#include <Auto_Event.h>
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|  | ACE_Auto_Event_T (int initial_state=0, int type=USYNC_THREAD, const char *name=0, void *arg=0) | 
|  | Constructor which will create auto event. 
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|  | ACE_Auto_Event_T (int initial_state, int type, const wchar_t *name, void *arg=0) | 
|  | Constructor which will create auto event (wchar_t version) 
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| virtual | ~ACE_Auto_Event_T ()=default | 
|  | Default dtor. 
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| void | dump () const | 
|  | Dump the state of an object. 
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|  | ACE_Event_T (int manual_reset=0, int initial_state=0, int type=USYNC_THREAD, const ACE_TCHAR *name=0, void *arg=0, LPSECURITY_ATTRIBUTES sa=0) | 
|  | Constructor that creates event. 
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| virtual | ~ACE_Event_T ()=default | 
|  | Implicitly destroy the event variable. 
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| ACE_Time_Value_T< TIME_POLICY > | gettimeofday () const | 
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| void | set_time_policy (TIME_POLICY const &time_policy) | 
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| virtual | ~ACE_Event_Base () | 
|  | Implicitly destroy the event variable. 
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| int | remove () | 
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| ACE_event_t | handle () const | 
|  | Underlying handle to event. 
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| void | handle (ACE_event_t new_handle) | 
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| int | wait () | 
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| int | wait (const ACE_Time_Value *abstime, int use_absolute_time=1) | 
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| int | signal () | 
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| int | pulse () | 
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| int | reset () | 
|  | Set to nonsignaled state. 
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| void | dump () const | 
|  | Dump the state of an object. 
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◆ ACE_Auto_Event_T() [1/2]
template<class TIME_POLICY  = ACE_System_Time_Policy> 
      
 
Constructor which will create auto event. 
 
 
◆ ACE_Auto_Event_T() [2/2]
template<class TIME_POLICY > 
      
 
Constructor which will create auto event (wchar_t version) 
 
 
◆ ~ACE_Auto_Event_T()
template<class TIME_POLICY  = ACE_System_Time_Policy> 
 
 
◆ dump()
template<class TIME_POLICY > 
      
 
Dump the state of an object. 
 
 
◆ ACE_ALLOC_HOOK_DECLARE
template<class TIME_POLICY  = ACE_System_Time_Policy> 
      
 
Declare the dynamic allocation hooks. 
 
 
The documentation for this class was generated from the following files: