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ACE_Unbounded_Queue_Iterator< T > Class Template Reference

Implement an iterator over an unbounded queue. More...

#include <Unbounded_Queue.h>

Collaboration diagram for ACE_Unbounded_Queue_Iterator< T >:
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Public Member Functions

 ACE_Unbounded_Queue_Iterator (ACE_Unbounded_Queue< T > &q, int end=0)
 
int next (T *&next_item)
 
int advance (void)
 
int first (void)
 
int done (void) const
 Returns 1 when all items have been seen, else 0. More...
 
void dump (void) const
 Dump the state of an object. More...
 

Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks. More...
 

Private Attributes

ACE_Node< T > * current_
 Pointer to the current node in the iteration. More...
 
ACE_Unbounded_Queue< T > & queue_
 Pointer to the queue we're iterating over. More...
 

Detailed Description

template<class T>
class ACE_Unbounded_Queue_Iterator< T >

Implement an iterator over an unbounded queue.

Constructor & Destructor Documentation

template<class T >
ACE_Unbounded_Queue_Iterator< T >::ACE_Unbounded_Queue_Iterator ( ACE_Unbounded_Queue< T > &  q,
int  end = 0 
)

Member Function Documentation

template<class T >
int ACE_Unbounded_Queue_Iterator< T >::advance ( void  )

Move forward by one element in the set. Returns 0 when all the items in the queue have been seen, else 1.

template<class T >
int ACE_Unbounded_Queue_Iterator< T >::done ( void  ) const

Returns 1 when all items have been seen, else 0.

template<class T >
void ACE_Unbounded_Queue_Iterator< T >::dump ( void  ) const

Dump the state of an object.

template<class T >
int ACE_Unbounded_Queue_Iterator< T >::first ( void  )

Move to the first element in the queue. Returns 0 if the queue is empty, else 1.

template<class T >
int ACE_Unbounded_Queue_Iterator< T >::next ( T *&  next_item)

Pass back the next_item that hasn't been seen in the queue. Returns 0 when all items have been seen, else 1.

Member Data Documentation

template<class T >
ACE_Unbounded_Queue_Iterator< T >::ACE_ALLOC_HOOK_DECLARE

Declare the dynamic allocation hooks.

template<class T >
ACE_Node<T>* ACE_Unbounded_Queue_Iterator< T >::current_
private

Pointer to the current node in the iteration.

template<class T >
ACE_Unbounded_Queue<T>& ACE_Unbounded_Queue_Iterator< T >::queue_
private

Pointer to the queue we're iterating over.


The documentation for this class was generated from the following files: