#include <ConnectionCache.h>
◆ ConnectionKey()
ACE::INet::ConnectionKey::ConnectionKey |
( |
| ) |
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◆ ~ConnectionKey()
ACE::INet::ConnectionKey::~ConnectionKey |
( |
| ) |
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virtual |
◆ duplicate()
virtual ConnectionKey* ACE::INet::ConnectionKey::duplicate |
( |
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const |
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pure virtual |
◆ equal()
virtual bool ACE::INet::ConnectionKey::equal |
( |
const ConnectionKey & |
key | ) |
const |
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protectedpure virtual |
◆ hash()
virtual u_long ACE::INet::ConnectionKey::hash |
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| ) |
const |
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pure virtual |
◆ operator!=()
bool ACE::INet::ConnectionKey::operator!= |
( |
const ConnectionKey & |
key | ) |
const |
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inline |
◆ operator==()
bool ACE::INet::ConnectionKey::operator== |
( |
const ConnectionKey & |
key | ) |
const |
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inline |
The documentation for this class was generated from the following files: