TAO
2.1.1
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Concrete implementation of a connect strategy that waits on the reactor during asynch connects. More...
#include <Reactive_Connect_Strategy.h>
Public Member Functions | |
TAO_Reactive_Connect_Strategy (TAO_ORB_Core *orb) | |
Constructor. | |
~TAO_Reactive_Connect_Strategy (void) | |
Destructor. | |
virtual void | synch_options (ACE_Time_Value *val, ACE_Synch_Options &opt) |
Obtain the synch options that can be passed to ACE_Connector. | |
Protected Member Functions | |
virtual int | wait_i (TAO_LF_Event *ch, TAO_Transport *, ACE_Time_Value *val) |
This is the method that does all the real interesting stuff. |
Concrete implementation of a connect strategy that waits on the reactor during asynch connects.
Constructor.
Destructor.
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virtual |
Obtain the synch options that can be passed to ACE_Connector.
Return the synch option for the connector, based on the timeout and the strategy in place. ACE_Connectors behavior can be altered by passing the right ACE_Synch_Options to the connect () call.
Implements TAO_Connect_Strategy.
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protectedvirtual |
This is the method that does all the real interesting stuff.
Implements TAO_Connect_Strategy.