Public Member Functions | Static Public Member Functions | Private Attributes | Static Private Attributes

ACE_Thread_Exit Class Reference

Keep exit information for a Thread in thread specific storage. so that the thread-specific exit hooks will get called no matter how the thread exits (e.g., via <ACE_Thread::exit>, C++ or Win32 exception, "falling off the end" of the thread entry point function, etc.). More...

#include <Thread_Exit.h>

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List of all members.

Public Member Functions

 ACE_Thread_Exit (void)
 Capture the Thread that will be cleaned up automatically.
void thr_mgr (ACE_Thread_Manager *tm)
 Set the ACE_Thread_Manager.
 ~ACE_Thread_Exit (void)

Static Public Member Functions

static ACE_Thread_Exitinstance (void)
 Singleton access point.
static void cleanup (void *instance)

Private Attributes

ACE_Thread_Control thread_control_

Static Private Attributes

static bool is_constructed_ = false

Detailed Description

Keep exit information for a Thread in thread specific storage. so that the thread-specific exit hooks will get called no matter how the thread exits (e.g., via <ACE_Thread::exit>, C++ or Win32 exception, "falling off the end" of the thread entry point function, etc.).

This clever little helper class is stored in thread-specific storage using the <ACE_TSS> wrapper. When a thread exits the <ACE_TSS::cleanup> function deletes this object, thereby closing it down gracefully.


Constructor & Destructor Documentation

ACE_Thread_Exit::ACE_Thread_Exit ( void   )

Capture the Thread that will be cleaned up automatically.

ACE_Thread_Exit::~ACE_Thread_Exit ( void   )

Destructor calls the thread-specific exit hooks when a thread exits.


Member Function Documentation

void ACE_Thread_Exit::cleanup ( void *  instance ) [static]

Cleanup method, used by the ACE_Object_Manager to destroy the singleton.

ACE_Thread_Exit * ACE_Thread_Exit::instance ( void   ) [static]

Singleton access point.

void ACE_Thread_Exit::thr_mgr ( ACE_Thread_Manager tm )

Member Data Documentation

bool ACE_Thread_Exit::is_constructed_ = false [static, private]

Used to detect whether we should create a new instance (or not) within the instance method -- we don't trust the instance_ ptr because the destructor may have run (if ACE::fini() was called). See bug #526. We don't follow the singleton pattern due to dependency issues.

Automatically add/remove the thread from the ACE_Thread_Manager.


The documentation for this class was generated from the following files:
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