ACE
6.3.3
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Token waiter list. More...
#include <Local_Tokens.h>
Public Member Functions | |
ACE_Token_Proxy_Queue (void) | |
Constructor. More... | |
~ACE_Token_Proxy_Queue (void) | |
Destructor. More... | |
void | enqueue (ACE_TPQ_Entry *new_entry, int position) |
const ACE_TPQ_Entry * | head (void) |
Top of the queue. More... | |
void | dequeue (void) |
Remove the top waiter. More... | |
void | remove (const ACE_TPQ_Entry *remove_me) |
Remove the waiter whose proxy ref matches remove_me. More... | |
int | size (void) |
The number of waiters. More... | |
void | dump (void) const |
Dump the state of the class. More... | |
Protected Attributes | |
ACE_TPQ_Entry * | head_ |
Head. More... | |
ACE_TPQ_Entry * | tail_ |
Tail. More... | |
int | size_ |
Size. More... | |
Friends | |
class | ACE_TPQ_Iterator |
Token waiter list.
Not a public interface. This queue holds all the token proxies waiting for ownership of a token. Along with the proxy reference, it also stores the nesting level, client id, and a magic cookie from the proxy. This queue stores the ACE_TPQ_Entries by pointer values. It DOES NOT make copies. Thus, the user is responsible to ensure that the TPQ's stick around. This is motivated by the need to reduce dynamic memory allocation.
ACE_Token_Proxy_Queue::ACE_Token_Proxy_Queue | ( | void | ) |
Constructor.
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inline |
Destructor.
void ACE_Token_Proxy_Queue::dequeue | ( | void | ) |
Remove the top waiter.
void ACE_Token_Proxy_Queue::dump | ( | void | ) | const |
Dump the state of the class.
void ACE_Token_Proxy_Queue::enqueue | ( | ACE_TPQ_Entry * | new_entry, |
int | position | ||
) |
Enqueue a proxy, nesting level, client_id, and a magic cookie at the given position in the list. If the position is -1, we enqueue at the end of the list (I think).
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inline |
Top of the queue.
void ACE_Token_Proxy_Queue::remove | ( | const ACE_TPQ_Entry * | remove_me | ) |
Remove the waiter whose proxy ref matches remove_me.
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inline |
The number of waiters.
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friend |
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protected |
Head.
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protected |
Size.
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protected |
Tail.