#include <Upcall_Command.h>
Public Member Functions | |
virtual | ~Upcall_Command (void) |
Destructor. | |
virtual void | execute (void)=0 |
Execute the upcall. |
The actual upcall into a servant is executed through a concrete Upcall_Command
object. This is necessary to simplify upcall interactions in the presence of interceptors, such as when the send_exception()
interception point must be invoked when the servant operation throws an exception.
TAO_BEGIN_VERSIONED_NAMESPACE_DECL TAO::Upcall_Command::~Upcall_Command | ( | void | ) | [virtual] |
Destructor.
virtual void TAO::Upcall_Command::execute | ( | void | ) | [pure virtual] |
Execute the upcall.