| TAO_RTEvent
    2.1.5
    | 
Define the interface for the generators of timeout events. More...
#include <EC_Timeout_Generator.h>


| Public Member Functions | |
| virtual | ~TAO_EC_Timeout_Generator (void) | 
| destructor | |
| virtual void | activate (void)=0 | 
| Activate any internal threads. | |
| virtual void | shutdown (void)=0 | 
| virtual int | schedule_timer (TAO_EC_Timeout_Filter *filter, const ACE_Time_Value &delta, const ACE_Time_Value &interval)=0 | 
| Add a timer at the given priority, returns the timer ID. | |
| virtual int | cancel_timer (const TAO_EC_QOS_Info &info, int id)=0 | 
| Cancel a timer at the given priority. | |
Define the interface for the generators of timeout events.
The Event Channel can use several strategies to dispatch timers, for instance, it can use the ORB reactor or a pool of reactors running at different priorities or a pool of Thread_Timer_Queue_Adapters running at different priorities also. This class is the abstract base class to abstract this strategies.
| 
 | virtual | 
destructor
| 
 | pure virtual | 
Activate any internal threads.
Implemented in TAO_EC_Reactive_Timeout_Generator.
| 
 | pure virtual | 
Cancel a timer at the given priority.
Implemented in TAO_EC_Reactive_Timeout_Generator.
| 
 | pure virtual | 
Add a timer at the given priority, returns the timer ID.
Implemented in TAO_EC_Reactive_Timeout_Generator.
| 
 | pure virtual | 
Deactivate any internal threads, clients can destroy the object after calling this method.
Implemented in TAO_EC_Reactive_Timeout_Generator.
 1.8.2
 1.8.2