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ACE_Timer_Node_T< TYPE > Class Template Reference

Maintains the state associated with a Timer entry. More...

#include <Timer_Queue_Iterator.h>

Collaboration diagram for ACE_Timer_Node_T< TYPE >:
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List of all members.

Public Types

typedef
ACE_Timer_Node_Dispatch_Info_T
< TYPE > 
DISPATCH_INFO
 Useful typedef ..

Public Member Functions

 ACE_Timer_Node_T (void)
 Default constructor.
 ~ACE_Timer_Node_T (void)
 Destructor.
void set (const TYPE &type, const void *a, const ACE_Time_Value &t, const ACE_Time_Value &i, ACE_Timer_Node_T< TYPE > *n, long timer_id)
 Singly linked list.
void set (const TYPE &type, const void *a, const ACE_Time_Value &t, const ACE_Time_Value &i, ACE_Timer_Node_T< TYPE > *p, ACE_Timer_Node_T< TYPE > *n, long timer_id)
 Doubly linked list version.
TYPE & get_type (void)
 Get the type.
void set_type (TYPE &type)
 Set the type.
const void * get_act (void)
 Get the asynchronous completion token.
void set_act (void *act)
 Set the asynchronous completion token.
const ACE_Time_Valueget_timer_value (void) const
 Get the timer value.
void set_timer_value (const ACE_Time_Value &timer_value)
 Set the timer value.
const ACE_Time_Valueget_interval (void) const
 Get the timer interval.
void set_interval (const ACE_Time_Value &interval)
 Set the timer interval.
ACE_Timer_Node_T< TYPE > * get_prev (void)
 Get the previous pointer.
void set_prev (ACE_Timer_Node_T< TYPE > *prev)
 Set the previous pointer.
ACE_Timer_Node_T< TYPE > * get_next (void)
 Get the next pointer.
void set_next (ACE_Timer_Node_T< TYPE > *next)
 Set the next pointer.
long get_timer_id (void) const
 Get the timer_id.
void set_timer_id (long timer_id)
 Set the timer_id.
void get_dispatch_info (ACE_Timer_Node_Dispatch_Info_T< TYPE > &info)
void dump (void) const
 Dump the state of an TYPE.

Private Attributes

TYPE type_
 Type of object stored in the Queue.
const void * act_
 Asynchronous completion token associated with the timer.
ACE_Time_Value timer_value_
 Time until the timer expires.
ACE_Time_Value interval_
ACE_Timer_Node_T< TYPE > * prev_
 Pointer to previous timer.
ACE_Timer_Node_T< TYPE > * next_
 Pointer to next timer.
long timer_id_
 Id of this timer (used to cancel timers before they expire).

Detailed Description

template<class TYPE>
class ACE_Timer_Node_T< TYPE >

Maintains the state associated with a Timer entry.


Member Typedef Documentation

template<class TYPE >
typedef ACE_Timer_Node_Dispatch_Info_T<TYPE> ACE_Timer_Node_T< TYPE >::DISPATCH_INFO

Useful typedef ..


Constructor & Destructor Documentation

template<class TYPE >
ACE_Timer_Node_T< TYPE >::ACE_Timer_Node_T ( void  )

Default constructor.

template<class TYPE >
ACE_Timer_Node_T< TYPE >::~ACE_Timer_Node_T ( void  )

Destructor.


Member Function Documentation

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::dump ( void  ) const

Dump the state of an TYPE.

template<class TYPE >
const void * ACE_Timer_Node_T< TYPE >::get_act ( void  ) [inline]

Get the asynchronous completion token.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::get_dispatch_info ( ACE_Timer_Node_Dispatch_Info_T< TYPE > &  info) [inline]

Get the dispatch info. The dispatch information is got through <info>. This form helps us in preventing allocation and deleting data along the criticl path. @TODO: We may want to have a copying version too, so that our interface will be complete..

template<class TYPE >
const ACE_Time_Value & ACE_Timer_Node_T< TYPE >::get_interval ( void  ) const [inline]

Get the timer interval.

template<class TYPE >
ACE_Timer_Node_T< TYPE > * ACE_Timer_Node_T< TYPE >::get_next ( void  ) [inline]

Get the next pointer.

template<class TYPE >
ACE_Timer_Node_T< TYPE > * ACE_Timer_Node_T< TYPE >::get_prev ( void  ) [inline]

Get the previous pointer.

template<class TYPE >
long ACE_Timer_Node_T< TYPE >::get_timer_id ( void  ) const [inline]

Get the timer_id.

template<class TYPE >
const ACE_Time_Value & ACE_Timer_Node_T< TYPE >::get_timer_value ( void  ) const [inline]

Get the timer value.

template<class TYPE >
TYPE & ACE_Timer_Node_T< TYPE >::get_type ( void  ) [inline]

Get the type.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::set ( const TYPE &  type,
const void *  a,
const ACE_Time_Value t,
const ACE_Time_Value i,
ACE_Timer_Node_T< TYPE > *  n,
long  timer_id 
) [inline]

Singly linked list.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::set ( const TYPE &  type,
const void *  a,
const ACE_Time_Value t,
const ACE_Time_Value i,
ACE_Timer_Node_T< TYPE > *  p,
ACE_Timer_Node_T< TYPE > *  n,
long  timer_id 
) [inline]

Doubly linked list version.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::set_act ( void *  act) [inline]

Set the asynchronous completion token.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::set_interval ( const ACE_Time_Value interval) [inline]

Set the timer interval.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::set_next ( ACE_Timer_Node_T< TYPE > *  next) [inline]

Set the next pointer.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::set_prev ( ACE_Timer_Node_T< TYPE > *  prev) [inline]

Set the previous pointer.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::set_timer_id ( long  timer_id) [inline]

Set the timer_id.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::set_timer_value ( const ACE_Time_Value timer_value) [inline]

Set the timer value.

template<class TYPE >
void ACE_Timer_Node_T< TYPE >::set_type ( TYPE &  type) [inline]

Set the type.


Member Data Documentation

template<class TYPE >
const void* ACE_Timer_Node_T< TYPE >::act_ [private]

Asynchronous completion token associated with the timer.

template<class TYPE >
ACE_Time_Value ACE_Timer_Node_T< TYPE >::interval_ [private]

If this is a periodic timer this holds the time until the next timeout.

template<class TYPE >
ACE_Timer_Node_T<TYPE>* ACE_Timer_Node_T< TYPE >::next_ [private]

Pointer to next timer.

template<class TYPE >
ACE_Timer_Node_T<TYPE>* ACE_Timer_Node_T< TYPE >::prev_ [private]

Pointer to previous timer.

template<class TYPE >
long ACE_Timer_Node_T< TYPE >::timer_id_ [private]

Id of this timer (used to cancel timers before they expire).

template<class TYPE >
ACE_Time_Value ACE_Timer_Node_T< TYPE >::timer_value_ [private]

Time until the timer expires.

template<class TYPE >
TYPE ACE_Timer_Node_T< TYPE >::type_ [private]

Type of object stored in the Queue.


The documentation for this class was generated from the following files: