TAO_PortableServer  2.2.0
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Public Member Functions | Protected Attributes | List of all members
TAO::Portable_Server::ServantRetentionStrategyNonRetain Class Reference

#include <ServantRetentionStrategyNonRetain.h>

Inheritance diagram for TAO::Portable_Server::ServantRetentionStrategyNonRetain:
Inheritance graph
Collaboration diagram for TAO::Portable_Server::ServantRetentionStrategyNonRetain:
Collaboration graph

Public Member Functions

 ServantRetentionStrategyNonRetain (void)
 
virtual void strategy_init (TAO_Root_POA *poa)
 
virtual void strategy_cleanup (void)
 
CORBA::ULong waiting_servant_deactivation (void) const
 
virtual PortableServer::ObjectIdactivate_object (PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call)
 
virtual void activate_object_with_id (const PortableServer::ObjectId &id, PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call)
 
virtual void deactivate_object (const PortableServer::ObjectId &id)
 
virtual PortableServer::Servant find_servant (const PortableServer::ObjectId &system_id)
 
virtual int is_servant_in_map (PortableServer::Servant servant, bool &wait_occurred_restart_call)
 
virtual PortableServer::ObjectIdsystem_id_to_object_id (const PortableServer::ObjectId &system_id)
 
virtual PortableServer::Servant user_id_to_servant (const PortableServer::ObjectId &id)
 
CORBA::Object_ptr id_to_reference (const PortableServer::ObjectId &id, bool indirect)
 
virtual TAO_SERVANT_LOCATION servant_present (const PortableServer::ObjectId &system_id, PortableServer::Servant &servant)
 
virtual PortableServer::Servant find_servant (const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl)
 
virtual int find_servant_priority (const PortableServer::ObjectId &system_id, CORBA::Short &priority)
 
virtual void deactivate_all_objects (void)
 
virtual PortableServer::ObjectIdservant_to_user_id (PortableServer::Servant servant)
 
virtual CORBA::Object_ptr servant_to_reference (PortableServer::Servant servant)
 
virtual CORBA::Object_ptr create_reference (const char *intf, CORBA::Short priority)
 
virtual CORBA::Object_ptr create_reference_with_id (const PortableServer::ObjectId &oid, const char *intf, CORBA::Short priority)
 
virtual int rebind_using_user_id_and_system_id (PortableServer::Servant servant, const PortableServer::ObjectId &user_id, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall)
 
virtual CORBA::Boolean servant_has_remaining_activations (PortableServer::Servant servant)
 
virtual int unbind_using_user_id (const PortableServer::ObjectId &user_id)
 
virtual
::PortableServer::ServantRetentionPolicyValue 
type () const
 
virtual TAO_Active_Object_Mapget_active_object_map () const
 

Protected Attributes

TAO_Root_POApoa_
 
ACE_Atomic_Op< TAO_SYNCH_MUTEX,
ACE_UINT32 > 
sys_id_count_
 

Constructor & Destructor Documentation

TAO::Portable_Server::ServantRetentionStrategyNonRetain::ServantRetentionStrategyNonRetain ( void  )

