ACE  6.1.0
Classes | Defines | Functions | Variables
Object_Manager_Base.cpp File Reference
#include "ace/Object_Manager_Base.h"
#include "ace/OS_Memory.h"
#include "ace/OS_NS_Thread.h"
#include "ace/OS_NS_sys_socket.h"
#include "ace/OS_NS_signal.h"
#include "ace/OS_NS_stdio.h"

Classes

class  ACE_OS_Object_Manager_Manager
 Ensure that the ACE_OS_Object_Manager gets initialized at program startup, and destroyed at program termination. More...

Defines

#define ACE_OS_PREALLOCATE_OBJECT(TYPE, ID)
#define ACE_OS_DELETE_PREALLOCATED_OBJECT(TYPE, ID)

Functions

void ACE_OS_Object_Manager_Internal_Exit_Hook (void)

Variables

int ace_exit_hook_marker = 0
static
ACE_OS_Object_Manager_Manager 
ACE_OS_Object_Manager_Manager_instance

Define Documentation

#define ACE_OS_DELETE_PREALLOCATED_OBJECT (   TYPE,
  ID 
)
Value:
delete (TYPE *) preallocated_object[ID];\
    preallocated_object[ID] = 0;
#define ACE_OS_PREALLOCATE_OBJECT (   TYPE,
  ID 
)
Value:
{\
      TYPE *obj_p = 0;\
      ACE_NEW_RETURN (obj_p, TYPE, -1);\
      preallocated_object[ID] = (void *) obj_p;\
    }

Function Documentation

void ACE_OS_Object_Manager_Internal_Exit_Hook ( void  )

Variable Documentation

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