TAO_RTEvent
2.1.2
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Extend the default factory to support scheduling. More...
#include <EC_Sched_Factory.h>
Public Member Functions | |
TAO_EC_Sched_Factory (void) | |
Constructor. | |
virtual | ~TAO_EC_Sched_Factory (void) |
destructor... | |
virtual int | init (int argc, ACE_TCHAR *argv[]) |
virtual int | fini (void) |
virtual TAO_EC_Dispatching * | create_dispatching (TAO_EC_Event_Channel_Base *) |
Create and destroy the dispatching module. | |
virtual TAO_EC_Filter_Builder * | create_filter_builder (TAO_EC_Event_Channel_Base *) |
Create and destroy the filter builder. | |
virtual TAO_EC_Timeout_Generator * | create_timeout_generator (TAO_EC_Event_Channel_Base *) |
Create and destroy the timer module. | |
virtual TAO_EC_Scheduling_Strategy * | create_scheduling_strategy (TAO_EC_Event_Channel_Base *) |
Create and destroy the observer strategy. |
Extend the default factory to support scheduling.
Constructor.
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destructor...
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Create and destroy the dispatching module.
Reimplemented from TAO_EC_Default_Factory.
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Create and destroy the filter builder.
Reimplemented from TAO_EC_Default_Factory.
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Create and destroy the observer strategy.
Reimplemented from TAO_EC_Default_Factory.
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Create and destroy the timer module.
Reimplemented from TAO_EC_Default_Factory.
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Reimplemented from TAO_EC_Default_Factory.
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Reimplemented from TAO_EC_Default_Factory.