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ACE_WIN32_Proactor Class Reference

A manager for asynchronous event demultiplexing on Win32. More...

#include <WIN32_Proactor.h>

Inheritance diagram for ACE_WIN32_Proactor:
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Collaboration diagram for ACE_WIN32_Proactor:
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Public Member Functions

 ACE_WIN32_Proactor (size_t number_of_threads=0, bool used_with_reactor_event_loop=false)
 A do nothing constructor. More...
 
virtual ~ACE_WIN32_Proactor (void)
 Virtual destruction. More...
 
virtual int close (void)
 Close the IO completion port. More...
 
virtual int register_handle (ACE_HANDLE handle, const void *completion_key)
 
virtual int handle_events (ACE_Time_Value &wait_time)
 
virtual int handle_events (void)
 
virtual int post_completion (ACE_WIN32_Asynch_Result *result)
 
int wake_up_dispatch_threads (void)
 Add wakeup dispatch threads (reinit). More...
 
int close_dispatch_threads (int wait)
 Close all dispatch threads. More...
 
size_t number_of_threads (void) const
 Get number of thread used as a parameter to CreateIoCompletionPort. More...
 
void number_of_threads (size_t threads)
 Set number of thread used as a parameter to CreateIoCompletionPort. More...
 
virtual ACE_HANDLE get_handle (void) const
 Get the event handle. More...
 
virtual
ACE_Asynch_Read_Stream_Impl
create_asynch_read_stream (void)
 Create the correct implementation class for doing Asynch_Read_Stream. More...
 
virtual
ACE_Asynch_Write_Stream_Impl
create_asynch_write_stream (void)
 Create the correct implementation class for doing Asynch_Write_Stream. More...
 
virtual ACE_Asynch_Read_File_Implcreate_asynch_read_file (void)
 Create the correct implementation class for doing Asynch_Read_File. More...
 
virtual
ACE_Asynch_Write_File_Impl
create_asynch_write_file (void)
 Create the correct implementation class for doing Asynch_Write_File. More...
 
virtual
ACE_Asynch_Read_Dgram_Impl
create_asynch_read_dgram (void)
 
virtual
ACE_Asynch_Write_Dgram_Impl
create_asynch_write_dgram (void)
 
virtual ACE_Asynch_Accept_Implcreate_asynch_accept (void)
 Create the correct implementation class for doing Asynch_Accept. More...
 
virtual ACE_Asynch_Connect_Implcreate_asynch_connect (void)
 Create the correct implementation class for doing Asynch_Connect. More...
 
virtual
ACE_Asynch_Transmit_File_Impl
create_asynch_transmit_file (void)
 Create the correct implementation class for doing Asynch_Transmit_File. More...
 
virtual
ACE_Asynch_Read_Stream_Result_Impl
create_asynch_read_stream_result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Read_Stream::Result class. More...
 
virtual
ACE_Asynch_Write_Stream_Result_Impl
create_asynch_write_stream_result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Write_Stream::Result. More...
 
virtual
ACE_Asynch_Read_File_Result_Impl
create_asynch_read_file_result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Read_File::Result. More...
 
virtual
ACE_Asynch_Write_File_Result_Impl
create_asynch_write_file_result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Write_File::Result. More...
 
virtual
ACE_Asynch_Read_Dgram_Result_Impl
create_asynch_read_dgram_result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_read, int flags, int protocol_family, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Read_Dgram::Result. More...
 
virtual
ACE_Asynch_Write_Dgram_Result_Impl
create_asynch_write_dgram_result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_write, int flags, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Write_Dgram::Result. More...
 
virtual
ACE_Asynch_Accept_Result_Impl
create_asynch_accept_result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE listen_handle, ACE_HANDLE accept_handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Accept::Result. More...
 
virtual
ACE_Asynch_Connect_Result_Impl
create_asynch_connect_result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE connect_handle, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Connect::Result. More...
 
virtual
ACE_Asynch_Transmit_File_Result_Impl
create_asynch_transmit_file_result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE socket, ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, size_t bytes_to_write, u_long offset, u_long offset_high, size_t bytes_per_send, u_long flags, const void *act, ACE_HANDLE event, int priority, int signal_number=0)
 Create the correct implementation class for ACE_Asynch_Transmit_File::Result. More...
 
virtual ACE_Asynch_Result_Implcreate_asynch_timer (const ACE_Handler::Proxy_Ptr &handler_proxy, const void *act, const ACE_Time_Value &tv, ACE_HANDLE event, int priority, int signal_number=0)
 
- Public Member Functions inherited from ACE_Proactor_Impl
virtual ~ACE_Proactor_Impl (void)
 Virtual destruction. More...
 
