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Public Member Functions | Protected Member Functions | Protected Attributes
TAO_Default_Server_Strategy_Factory Class Reference

This is the default strategy factory for CORBA servers. It allows developers to choose strategies via argument flags. This design gives substantial freedom for experimentation. More...

#include <default_server.h>

Inheritance diagram for TAO_Default_Server_Strategy_Factory:
Inheritance graph
Collaboration diagram for TAO_Default_Server_Strategy_Factory:
Collaboration graph

List of all members.

Public Member Functions

 TAO_Default_Server_Strategy_Factory (void)
virtual ~TAO_Default_Server_Strategy_Factory (void)
virtual int init (int argc, ACE_TCHAR *argv[])
virtual int open (TAO_ORB_Core *)
virtual int activate_server_connections (void)
 Are server connections active (i.e. run in their own thread)
virtual int thread_per_connection_timeout (ACE_Time_Value &timeout)
virtual int server_connection_thread_flags (void)
 The thread activation parameters.
virtual int server_connection_thread_count (void)
int parse_args (int argc, ACE_TCHAR *argv[])
- Public Member Functions inherited from TAO_Server_Strategy_Factory
 TAO_Server_Strategy_Factory (void)
 Constructor.
virtual ~TAO_Server_Strategy_Factory (void)
 Destructor.
virtual const
Active_Object_Map_Creation_Parameters
active_object_map_creation_parameters (void) const
 Return the active object map creation parameters.
- Public Member Functions inherited from ACE_Service_Object
 ACE_Service_Object (ACE_Reactor *=0)
virtual ~ACE_Service_Object (void)
virtual int suspend (void)
virtual int resume (void)
virtual ~ACE_Event_Handler (void)
virtual ACE_HANDLE get_handle (void) const
virtual void set_handle (ACE_HANDLE)
virtual int priority (void) const
virtual void priority (int priority)
virtual int handle_input (ACE_HANDLE fd=ACE_INVALID_HANDLE)
virtual int handle_output (ACE_HANDLE fd=ACE_INVALID_HANDLE)
virtual int handle_exception (ACE_HANDLE fd=ACE_INVALID_HANDLE)
virtual int handle_timeout (const ACE_Time_Value &current_time, const void *act=0)
virtual int handle_exit (ACE_Process *)
virtual int handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask)
virtual int handle_signal (int signum, siginfo_t *=0, ucontext_t *=0)
virtual int resume_handler (void)
virtual int handle_qos (ACE_HANDLE=ACE_INVALID_HANDLE)
virtual int handle_group_qos (ACE_HANDLE=ACE_INVALID_HANDLE)
virtual void reactor (ACE_Reactor *reactor)
virtual ACE_Reactorreactor (void) const
virtual
ACE_Reactor_Timer_Interface
reactor_timer_interface (void) const
virtual Reference_Count add_reference (void)
virtual Reference_Count remove_reference (void)
Reference_Counting_Policyreference_counting_policy (void)
 ACE_Shared_Object (void)
virtual ~ACE_Shared_Object (void)
virtual int fini (void)
virtual int info (ACE_TCHAR **info_string, size_t length=0) const

Protected Member Functions

void tokenize (ACE_TCHAR *flag_string)
void report_option_value_error (const ACE_TCHAR *option_name, const ACE_TCHAR *option_value)

Protected Attributes

int activate_server_connections_
 Should the server connection handlers run in their own thread?
int thread_flags_
 Default thread flags passed to thr_create().
int thread_per_connection_use_timeout_
 The timeout flag and value for the thread-per-connection model.
ACE_Time_Value thread_per_connection_timeout_
- Protected Attributes inherited from TAO_Server_Strategy_Factory
Active_Object_Map_Creation_Parameters active_object_map_creation_parameters_
 Active object map creation parameters.
- Protected Attributes inherited from ACE_Service_Object
Atomic_Reference_Count reference_count_
- Protected Attributes inherited from ACE_Event_Handler

Detailed Description

This is the default strategy factory for CORBA servers. It allows developers to choose strategies via argument flags. This design gives substantial freedom for experimentation.


Constructor & Destructor Documentation

TAO_Default_Server_Strategy_Factory::TAO_Default_Server_Strategy_Factory ( void  )
TAO_Default_Server_Strategy_Factory::~TAO_Default_Server_Strategy_Factory ( void  )
virtual

Member Function Documentation

int TAO_Default_Server_Strategy_Factory::activate_server_connections ( void  )
virtual

Are server connections active (i.e. run in their own thread)

Implements TAO_Server_Strategy_Factory.

int TAO_Default_Server_Strategy_Factory::init ( int  argc,
ACE_TCHAR argv[] 
)
virtual

Reimplemented from ACE_Service_Object.

int TAO_Default_Server_Strategy_Factory::open ( TAO_ORB_Core orb_core)
virtual

Call <open> on various strategies. This is not performed in <init> so that the other portions of the ORB have a chance to "settle" in their initialization since the strategies herein might need some of that information.

Implements TAO_Server_Strategy_Factory.

int TAO_Default_Server_Strategy_Factory::parse_args ( int  argc,
ACE_TCHAR argv[] 
)

Parse the arguments, check the documentation in $TAO_ROOT/docs/Options.html for details

void TAO_Default_Server_Strategy_Factory::report_option_value_error ( const ACE_TCHAR option_name,
const ACE_TCHAR option_value 
)
protected
int TAO_Default_Server_Strategy_Factory::server_connection_thread_count ( void  )
virtual
int TAO_Default_Server_Strategy_Factory::server_connection_thread_flags ( void  )
virtual

The thread activation parameters.

Implements TAO_Server_Strategy_Factory.

int TAO_Default_Server_Strategy_Factory::thread_per_connection_timeout ( ACE_Time_Value timeout)
virtual

Obtain the timeout value used by the thread-per-connection server threads to poll the shutdown flag in the ORB. Return -1 if the ORB should use the compile-time defaults. If the return value is zero then the threads block without timeouts.

Implements TAO_Server_Strategy_Factory.

void TAO_Default_Server_Strategy_Factory::tokenize ( ACE_TCHAR flag_string)
protected

Member Data Documentation

int TAO_Default_Server_Strategy_Factory::activate_server_connections_
protected

Should the server connection handlers run in their own thread?

int TAO_Default_Server_Strategy_Factory::thread_flags_
protected

Default thread flags passed to thr_create().

ACE_Time_Value TAO_Default_Server_Strategy_Factory::thread_per_connection_timeout_
protected
int TAO_Default_Server_Strategy_Factory::thread_per_connection_use_timeout_
protected

The timeout flag and value for the thread-per-connection model.


The documentation for this class was generated from the following files: