#include <Map_Manager.h>
Inheritance diagram for ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK >:
Public Methods | |
ACE_Map_Iterator_Base (ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > &mm) | |
int | next (ACE_Map_Entry< EXT_ID, INT_ID > *&next_entry) const |
int | done (void) const |
Returns 1 when all items have been seen, else 0. | |
ACE_Map_Entry< EXT_ID, INT_ID > & | operator * (void) const |
Returns a reference to the interal element <this> is pointing to. | |
ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > & | map (void) |
int | operator== (const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > &) const |
Check if two iterators point to the same position. | |
int | operator!= (const ACE_Map_Iterator_Base< EXT_ID, INT_ID, ACE_LOCK > &) const |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Protected Methods | |
int | forward_i (void) |
int | reverse_i (void) |
void | dump_i (void) const |
Dump the state of an object. | |
Protected Attributes | |
ACE_Map_Manager< EXT_ID, INT_ID, ACE_LOCK > * | map_man_ |
Map we are iterating over. | |
ACE_UINT32 | next_ |
Keeps track of how far we've advanced... |
This class factors out common code from its templatized subclasses.
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Contructor. If head != 0, the iterator constructed is positioned at the head of the map, it is positioned at the end otherwise. |
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Returns 1 when all items have been seen, else 0.
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Dump the state of an object.
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Move forward by one element in the set. Returns 0 when there's no more item in the set after the current items, else 1. |
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Returns reference the Map_Manager that is being iterated over. |
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Pass back the next <entry> that hasn't been seen in the Set. Returns 0 when all items have been seen, else 1. |
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Returns a reference to the interal element <this> is pointing to.
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Check if two iterators point to the same position.
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Move backware by one element in the set. Returns 0 when there's no more item in the set before the current item, else 1. |
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Map we are iterating over.
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Keeps track of how far we've advanced...
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