- Public Member Functions inherited from ACE_Event_Handler
virtual ~ACE_Event_Handler (void)
 Destructor is virtual to enable proper cleanup. More...
 
virtual void set_handle (ACE_HANDLE)
 Set the I/O handle. More...
 
virtual int priority (void) const
 
virtual void priority (int priority)
 Set the priority of the Event_Handler. More...
 
virtual int handle_input (ACE_HANDLE fd=ACE_INVALID_HANDLE)
 Called when input events occur (e.g., connection or data). More...
 
virtual int handle_output (ACE_HANDLE fd=ACE_INVALID_HANDLE)
 
virtual int handle_exception (ACE_HANDLE fd=ACE_INVALID_HANDLE)
 Called when an exceptional events occur (e.g., SIGURG). More...
 
virtual int handle_timeout (const ACE_Time_Value &current_time, const void *act=0)
 
virtual int handle_exit (ACE_Process *)
 Called when a process exits. More...
 
virtual int resume_handler (void)
 
virtual int handle_qos (ACE_HANDLE=ACE_INVALID_HANDLE)
 
virtual int handle_group_qos (ACE_HANDLE=ACE_INVALID_HANDLE)
 
virtual void reactor (ACE_Reactor *reactor)
 Set the event demultiplexors. More...
 
virtual ACE_Reactorreactor (void) const
 Get the event demultiplexors. More...
 
virtual
ACE_Reactor_Timer_Interface
reactor_timer_interface (void) const
 Get only the reactor's timer related interface. More...
 
virtual Reference_Count add_reference (void)
 Increment reference count on the handler. More...
 
virtual Reference_Count remove_reference (void)
 Decrement reference count on the handler. More...
 
Reference_Counting_Policyreference_counting_policy (void)
 Current Reference_Counting_Policy. More...
 

Protected Member Functions

ACE_Asynch_Pseudo_Taskget_asynch_pseudo_task (void)
 Task to process pseudo-asynchronous operations. More...
 
virtual int handle_signal (int signum, siginfo_t *=0, ucontext_t *=0)
 
virtual int handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask)
 Called when object is removed from the ACE_Reactor. More...
 
virtual int handle_events (unsigned long milli_seconds)
 
void application_specific_code (ACE_WIN32_Asynch_Result *asynch_result, size_t bytes_transferred, const void *completion_key, u_long error)
 
virtual int post_wakeup_completions (int how_many)
 

Protected Attributes

ACE_HANDLE completion_port_
 
DWORD number_of_threads_
 
ACE_Auto_Event event_
 integrate the event loops of Reactor and the Proactor. More...
 
bool const used_with_reactor_event_loop_
 
ACE_Handler wakeup_handler_
 
ACE_Asynch_Pseudo_Task pseudo_task_
 

Friends

class ACE_WIN32_Asynch_Connect
 

Additional Inherited Members

- Public Types inherited from ACE_Event_Handler
enum  {
  LO_PRIORITY = 0, HI_PRIORITY = 10, NULL_MASK = 0, READ_MASK = (1 << 0),
  WRITE_MASK = (1 << 1), EXCEPT_MASK = (1 << 2), ACCEPT_MASK = (1 << 3), CONNECT_MASK = (1 << 4),
  TIMER_MASK = (1 << 5), QOS_MASK = (1 << 6), GROUP_QOS_MASK = (1 << 7), SIGNAL_MASK = (1 << 8),
  ALL_EVENTS_MASK, RWE_MASK, DONT_CALL = (1 << 9)
}
 
enum  { ACE_EVENT_HANDLER_NOT_RESUMED = -1, ACE_REACTOR_RESUMES_HANDLER = 0, ACE_APPLICATION_RESUMES_HANDLER }
 
typedef long Reference_Count
 Reference count type. More...
 
- Static Public Member Functions inherited from ACE_Event_Handler
static ACE_THR_FUNC_RETURN read_adapter (void *event_handler)
 
static int register_stdin_handler (ACE_Event_Handler *eh, ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr, int flags=THR_DETACHED)
 
static int remove_stdin_handler (ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr)
 Performs the inverse of the register_stdin_handler() method. More...
 
- Protected Types inherited from ACE_Event_Handler
typedef ACE_Atomic_Op
< ACE_SYNCH_MUTEX,
Reference_Count
Atomic_Reference_Count
 Typedef for implementation of reference counting. More...
 

Detailed Description

A manager for asynchronous event demultiplexing on Win32.

See the Proactor pattern description at http://www.cs.wustl.edu/~schmidt/PDF/proactor.pdf for more details.

Constructor & Destructor Documentation

ACE_WIN32_Proactor::ACE_WIN32_Proactor ( size_t  number_of_threads = 0,
bool  used_with_reactor_event_loop = false 
)

A do nothing constructor.

ACE_WIN32_Proactor::~ACE_WIN32_Proactor ( void  )
virtual

Virtual destruction.

Member Function Documentation

void ACE_WIN32_Proactor::application_specific_code ( ACE_WIN32_Asynch_Result *  asynch_result,
size_t  bytes_transferred,
const void *  completion_key,
u_long  error 
)
protected

Protect against structured exceptions caused by user code when dispatching handles.

int ACE_WIN32_Proactor::close ( void  )
virtual

Close the IO completion port.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::close_dispatch_threads ( int  wait)
virtual

Close all dispatch threads.

Implements ACE_Proactor_Impl.

ACE_Asynch_Accept_Impl * ACE_WIN32_Proactor::create_asynch_accept ( void  )
virtual

Create the correct implementation class for doing Asynch_Accept.

Implements ACE_Proactor_Impl.

ACE_Asynch_Accept_Result_Impl * ACE_WIN32_Proactor::create_asynch_accept_result ( const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  listen_handle,
ACE_HANDLE  accept_handle,
ACE_Message_Block message_block,
size_t  bytes_to_read,
const void *  act,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create the correct implementation class for ACE_Asynch_Accept::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Connect_Impl * ACE_WIN32_Proactor::create_asynch_connect ( void  )
virtual

Create the correct implementation class for doing Asynch_Connect.

Implements ACE_Proactor_Impl.

ACE_Asynch_Connect_Result_Impl * ACE_WIN32_Proactor::create_asynch_connect_result ( const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  connect_handle,
const void *  act,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create the correct implementation class for ACE_Asynch_Connect::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_Dgram_Impl * ACE_WIN32_Proactor::create_asynch_read_dgram ( void  )
virtual

Create the correct implementation class for doing Asynch_Read_Dgram.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_Dgram_Result_Impl * ACE_WIN32_Proactor::create_asynch_read_dgram_result ( const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  handle,
ACE_Message_Block message_block,
size_t  bytes_to_read,
int  flags,
int  protocol_family,
const void *  act,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create the correct implementation class for ACE_Asynch_Read_Dgram::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_File_Impl * ACE_WIN32_Proactor::create_asynch_read_file ( void  )
virtual

Create the correct implementation class for doing Asynch_Read_File.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_File_Result_Impl * ACE_WIN32_Proactor::create_asynch_read_file_result ( const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  handle,
ACE_Message_Block message_block,
size_t  bytes_to_read,
const void *  act,
u_long  offset,
u_long  offset_high,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create the correct implementation class for ACE_Asynch_Read_File::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_Stream_Impl * ACE_WIN32_Proactor::create_asynch_read_stream ( void  )
virtual

Create the correct implementation class for doing Asynch_Read_Stream.

Implements ACE_Proactor_Impl.

ACE_Asynch_Read_Stream_Result_Impl * ACE_WIN32_Proactor::create_asynch_read_stream_result ( const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  handle,
ACE_Message_Block message_block,
size_t  bytes_to_read,
const void *  act,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create the correct implementation class for ACE_Asynch_Read_Stream::Result class.

Implements ACE_Proactor_Impl.

ACE_Asynch_Result_Impl * ACE_WIN32_Proactor::create_asynch_timer ( const ACE_Handler::Proxy_Ptr handler_proxy,
const void *  act,
const ACE_Time_Value tv,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create a timer result object which can be used with the Timer mechanism of the Proactor.

Implements ACE_Proactor_Impl.

ACE_Asynch_Transmit_File_Impl * ACE_WIN32_Proactor::create_asynch_transmit_file ( void  )
virtual

Create the correct implementation class for doing Asynch_Transmit_File.

Implements ACE_Proactor_Impl.

ACE_Asynch_Transmit_File_Result_Impl * ACE_WIN32_Proactor::create_asynch_transmit_file_result ( const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  socket,
ACE_HANDLE  file,
ACE_Asynch_Transmit_File::Header_And_Trailer header_and_trailer,
size_t  bytes_to_write,
u_long  offset,
u_long  offset_high,
size_t  bytes_per_send,
u_long  flags,
const void *  act,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create the correct implementation class for ACE_Asynch_Transmit_File::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_Dgram_Impl * ACE_WIN32_Proactor::create_asynch_write_dgram ( void  )
virtual

Create the correct implementation class for doing Asynch_Write_Dgram.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_Dgram_Result_Impl * ACE_WIN32_Proactor::create_asynch_write_dgram_result ( const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  handle,
ACE_Message_Block message_block,
size_t  bytes_to_write,
int  flags,
const void *  act,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create the correct implementation class for ACE_Asynch_Write_Dgram::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_File_Impl * ACE_WIN32_Proactor::create_asynch_write_file ( void  )
virtual

Create the correct implementation class for doing Asynch_Write_File.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_File_Result_Impl * ACE_WIN32_Proactor::create_asynch_write_file_result ( const ACE_Handler::Proxy_Ptr handler,
ACE_HANDLE  handle,
ACE_Message_Block message_block,
size_t  bytes_to_write,
const void *  act,
u_long  offset,
u_long  offset_high,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create the correct implementation class for ACE_Asynch_Write_File::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_Stream_Impl * ACE_WIN32_Proactor::create_asynch_write_stream ( void  )
virtual

Create the correct implementation class for doing Asynch_Write_Stream.

Implements ACE_Proactor_Impl.

ACE_Asynch_Write_Stream_Result_Impl * ACE_WIN32_Proactor::create_asynch_write_stream_result ( const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  handle,
ACE_Message_Block message_block,
size_t  bytes_to_write,
const void *  act,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0 
)
virtual

Create the correct implementation class for ACE_Asynch_Write_Stream::Result.

Implements ACE_Proactor_Impl.

ACE_Asynch_Pseudo_Task & ACE_WIN32_Proactor::get_asynch_pseudo_task ( void  )
protected

Task to process pseudo-asynchronous operations.

ACE_HANDLE ACE_WIN32_Proactor::get_handle ( void  ) const
virtual

Get the event handle.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::handle_close ( ACE_HANDLE  handle,
ACE_Reactor_Mask  close_mask 
)
protectedvirtual

Called when object is removed from the ACE_Reactor.

Reimplemented from ACE_Event_Handler.

int ACE_WIN32_Proactor::handle_events ( ACE_Time_Value wait_time)
virtual

Dispatch a single set of events. If wait_time elapses before any events occur, return 0. Return 1 on success i.e., when a completion is dispatched, non-zero (-1) on errors and errno is set accordingly.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::handle_events ( void  )
virtual

Block indefinitely until at least one event is dispatched. Dispatch a single set of events. Return 1 on success i.e., when a completion is dispatched, non-zero (-1) on errors and errno is set accordingly.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::handle_events ( unsigned long  milli_seconds)
protectedvirtual

Dispatch a single set of events. If milli_seconds elapses before any events occur, return 0. Return 1 if a completion is dispatched. Return -1 on errors.

int ACE_WIN32_Proactor::handle_signal ( int  signum,
siginfo_t = 0,
ucontext_t = 0 
)
protectedvirtual

Called when object is signaled by OS (either via UNIX signals or when a Win32 object becomes signaled).

Reimplemented from ACE_Event_Handler.

size_t ACE_WIN32_Proactor::number_of_threads ( void  ) const
virtual

Get number of thread used as a parameter to CreateIoCompletionPort.

Implements ACE_Proactor_Impl.

void ACE_WIN32_Proactor::number_of_threads ( size_t  threads)
virtual

Set number of thread used as a parameter to CreateIoCompletionPort.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::post_completion ( ACE_WIN32_Asynch_Result *  result)
virtual

Post a result to the completion port of the Proactor. If errors occur, the result will be deleted by this method. If successful, the result will be deleted by the Proactor when the result is removed from the completion port. Therefore, the result should have been dynamically allocated and should be orphaned by the user once this method is called.

int ACE_WIN32_Proactor::post_wakeup_completions ( int  how_many)
protectedvirtual

Post how_many completions to the completion port so that all threads can wake up. This is used in conjunction with the run_event_loop().

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::register_handle ( ACE_HANDLE  handle,
const void *  completion_key 
)
virtual

This method adds the handle to the I/O completion port. This function is a no-op function for Unix systems.

Implements ACE_Proactor_Impl.

int ACE_WIN32_Proactor::wake_up_dispatch_threads ( void  )
virtual

Add wakeup dispatch threads (reinit).

Implements ACE_Proactor_Impl.

Friends And Related Function Documentation

friend class ACE_WIN32_Asynch_Connect
friend

Member Data Documentation

ACE_HANDLE ACE_WIN32_Proactor::completion_port_
protected

Handle for the completion port. Unix doesnt have completion ports.

ACE_Auto_Event ACE_WIN32_Proactor::event_
protected

integrate the event loops of Reactor and the Proactor.

This event is used in conjunction with Reactor when we try to

DWORD ACE_WIN32_Proactor::number_of_threads_
protected

This number is passed to the CreateIOCompletionPort system call.

ACE_Asynch_Pseudo_Task ACE_WIN32_Proactor::pseudo_task_
protected

Pseudo-task for asynch connect ( NT/2000) In future should removed in XP with ConnectEx support

bool const ACE_WIN32_Proactor::used_with_reactor_event_loop_
protected

Flag that indicates whether we are used in conjunction with Reactor.

ACE_Handler ACE_WIN32_Proactor::wakeup_handler_
protected

Handler to handle the wakeups. This works in conjunction with the ACE_Proactor::run_event_loop().


The documentation for this class was generated from the following files: