ACE  6.0.6
ACE_Timer_Heap_T Member List
This is the complete list of members for ACE_Timer_Heap_T, including all inherited members.
ACE_Timer_Heap_Iterator_T< TYPE, FUNCTOR, ACE_LOCK > classACE_Timer_Heap_T [friend]
ACE_Timer_Heap_T(size_t size, bool preallocated=false, FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0)ACE_Timer_Heap_T
ACE_Timer_Heap_T(FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0)ACE_Timer_Heap_T
ACE_Timer_Heap_T(const ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK > &)ACE_Timer_Heap_T [private]
ACE_Timer_Queue_T(FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >
alloc_node(void)ACE_Timer_Heap_T [protected, virtual]
calculate_timeout(ACE_Time_Value *max)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [virtual]
calculate_timeout(ACE_Time_Value *max, ACE_Time_Value *the_timeout)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [virtual]
cancel(const TYPE &type, int dont_call_handle_close=1)ACE_Timer_Heap_T [virtual]
cancel(long timer_id, const void **act=0, int dont_call_handle_close=1)ACE_Timer_Heap_T [virtual]
copy(size_t slot, ACE_Timer_Node_T< TYPE > *moved_node)ACE_Timer_Heap_T [private]
cur_limbo_ACE_Timer_Heap_T [private]
cur_size_ACE_Timer_Heap_T [private]
delete_free_list_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
delete_upcall_functor_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
dispatch_info(const ACE_Time_Value &current_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [virtual]
dispatch_info_i(const ACE_Time_Value &current_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected, virtual]
dump(void) const ACE_Timer_Heap_T [virtual]
earliest_time(void) const ACE_Timer_Heap_T [virtual]
expire(const ACE_Time_Value &current_time)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [virtual]
expire(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
free_list_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
free_node(ACE_Timer_Node_T< TYPE > *)ACE_Timer_Heap_T [protected, virtual]
get_first(void)ACE_Timer_Heap_T [virtual]
gettimeofday(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
gettimeofday(ACE_Time_Value(*gettimeofday)(void))ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
gettimeofday_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
grow_heap(void)ACE_Timer_Heap_T [private]
heap_ACE_Timer_Heap_T [private]
HEAP_ITERATOR typedefACE_Timer_Heap_T
INHERITED typedefACE_Timer_Heap_T
insert(ACE_Timer_Node_T< TYPE > *new_node)ACE_Timer_Heap_T [private]
is_empty(void) const ACE_Timer_Heap_T [virtual]
iter(void)ACE_Timer_Heap_T [virtual]
ITERATOR typedefACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >
iterator_ACE_Timer_Heap_T [private]
max_size_ACE_Timer_Heap_T [private]
mutex(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK >
mutex_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
operator=(const ACE_Timer_Heap_T< TYPE, FUNCTOR, ACE_LOCK > &)ACE_Timer_Heap_T [private]
pop_freelist(void)ACE_Timer_Heap_T [private]
postinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *upcall_act)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
preallocated_node_set_ACE_Timer_Heap_T [private]
preallocated_nodes_ACE_Timer_Heap_T [private]
preallocated_nodes_freelist_ACE_Timer_Heap_T [private]
preinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *&upcall_act)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
push_freelist(long old_id)ACE_Timer_Heap_T [private]
recompute_next_abs_interval_time(ACE_Timer_Node_T< TYPE > *expired, const ACE_Time_Value &cur_time)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
reheap_down(ACE_Timer_Node_T< TYPE > *moved_node, size_t slot, size_t child)ACE_Timer_Heap_T [private]
reheap_up(ACE_Timer_Node_T< TYPE > *new_node, size_t slot, size_t parent)ACE_Timer_Heap_T [private]
remove(size_t slot)ACE_Timer_Heap_T [private]
remove_first(void)ACE_Timer_Heap_T [virtual]
reschedule(ACE_Timer_Node_T< TYPE > *)ACE_Timer_Heap_T [protected, virtual]
reset_interval(long timer_id, const ACE_Time_Value &interval)ACE_Timer_Heap_T [virtual]
return_node(ACE_Timer_Node_T< TYPE > *)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [virtual]
schedule(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval=ACE_Time_Value::zero)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [virtual]
schedule_i(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval)ACE_Timer_Heap_T [protected, virtual]
timer_id(void)ACE_Timer_Heap_T [private]
timer_ids_ACE_Timer_Heap_T [private]
timer_ids_curr_ACE_Timer_Heap_T [private]
timer_ids_min_free_ACE_Timer_Heap_T [private]
timer_skew(const ACE_Time_Value &skew)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
timer_skew(void) const ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
upcall(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
upcall_functor(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [inline]
upcall_functor_ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [protected]
~ACE_Timer_Heap_T(void)ACE_Timer_Heap_T [virtual]
~ACE_Timer_Queue_T(void)ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > [virtual]
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