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ACE
6.2.4
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Iterator for the ACE_Message_Queue. More...
#include <Message_Queue_T.h>

Public Member Functions | |
| ACE_Message_Queue_Iterator (ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY > &queue) | |
| int | next (ACE_Message_Block *&entry) |
| int | done (void) const |
| Returns 1 when all items have been seen, else 0. More... | |
| int | advance (void) |
| void | dump (void) const |
| Dump the state of an object. More... | |
Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks. More... | |
Private Attributes | |
| ACE_Message_Queue < ACE_SYNCH_USE, TIME_POLICY > & | queue_ |
| Message_Queue we are iterating over. More... | |
| ACE_Message_Block * | curr_ |
| Keeps track of how far we've advanced... More... | |
Iterator for the ACE_Message_Queue.
| ACE_Message_Queue_Iterator< ACE_SYNCH_DECL, TIME_POLICY >::ACE_Message_Queue_Iterator | ( | ACE_Message_Queue< ACE_SYNCH_USE, TIME_POLICY > & | queue | ) |
| int ACE_Message_Queue_Iterator< ACE_SYNCH_DECL, TIME_POLICY >::advance | ( | void | ) |
Move forward by one element in the queue. Returns 0 when all the items in the set have been seen, else 1.
| int ACE_Message_Queue_Iterator< ACE_SYNCH_DECL, TIME_POLICY >::done | ( | void | ) | const |
Returns 1 when all items have been seen, else 0.
| void ACE_Message_Queue_Iterator< ACE_SYNCH_DECL, TIME_POLICY >::dump | ( | void | ) | const |
Dump the state of an object.
| int ACE_Message_Queue_Iterator< ACE_SYNCH_DECL, TIME_POLICY >::next | ( | ACE_Message_Block *& | entry | ) |
Pass back the entry that hasn't been seen in the queue. Returns 0 when all items have been seen, else 1.
| ACE_Message_Queue_Iterator< ACE_SYNCH_DECL, TIME_POLICY >::ACE_ALLOC_HOOK_DECLARE |
Declare the dynamic allocation hooks.
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private |
Keeps track of how far we've advanced...
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private |
Message_Queue we are iterating over.
1.8.6