TAO  2.4.2
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
TAO_Default_Server_Strategy_Factory Class Reference

This is the default strategy factory for CORBA servers. It allows developers to choose strategies via argument flags. This design gives substantial freedom for experimentation. More...

#include <default_server.h>

Inheritance diagram for TAO_Default_Server_Strategy_Factory:
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Collaboration diagram for TAO_Default_Server_Strategy_Factory:
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Public Member Functions

 TAO_Default_Server_Strategy_Factory (void)
 
virtual ~TAO_Default_Server_Strategy_Factory (void)
 
virtual int init (int argc, ACE_TCHAR *argv[])
 
virtual int open (TAO_ORB_Core *)
 
virtual int activate_server_connections (void)
 Are server connections active (i.e. run in their own thread) More...
 
virtual int thread_per_connection_timeout (ACE_Time_Value &timeout)
 
virtual int server_connection_thread_flags (void)
 The thread activation parameters. More...
 
virtual int server_connection_thread_count (void)
 
int parse_args (int argc, ACE_TCHAR *argv[])
 
- Public Member Functions inherited from TAO_Server_Strategy_Factory
 TAO_Server_Strategy_Factory (void)
 Constructor. More...
 
virtual ~TAO_Server_Strategy_Factory (void)
 Destructor. More...
 
virtual const Active_Object_Map_Creation_Parametersactive_object_map_creation_parameters (void) const
 Return the active object map creation parameters. More...
 
- Public Member Functions inherited from ACE_Service_Object
 ACE_Service_Object (ACE_Reactor *=0)
 
virtual ~ACE_Service_Object (void)
 
virtual int suspend (void)
 
virtual int resume (void)
 
- Public Member Functions inherited from ACE_Event_Handler
virtual ~ACE_Event_Handler (void)
 
virtual ACE_HANDLE get_handle (void) const
 
virtual void set_handle (ACE_HANDLE)
 
virtual int priority (void) const
 
virtual void priority (int priority)
 
virtual int handle_input (ACE_HANDLE fd=ACE_INVALID_HANDLE)
 
virtual int handle_output (ACE_HANDLE fd=ACE_INVALID_HANDLE)
 
virtual int handle_exception (ACE_HANDLE fd=ACE_INVALID_HANDLE)
 
virtual int handle_timeout (const ACE_Time_Value &current_time, const void *act=0)
 
virtual int handle_exit (ACE_Process *)
 
virtual int handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask)
 
virtual int handle_signal (int signum, siginfo_t *=0, ucontext_t *=0)
 
virtual int resume_handler (void)
 
virtual int handle_qos (ACE_HANDLE=ACE_INVALID_HANDLE)
 
virtual int handle_group_qos (ACE_HANDLE=ACE_INVALID_HANDLE)
 
virtual void reactor (ACE_Reactor *reactor)
 
virtual ACE_Reactorreactor (void) const
 
virtual ACE_Reactor_Timer_Interfacereactor_timer_interface (void) const
 
virtual Reference_Count add_reference (void)
 
virtual Reference_Count remove_reference (void)
 
Reference_Counting_Policyreference_counting_policy (void)
 
- Public Member Functions inherited from ACE_Shared_Object
 ACE_Shared_Object (void)
 
virtual ~ACE_Shared_Object (void)
 
virtual int fini (void)
 
virtual int info (ACE_TCHAR **info_string, size_t length=0) const
 

Protected Member Functions

void tokenize (ACE_TCHAR *flag_string)
 
void report_option_value_error (const ACE_TCHAR *option_name, const ACE_TCHAR *option_value)
 
- Protected Member Functions inherited from ACE_Event_Handler
 ACE_Event_Handler (ACE_Reactor *=0, int priority=ACE_Event_Handler::LO_PRIORITY)
 

Protected Attributes

int activate_server_connections_
 Should the server connection handlers run in their own thread? More...
 
int thread_flags_
 Default thread flags passed to thr_create(). More...
 
int thread_per_connection_use_timeout_
 The timeout flag and value for the thread-per-connection model. More...
 
ACE_Time_Value thread_per_connection_timeout_
 
- Protected Attributes inherited from TAO_Server_Strategy_Factory
Active_Object_Map_Creation_Parameters active_object_map_creation_parameters_
 Active object map creation parameters. More...
 
- Protected Attributes inherited from ACE_Event_Handler
Atomic_Reference_Count reference_count_
 

Additional Inherited Members

- Public Types inherited from ACE_Event_Handler
typedef long Reference_Count
 
- Static Public Member Functions inherited from ACE_Event_Handler
static ACE_THR_FUNC_RETURN read_adapter (void *event_handler)
 
static int register_stdin_handler (ACE_Event_Handler *eh, ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr, int flags=THR_DETACHED)
 
static int remove_stdin_handler (ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr)
 
- Public Attributes inherited from ACE_Service_Object
 ACE_ALLOC_HOOK_DECLARE
 
- Public Attributes inherited from ACE_Event_Handler
 LO_PRIORITY
 
 HI_PRIORITY
 
 NULL_MASK
 
 READ_MASK
 
 WRITE_MASK
 
 EXCEPT_MASK
 
 ACCEPT_MASK
 
 CONNECT_MASK
 
 TIMER_MASK
 
 QOS_MASK
 
 GROUP_QOS_MASK
 
 SIGNAL_MASK
 
 ALL_EVENTS_MASK
 
 RWE_MASK
 
 DONT_CALL
 
 ACE_EVENT_HANDLER_NOT_RESUMED
 
 ACE_REACTOR_RESUMES_HANDLER
 
 ACE_APPLICATION_RESUMES_HANDLER
 
- Protected Types inherited from ACE_Event_Handler
typedef ACE_Atomic_Op< ACE_SYNCH_MUTEX, Reference_CountAtomic_Reference_Count
 

Detailed Description

This is the default strategy factory for CORBA servers. It allows developers to choose strategies via argument flags. This design gives substantial freedom for experimentation.

Constructor & Destructor Documentation

TAO_Default_Server_Strategy_Factory::TAO_Default_Server_Strategy_Factory ( void  )
TAO_Default_Server_Strategy_Factory::~TAO_Default_Server_Strategy_Factory ( void  )
virtual

Member Function Documentation

int TAO_Default_Server_Strategy_Factory::activate_server_connections ( void  )
virtual

Are server connections active (i.e. run in their own thread)

Implements TAO_Server_Strategy_Factory.

int TAO_Default_Server_Strategy_Factory::init ( int  argc,
ACE_TCHAR argv[] 
)
virtual

Reimplemented from ACE_Shared_Object.

int TAO_Default_Server_Strategy_Factory::open ( TAO_ORB_Core orb_core)
virtual

Call <open> on various strategies. This is not performed in <init> so that the other portions of the ORB have a chance to "settle" in their initialization since the strategies herein might need some of that information.

Implements TAO_Server_Strategy_Factory.

int TAO_Default_Server_Strategy_Factory::parse_args ( int  argc,
ACE_TCHAR argv[] 
)

Parse the arguments, check the documentation in $TAO_ROOT/docs/Options.html for details

void TAO_Default_Server_Strategy_Factory::report_option_value_error ( const ACE_TCHAR option_name,
const ACE_TCHAR option_value 
)
protected
int TAO_Default_Server_Strategy_Factory::server_connection_thread_count ( void  )
virtual
int TAO_Default_Server_Strategy_Factory::server_connection_thread_flags ( void  )
virtual

The thread activation parameters.

Implements TAO_Server_Strategy_Factory.

int TAO_Default_Server_Strategy_Factory::thread_per_connection_timeout ( ACE_Time_Value timeout)
virtual

Obtain the timeout value used by the thread-per-connection server threads to poll the shutdown flag in the ORB. Return -1 if the ORB should use the compile-time defaults. If the return value is zero then the threads block without timeouts.

Implements TAO_Server_Strategy_Factory.

void TAO_Default_Server_Strategy_Factory::tokenize ( ACE_TCHAR flag_string)
protected

Member Data Documentation

int TAO_Default_Server_Strategy_Factory::activate_server_connections_
protected

Should the server connection handlers run in their own thread?

int TAO_Default_Server_Strategy_Factory::thread_flags_
protected

Default thread flags passed to thr_create().

ACE_Time_Value TAO_Default_Server_Strategy_Factory::thread_per_connection_timeout_
protected
int TAO_Default_Server_Strategy_Factory::thread_per_connection_use_timeout_
protected

The timeout flag and value for the thread-per-connection model.


The documentation for this class was generated from the following files: