| 
Public Types | 
| typedef ACE_Timer_Hash_Iterator_T
 < TYPE, FUNCTOR, ACE_LOCK,
 BUCKET, TIME_POLICY >
 | HASH_ITERATOR | 
|  | Type of iterator. 
 | 
| typedef ACE_Timer_Queue_T < TYPE, FUNCTOR, ACE_LOCK,
 TIME_POLICY >
 | Base_Timer_Queue | 
|  | Type inherited from. 
 | 
| 
Public Member Functions | 
|  | ACE_Timer_Hash_T (size_t table_size, FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0, TIME_POLICY const &time_policy=TIME_POLICY()) | 
|  | ACE_Timer_Hash_T (FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0, TIME_POLICY const &time_policy=TIME_POLICY()) | 
| virtual | ~ACE_Timer_Hash_T (void) | 
|  | Destructor. 
 | 
| virtual bool | is_empty (void) const | 
|  | True if queue is empty, else false. 
 | 
| virtual const ACE_Time_Value & | earliest_time (void) const | 
| virtual int | reset_interval (long timer_id, const ACE_Time_Value &interval) | 
| virtual int | cancel (const TYPE &type, int dont_call_handle_close=1) | 
| virtual int | cancel (long timer_id, const void **act=0, int dont_call_handle_close=1) | 
| virtual int | close (void) | 
| virtual int | expire (void) | 
| virtual int | expire (const ACE_Time_Value ¤t_time) | 
| virtual ACE_Timer_Queue_Iterator_T
 < TYPE > &
 | iter (void) | 
|  | Returns a pointer to this ACE_Timer_Queue's iterator. 
 | 
| virtual ACE_Timer_Node_T< TYPE > * | remove_first (void) | 
|  | Removes the earliest node from the queue and returns it. 
 | 
| virtual void | dump (void) const | 
|  | Dump the state of an object. 
 | 
| virtual ACE_Timer_Node_T< TYPE > * | get_first (void) | 
|  | Reads the earliest node from the queue and returns it. 
 | 
| 
Protected Member Functions | 
| virtual void | free_node (ACE_Timer_Node_T< TYPE > *) | 
|  | Factory method that frees a previously allocated node. 
 | 
| 
Private Member Functions | 
| virtual long | schedule_i (const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval) | 
| virtual int | dispatch_info_i (const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) | 
|  | Non-locking version of dispatch_info () 
 | 
| virtual void | reschedule (ACE_Timer_Node_T< TYPE > *) | 
|  | Reschedule an "interval" ACE_Timer_Node. 
 | 
| void | find_new_earliest (void) | 
|  | Finds the earliest node. 
 | 
|  | ACE_Timer_Hash_T (const ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > &) | 
| void | operator= (const ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET > &) | 
| 
Private Attributes | 
| size_t | size_ | 
|  | Keeps track of the size of the queue. 
 | 
| BUCKET ** | table_ | 
|  | Table of BUCKETS. 
 | 
| size_t | table_size_ | 
|  | Keeps track of the size of table_. 
 | 
| ACE_Timer_Hash_Upcall< TYPE, FUNCTOR, ACE_LOCK >
 | table_functor_ | 
|  | Functor used for the table's timer queues. 
 | 
| size_t | earliest_position_ | 
|  | Index to the position with the earliest entry. 
 | 
| HASH_ITERATOR * | iterator_ | 
|  | Iterator used to expire timers. 
 | 
| ACE_Locked_Free_List < Hash_Token< TYPE >
 , ACE_Null_Mutex >
 | token_list_ | 
| 
Friends | 
| class | ACE_Timer_Hash_Iterator_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET, TIME_POLICY > | 
|  | Iterator is a friend. 
 | 
template<class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET, typename TIME_POLICY = ACE_Default_Time_Policy>
class ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET, TIME_POLICY >
Provides a hash table of BUCKETs as an implementation for a timer queue. 
This implementation uses a hash table of BUCKETs. The hash is based on the time_value of the event. Unlike other Timer Queues, ACE_Timer_Hash does not expire events in strict order, i.e., all events are expired after their deadline. But two events may expired out of order as defined by their deadlines. 
template<class TYPE , class FUNCTOR , class ACE_LOCK , class BUCKET , typename TIME_POLICY > 
      
 
Default constructor. upcall_functor is the instance of the FUNCTOR to be used by the queue. If upcall_functor is 0, Timer Hash will create a default FUNCTOR. freelist the freelist of timer nodes. If 0, then a default freelist will be created. The default size will be ACE_DEFAULT_TIMERS and there will be no preallocation. 
 
 
template<class TYPE , class FUNCTOR , class ACE_LOCK , class BUCKET , typename TIME_POLICY > 
  
  | 
        
          | int ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET, TIME_POLICY >::cancel | ( | const TYPE & | type, |  
          |  |  | int | dont_call_handle_close = 1 |  
          |  | ) |  |  |  | virtual | 
 
Cancel all timer associated with type. If <dont_call> is 0 then the <functor> will be invoked. Returns number of timers cancelled. If any valid timer is not cancelled before destruction of this instance of ACE_Timer_Hash_T then user will get a memory leak. 
Implements ACE_Abstract_Timer_Queue< TYPE >.
 
 
template<class TYPE , class FUNCTOR , class ACE_LOCK , class BUCKET , typename TIME_POLICY > 
  
  | 
        
          | int ACE_Timer_Hash_T< TYPE, FUNCTOR, ACE_LOCK, BUCKET, TIME_POLICY >::cancel | ( | long | timer_id, |  
          |  |  | const void ** | act = 0, |  
          |  |  | int | dont_call_handle_close = 1 |  
          |  | ) |  |  |  | virtual | 
 
Cancel the single timer that matches the timer_id value (which was returned from the <schedule> method). If act is non-NULL then it will be set to point to the ``magic cookie'' argument passed in when the timer was registered. This makes it possible to free up the memory and avoid memory leaks. If <dont_call> is 0 then the <functor> will be invoked. Returns 1 if cancellation succeeded and 0 if the timer_id wasn't found. If any valid timer is not cancelled before destruction of this instance of ACE_Timer_Hash_T then user will get a memory leak. 
Implements ACE_Abstract_Timer_Queue< TYPE >.
 
 
template<class TYPE , class FUNCTOR , class ACE_LOCK , class BUCKET , typename TIME_POLICY > 
 
 
template<class TYPE , class FUNCTOR , class ACE_LOCK , class BUCKET , typename TIME_POLICY > 
 
 
template<class TYPE , class FUNCTOR , class ACE_LOCK , class BUCKET , typename TIME_POLICY > 
 
Resets the interval of the timer represented by timer_id to interval, which is specified in relative time to the current <gettimeofday>. If interval is equal to ACE_Time_Value::zero, the timer will become a non-rescheduling timer. Returns 0 if successful, -1 if not. 
Implements ACE_Abstract_Timer_Queue< TYPE >.
 
 
template<class TYPE , class FUNCTOR , class ACE_LOCK , class BUCKET , typename TIME_POLICY > 
 
Schedule type that will expire at future_time, which is specified in absolute time. If it expires then act is passed in as the value to the <functor>. If interval is != to ACE_Time_Value::zero then it is used to reschedule the type automatically, using relative time to the current <gettimeofday>. This method returns a <timer_id> that is a pointer to a token which stores information about the event. This <timer_id> can be used to cancel the timer before it expires. Returns -1 on failure. 
Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY >.