY |
typedef ACE_Concurrency_Strategy< SVC_HANDLER > | CONCURRENCY_STRATEGY |
typedef ACE_Connector< SVC_HANDLER, ACE_PEER_CONNECTOR_2 > | SUPER |
Public Methods | |
ACE_Strategy_Connector (ACE_Reactor *r=ACE_Reactor::instance(), ACE_Creation_Strategy< SVC_HANDLER > *=0, ACE_Connect_Strategy< SVC_HANDLER, ACE_PEER_CONNECTOR_2 > *=0, ACE_Concurrency_Strategy< SVC_HANDLER > *=0, int flags=0) | |
virtual int | open (ACE_Reactor *r, int flags) |
virtual int | open (ACE_Reactor *r=ACE_Reactor::instance(), ACE_Creation_Strategy< SVC_HANDLER > *=0, ACE_Connect_Strategy< SVC_HANDLER, ACE_PEER_CONNECTOR_2 > *=0, ACE_Concurrency_Strategy< SVC_HANDLER > *=0, int flags=0) |
virtual | ~ACE_Strategy_Connector (void) |
Shutdown a connector and release resources. | |
virtual int | close (void) |
Close down the Connector. | |
virtual ACE_Creation_Strategy< SVC_HANDLER > * | creation_strategy (void) const |
virtual ACE_Connect_Strategy< SVC_HANDLER, ACE_PEER_CONNECTOR_2 > * | connect_strategy (void) const |
virtual ACE_Concurrency_Strategy< SVC_HANDLER > * | concurrency_strategy (void) const |
Protected Methods | |
virtual int | make_svc_handler (SVC_HANDLER *&sh) |
virtual int | connect_svc_handler (SVC_HANDLER *&sh, const ACE_PEER_CONNECTOR_ADDR &remote_addr, ACE_Time_Value *timeout, const ACE_PEER_CONNECTOR_ADDR &local_addr, int reuse_addr, int flags, int perms) |
virtual int | connect_svc_handler (SVC_HANDLER *&sh, SVC_HANDLER *&sh_copy, const ACE_PEER_CONNECTOR_ADDR &remote_addr, ACE_Time_Value *timeout, const ACE_PEER_CONNECTOR_ADDR &local_addr, int reuse_addr, int flags, int perms) |
virtual int | activate_svc_handler (SVC_HANDLER *svc_handler) |
Protected Attributes | |
CREATION_STRATEGY * | creation_strategy_ |
Creation strategy for an <Connector>. | |
int | delete_creation_strategy_ |
CONNECT_STRATEGY * | connect_strategy_ |
Connect strategy for a <Connector>. | |
int | delete_connect_strategy_ |
CONCURRENCY_STRATEGY * | concurrency_strategy_ |
Concurrency strategy for an <Connector>. | |
int | delete_concurrency_strategy_ |
Implements a flexible and extensible set of strategies for actively establishing connections with clients. There are three main strategies: (1) creating a SVC_HANDLER, (2) actively initiating a new connection from the client, and (3) activating the SVC_HANDLER with a particular concurrency mechanism after the connection is established.
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Initialize a connector. <flags> indicates how <SVC_HANDLER>'s should be initialized prior to being activated. Right now, the only flag that is processed is <ACE_NONBLOCK>, which enabled non-blocking I/O on the <SVC_HANDLER> when it is opened. |
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Shutdown a connector and release resources.
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Bridge method for activating a <SVC_HANDLER> with the appropriate concurrency strategy. The default behavior of this method is to activate the <SVC_HANDLER> by calling its <open> method (which allows the <SVC_HANDLER> to define its own concurrency strategy). However, subclasses can override this strategy to do more sophisticated concurrency activations (such as creating the <SVC_HANDLER> as an "active object" via multi-threading or multi-processing). Reimplemented from ACE_Connector< SVC_HANDLER, ACE_PEER_CONNECTOR_2 >. |
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Close down the Connector.
Reimplemented from ACE_Connector< SVC_HANDLER, ACE_PEER_CONNECTOR_2 >. |
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Bridge method for connecting the new connection into the <SVC_HANDLER>. The default behavior delegates to the <PEER_CONNECTOR::connect> in the <Connect_Strategy>. <sh_copy> is used to obtain a copy of the <sh> pointer, but that can be kept in the stack; the motivation is a bit too long to include here, but basically we want to modify <sh> safely, using the internal locks in the Connect_Strategy, while saving a TSS copy in <sh_copy>, usually located in the stack. Reimplemented from ACE_Connector< SVC_HANDLER, ACE_PEER_CONNECTOR_2 >. |
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Bridge method for connecting the new connection into the <SVC_HANDLER>. The default behavior delegates to the <PEER_CONNECTOR::connect> in the <Connect_Strategy>. Reimplemented from ACE_Connector< SVC_HANDLER, ACE_PEER_CONNECTOR_2 >. |
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Bridge method for creating a <SVC_HANDLER>. The strategy for creating a <SVC_HANDLER> are configured into the Connector via it's <creation_strategy_>. The default is to create a new <SVC_HANDLER> only if <sh> == 0, else <sh> is unchanged. However, subclasses can override this policy to perform <SVC_HANDLER> creation in any way that they like (such as creating subclass instances of <SVC_HANDLER>, using a singleton, dynamically linking the handler, etc.). Returns -1 if failure, else 0. Reimplemented from ACE_Connector< SVC_HANDLER, ACE_PEER_CONNECTOR_2 >. |
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Initialize a connector. <flags> indicates how <SVC_HANDLER>'s should be initialized prior to being activated. Right now, the only flag that is processed is <ACE_NONBLOCK>, which enabled non-blocking I/O on the <SVC_HANDLER> when it is opened. |
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Initialize a connector. <flags> indicates how <SVC_HANDLER>'s should be initialized prior to being activated. Right now, the only flag that is processed is <ACE_NONBLOCK>, which enabled non-blocking I/O on the <SVC_HANDLER> when it is opened. Default strategies would be created and used. Reimplemented from ACE_Connector< SVC_HANDLER, ACE_PEER_CONNECTOR_2 >. |
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Concurrency strategy for an <Connector>.
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Connect strategy for a <Connector>.
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Creation strategy for an <Connector>.
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1 if <Connector> created the concurrency strategy and thus should delete it, else 0. |
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1 if <Connector> created the connect strategy and thus should delete it, else 0. |
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1 if <Connector> created the creation strategy and thus should delete it, else 0. |