Defines an active connection factory for the ACE_TLI C++ wrappers.  
 More...
#include <TLI_Connector.h>
 | 
|   | ACE_TLI_Connector (void) | 
|   | Default constructor.  More...
  | 
|   | 
|   | ACE_TLI_Connector (ACE_TLI_Stream &new_stream, const ACE_Addr &remote_sap, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0, const char device[]=ACE_TLI_TCP_DEVICE, struct t_info *info=0, int rw_flag=1, struct netbuf *udata=0, struct netbuf *opt=0) | 
|   | 
| int  | connect (ACE_TLI_Stream &new_stream, const ACE_Addr &remote_sap, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0, const char device[]=ACE_TLI_TCP_DEVICE, struct t_info *info=0, int rw_flag=1, struct netbuf *udata=0, struct netbuf *opt=0) | 
|   | 
| int  | complete (ACE_TLI_Stream &new_stream, ACE_Addr *remote_sap, ACE_Time_Value *tv) | 
|   | 
| bool  | reset_new_handle (ACE_HANDLE handle) | 
|   | Resets any event associations on this handle.  More...
  | 
|   | 
| void  | dump () const | 
|   | Dump the state of an object.  More...
  | 
|   | 
Defines an active connection factory for the ACE_TLI C++ wrappers. 
 
◆ PEER_ADDR
◆ PEER_STREAM
◆ ACE_TLI_Connector() [1/2]
      
        
          | ACE_TLI_Connector::ACE_TLI_Connector  | 
          ( | 
          void  | 
           | ) | 
           | 
        
      
 
 
◆ ACE_TLI_Connector() [2/2]
  
  
      
        
          | ACE_TLI_Connector::ACE_TLI_Connector  | 
          ( | 
          ACE_TLI_Stream &  | 
          new_stream,  | 
         
        
           | 
           | 
          const ACE_Addr &  | 
          remote_sap,  | 
         
        
           | 
           | 
          ACE_Time_Value *  | 
          timeout = 0,  | 
         
        
           | 
           | 
          const ACE_Addr &  | 
          local_sap = ACE_Addr::sap_any,  | 
         
        
           | 
           | 
          int  | 
          reuse_addr = 0,  | 
         
        
           | 
           | 
          int  | 
          flags = O_RDWR,  | 
         
        
           | 
           | 
          int  | 
          perms = 0,  | 
         
        
           | 
           | 
          const char  | 
          device[] = ACE_TLI_TCP_DEVICE,  | 
         
        
           | 
           | 
          struct t_info *  | 
          info = 0,  | 
         
        
           | 
           | 
          int  | 
          rw_flag = 1,  | 
         
        
           | 
           | 
          struct netbuf *  | 
          udata = 0,  | 
         
        
           | 
           | 
          struct netbuf *  | 
          opt = 0  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inline   | 
  
 
Actively connect and produce a <new_stream> if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the <local_addr> is reused, even if it hasn't been cleanedup yet. 
 
 
◆ complete()
Try to complete a non-blocking connection. If connection completion is successful then new_stream contains the connected ACE_SOCK_Stream. If remote_sap is non-NULL then it will contain the address of the connected peer. 
 
 
◆ connect()
      
        
          | int ACE_TLI_Connector::connect  | 
          ( | 
          ACE_TLI_Stream &  | 
          new_stream,  | 
        
        
           | 
           | 
          const ACE_Addr &  | 
          remote_sap,  | 
        
        
           | 
           | 
          ACE_Time_Value *  | 
          timeout = 0,  | 
        
        
           | 
           | 
          const ACE_Addr &  | 
          local_sap = ACE_Addr::sap_any,  | 
        
        
           | 
           | 
          int  | 
          reuse_addr = 0,  | 
        
        
           | 
           | 
          int  | 
          flags = O_RDWR,  | 
        
        
           | 
           | 
          int  | 
          perms = 0,  | 
        
        
           | 
           | 
          const char  | 
          device[] = ACE_TLI_TCP_DEVICE,  | 
        
        
           | 
           | 
          struct t_info *  | 
          info = 0,  | 
        
        
           | 
           | 
          int  | 
          rw_flag = 1,  | 
        
        
           | 
           | 
          struct netbuf *  | 
          udata = 0,  | 
        
        
           | 
           | 
          struct netbuf *  | 
          opt = 0  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Actively connect and produce a <new_stream> if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the <local_addr> is reused, even if it hasn't been cleanedup yet. 
 
 
◆ dump()
      
        
          | void ACE_TLI_Connector::dump  | 
          ( | 
          void  | 
           | ) | 
           const | 
        
      
 
Dump the state of an object. 
 
 
◆ reset_new_handle()
  
  
      
        
          | bool ACE_TLI_Connector::reset_new_handle  | 
          ( | 
          ACE_HANDLE  | 
          handle | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Resets any event associations on this handle. 
 
 
◆ ACE_ALLOC_HOOK_DECLARE
      
        
          | ACE_TLI_Connector::ACE_ALLOC_HOOK_DECLARE | 
        
      
 
Declare the dynamic allocation hooks. 
 
 
The documentation for this class was generated from the following files: