#include <Active_Object_Map.h>
Inheritance diagram for TAO_Multiple_Id_Strategy:
Public Member Functions | |
virtual int | is_servant_in_map (PortableServer::Servant servant, int &deactivated) |
Must be used with UNIQUE_ID policy. | |
virtual int | unbind_using_user_id (const PortableServer::ObjectId &user_id) |
virtual int | find_user_id_using_servant (PortableServer::Servant servant, PortableServer::ObjectId_out user_id) |
virtual int | find_system_id_using_servant (PortableServer::Servant servant, PortableServer::ObjectId_out system_id, CORBA::Short &priority) |
virtual int | bind_using_user_id (PortableServer::Servant servant, const PortableServer::ObjectId &user_id, CORBA::Short priority, TAO_Active_Object_Map_Entry *&entry) |
virtual CORBA::Boolean | remaining_activations (PortableServer::Servant servant) |
Strategy for the MULTIPLE_ID policy.
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Can be used with any policy. With the SYSTEM_ID policy, <user_id> is actually <system_id>. Implements TAO_Id_Uniqueness_Strategy. |
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Must be used with UNIQUE_ID policy. With the SYSTEM_ID policy, <user_id> is actually <system_id>. Implements TAO_Id_Uniqueness_Strategy. |
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Must be used with UNIQUE_ID policy. With the SYSTEM_ID policy, <user_id> is actually <system_id>. Implements TAO_Id_Uniqueness_Strategy. |
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Must be used with UNIQUE_ID policy.
Implements TAO_Id_Uniqueness_Strategy. |
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Are there any remaining activations of <servant> in the active object map? Can be used with any policy. Implements TAO_Id_Uniqueness_Strategy. |
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Can be used with any policy. With the SYSTEM_ID policy, <user_id> is actually <system_id>. Implements TAO_Id_Uniqueness_Strategy. |