TAO
2.3.3
|
Define the interface for the Queueing Strategy. More...
#include <Transport_Queueing_Strategies.h>
Public Member Functions | |
virtual | ~Transport_Queueing_Strategy (void) |
Destructor. More... | |
virtual bool | must_queue (bool queue_empty) const =0 |
Return true if a message must be queued. More... | |
virtual bool | buffering_constraints_reached (TAO_Stub *stub, size_t msg_count, size_t total_bytes, bool &must_flush, const ACE_Time_Value ¤t_deadline, bool &set_timer, ACE_Time_Value &interval) const =0 |
Return true if it is time to start. More... | |
Define the interface for the Queueing Strategy.
The low-level I/O components in the ORB use this strategy to determine when messages must be queued, immediately sent or flushed.
The strategy isolates this low-level components from the higher level strategies used by the application developer.
|
virtual |
Destructor.
|
pure virtual |
Return true if it is time to start.
stub | The object used to make the request, this is used to obtain the policies currently in effect for the request |
msg_count | The number of messages currently queued |
total_bytes | Number of bytes currently queued |
set_timer | Returns true if a timer should be set to drain the queue |
interval | If set_timer returns 1, this parameter contains the timer interval |
must_flush | Is set to true if things must be flushed at this moment |
Implemented in TAO::Flush_Transport_Queueing_Strategy.
|
pure virtual |
Return true if a message must be queued.
Implemented in TAO::Flush_Transport_Queueing_Strategy.