#include <Message_Queue_T.h>
template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY = ACE_System_Time_Policy>
template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY >
Move forward by one element in the queue. Returns 0 when all the items in the set have been seen, else 1.
template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY >
Returns 1 when all items have been seen, else 0.
template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY >
Dump the state of an object.
template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY >
Pass back the entry that hasn't been seen in the queue. Returns 0 when all items have been seen, else 1.
template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY = ACE_System_Time_Policy>
Declare the dynamic allocation hooks.
template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY = ACE_System_Time_Policy>
The documentation for this class was generated from the following files: