| TAO
    2.1.1
    | 
A queue of the messages in the incoming data path. More...
#include <Incoming_Message_Queue.h>

| Public Member Functions | |
| TAO_Incoming_Message_Queue (TAO_ORB_Core *orb_core) | |
| Constructor. | |
| ~TAO_Incoming_Message_Queue (void) | |
| Destructor. | |
| TAO_Queued_Data * | dequeue_head (void) | 
| Adding and deleting a node from the queue. | |
| TAO_Queued_Data * | dequeue_tail (void) | 
| int | enqueue_tail (TAO_Queued_Data *nd) | 
| CORBA::ULong | queue_length (void) const | 
| Return the length of the queue.. | |
| Private Attributes | |
| TAO_Queued_Data * | last_added_ | 
| A circular linked list of messages awaiting processing. | |
| CORBA::ULong | size_ | 
| The size of the queue. | |
| TAO_ORB_Core * | orb_core_ | 
| Copy of our ORB Core. | |
| Friends | |
| class | TAO_Transport | 
A queue of the messages in the incoming data path.
Please read the documentation in the TAO_Transport class to find out more about the design of the incoming data path.
Under certain conditions TAO may have to maintain a queue per-connection. This queue is drained by the pluggable protocols framework, normally under control of the ACE_Reactor, but other configurations are conceivable.
The memory that is allocated for holding the messages comes from the global pool for the following reasons
Constructor.
Destructor.
Adding and deleting a node from the queue.
| CORBA::ULong TAO_Incoming_Message_Queue::queue_length | ( | void | ) | const | 
Return the length of the queue..
| 
 | friend | 
A circular linked list of messages awaiting processing.
last_message_added_ points to the most recent message added to the list. The earliest addition can be easily accessed via last_message_added_->next_.
Copy of our ORB Core.
The size of the queue.
 1.8.0-20120409
 1.8.0-20120409