TAO_CosEvent 2.0.5
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Implement the dispatching queues for FIFO and Priority dispatching. More...
#include <CEC_Dispatching_Task.h>
Public Member Functions | |
TAO_CEC_Dispatching_Task (ACE_Thread_Manager *thr_manager=0) | |
Constructor. | |
virtual int | svc (void) |
Process the events in the queue. | |
virtual void | push (TAO_CEC_ProxyPushSupplier *proxy, CORBA::Any &event) |
Private Attributes | |
ACE_Allocator * | allocator_ |
An per-task allocator. | |
ACE_Locked_Data_Block < ACE_Lock_Adapter < TAO_SYNCH_MUTEX > > | data_block_ |
Helper data structure to minimize memory allocations... |
Implement the dispatching queues for FIFO and Priority dispatching.
TAO_CEC_Dispatching_Task::TAO_CEC_Dispatching_Task | ( | ACE_Thread_Manager * | thr_manager = 0 | ) |
Constructor.
void TAO_CEC_Dispatching_Task::push | ( | TAO_CEC_ProxyPushSupplier * | proxy, |
CORBA::Any & | event | ||
) | [virtual] |
int TAO_CEC_Dispatching_Task::svc | ( | void | ) | [virtual] |
Process the events in the queue.
Reimplemented from ACE_Task_Base.
An per-task allocator.
ACE_Locked_Data_Block<ACE_Lock_Adapter<TAO_SYNCH_MUTEX> > TAO_CEC_Dispatching_Task::data_block_ [private] |
Helper data structure to minimize memory allocations...