Member Function Documentation

PortableServer::ObjectId * TAO::Portable_Server::ServantRetentionStrategyNonRetain::activate_object ( PortableServer::Servant  servant,
CORBA::Short  priority,
bool &  wait_occurred_restart_call 
)
virtual
void TAO::Portable_Server::ServantRetentionStrategyNonRetain::activate_object_with_id ( const PortableServer::ObjectId id,
PortableServer::Servant  servant,
CORBA::Short  priority,
bool &  wait_occurred_restart_call 
)
virtual
CORBA::Object_ptr TAO::Portable_Server::ServantRetentionStrategyNonRetain::create_reference ( const char *  intf,
CORBA::Short  priority 
)
virtual
CORBA::Object_ptr TAO::Portable_Server::ServantRetentionStrategyNonRetain::create_reference_with_id ( const PortableServer::ObjectId oid,
const char *  intf,
CORBA::Short  priority 
)
virtual
void TAO::Portable_Server::ServantRetentionStrategyNonRetain::deactivate_all_objects ( void  )
virtual
void TAO::Portable_Server::ServantRetentionStrategyNonRetain::deactivate_object ( const PortableServer::ObjectId id)
virtual
PortableServer::Servant TAO::Portable_Server::ServantRetentionStrategyNonRetain::find_servant ( const PortableServer::ObjectId system_id)
virtual
PortableServer::Servant TAO::Portable_Server::ServantRetentionStrategyNonRetain::find_servant ( const PortableServer::ObjectId system_id,
TAO::Portable_Server::Servant_Upcall servant_upcall,
TAO::Portable_Server::POA_Current_Impl poa_current_impl 
)
virtual
int TAO::Portable_Server::ServantRetentionStrategyNonRetain::find_servant_priority ( const PortableServer::ObjectId system_id,
CORBA::Short priority 
)
virtual
TAO_Active_Object_Map * TAO::Portable_Server::ServantRetentionStrategyNonRetain::get_active_object_map ( ) const
virtual
CORBA::Object_ptr TAO::Portable_Server::ServantRetentionStrategyNonRetain::id_to_reference ( const PortableServer::ObjectId id,
bool  indirect 
)
virtual
int TAO::Portable_Server::ServantRetentionStrategyNonRetain::is_servant_in_map ( PortableServer::Servant  servant,
bool &  wait_occurred_restart_call 
)
virtual
int TAO::Portable_Server::ServantRetentionStrategyNonRetain::rebind_using_user_id_and_system_id ( PortableServer::Servant  servant,
const PortableServer::ObjectId user_id,
const PortableServer::ObjectId system_id,
TAO::Portable_Server::Servant_Upcall servant_upcall 
)
virtual
CORBA::Boolean TAO::Portable_Server::ServantRetentionStrategyNonRetain::servant_has_remaining_activations ( PortableServer::Servant  servant)
virtual
TAO_SERVANT_LOCATION TAO::Portable_Server::ServantRetentionStrategyNonRetain::servant_present ( const PortableServer::ObjectId system_id,
PortableServer::Servant servant 
)
virtual
CORBA::Object_ptr TAO::Portable_Server::ServantRetentionStrategyNonRetain::servant_to_reference ( PortableServer::Servant  servant)
virtual
PortableServer::ObjectId * TAO::Portable_Server::ServantRetentionStrategyNonRetain::servant_to_user_id ( PortableServer::Servant  servant)
virtual
void TAO::Portable_Server::ServantRetentionStrategyNonRetain::strategy_cleanup ( void  )
virtual
void TAO::Portable_Server::ServantRetentionStrategyNonRetain::strategy_init ( TAO_Root_POA poa)
virtual
PortableServer::ObjectId * TAO::Portable_Server::ServantRetentionStrategyNonRetain::system_id_to_object_id ( const PortableServer::ObjectId system_id)
virtual
PortableServer::ServantRetentionPolicyValue TAO::Portable_Server::ServantRetentionStrategyNonRetain::type ( void  ) const
virtual
int TAO::Portable_Server::ServantRetentionStrategyNonRetain::unbind_using_user_id ( const PortableServer::ObjectId user_id)
virtual
PortableServer::Servant TAO::Portable_Server::ServantRetentionStrategyNonRetain::user_id_to_servant ( const PortableServer::ObjectId id)
virtual
CORBA::ULong TAO::Portable_Server::ServantRetentionStrategyNonRetain::waiting_servant_deactivation ( void  ) const
virtual

Member Data Documentation

TAO_Root_POA* TAO::Portable_Server::ServantRetentionStrategyNonRetain::poa_
protected
ACE_Atomic_Op<TAO_SYNCH_MUTEX,ACE_UINT32> TAO::Portable_Server::ServantRetentionStrategyNonRetain::sys_id_count_
protected

The documentation for this class was generated from the following files: