Public Member Functions | Private Types | Private Member Functions

TAO_Notify_EventTypeSeq Class Reference

Allows operations using the CosNotification::EventTypeSeq type. More...

#include <EventTypeSeq.h>

Inheritance diagram for TAO_Notify_EventTypeSeq:
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Collaboration diagram for TAO_Notify_EventTypeSeq:
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List of all members.

Public Member Functions

 TAO_Notify_EventTypeSeq (void)
 Constructor.
 TAO_Notify_EventTypeSeq (const CosNotification::EventTypeSeq &event_type_seq)
 TAO_Notify_EventTypeSeq (const TAO_Notify_EventTypeSeq &rhs)
TAO_Notify_EventTypeSeqoperator= (const TAO_Notify_EventTypeSeq &rhs)
void add_and_remove (TAO_Notify_EventTypeSeq &added, TAO_Notify_EventTypeSeq &removed)
 Preprocess the types added and removed.
void intersection (const TAO_Notify_EventTypeSeq &rhs, const TAO_Notify_EventTypeSeq &lhs)
 Populate this sequence with the intersection of rhs and lhs.
void insert_seq (const CosNotification::EventTypeSeq &event_type_seq)
 insert_seq the contents of <event_type_seq> into this object.
void remove_seq (const CosNotification::EventTypeSeq &event_type_seq)
 remove_seq the contents of <event_type_seq> from this object.
void insert_seq (const TAO_Notify_EventTypeSeq &event_type_seq)
 insert_seq the contents of <event_type_seq> into this object.
void remove_seq (const TAO_Notify_EventTypeSeq &event_type_seq)
 remove_seq the contents of <event_type_seq> from this object.
void populate (CosNotification::EventTypeSeq &event_type) const
 Populate <event_type_seq> with the contents of this object.
void populate_no_special (CosNotification::EventTypeSeq &event_type) const
void dump (void) const
 Print the contents.
virtual void save_persistent (TAO_Notify::Topology_Saver &saver)
virtual
TAO_Notify::Topology_Object
load_child (const ACE_CString &type, CORBA::Long id, const TAO_Notify::NVPList &attrs)
 Create a child of the appropriate type and return it.

Private Types

typedef ACE_Unbounded_Set
< TAO_Notify_EventType
inherited

Private Member Functions

virtual void release (void)
 The release method is called when the refcount reaches 0.

Detailed Description

Allows operations using the CosNotification::EventTypeSeq type.


Member Typedef Documentation


Constructor & Destructor Documentation

TAO_Notify_EventTypeSeq::TAO_Notify_EventTypeSeq ( void   )

Constructor.

TAO_Notify_EventTypeSeq::TAO_Notify_EventTypeSeq ( const CosNotification::EventTypeSeq event_type_seq )
TAO_Notify_EventTypeSeq::TAO_Notify_EventTypeSeq ( const TAO_Notify_EventTypeSeq rhs )

Member Function Documentation

void TAO_Notify_EventTypeSeq::add_and_remove ( TAO_Notify_EventTypeSeq added,
TAO_Notify_EventTypeSeq removed 
)

Preprocess the types added and removed.

void TAO_Notify_EventTypeSeq::dump ( void   ) const
void TAO_Notify_EventTypeSeq::insert_seq ( const CosNotification::EventTypeSeq event_type_seq )

insert_seq the contents of <event_type_seq> into this object.

void TAO_Notify_EventTypeSeq::insert_seq ( const TAO_Notify_EventTypeSeq event_type_seq )

insert_seq the contents of <event_type_seq> into this object.

void TAO_Notify_EventTypeSeq::intersection ( const TAO_Notify_EventTypeSeq rhs,
const TAO_Notify_EventTypeSeq lhs 
)

Populate this sequence with the intersection of rhs and lhs.

TAO_Notify::Topology_Object * TAO_Notify_EventTypeSeq::load_child ( const ACE_CString type,
CORBA::Long  id,
const TAO_Notify::NVPList attrs 
) [virtual]

Create a child of the appropriate type and return it.

Use "type" as passed in to determine what kind of child (supporting the Topology_Object interface) to create and return. Inform it of its new ID.

Reimplemented from TAO_Notify::Topology_Object.

TAO_Notify_EventTypeSeq & TAO_Notify_EventTypeSeq::operator= ( const TAO_Notify_EventTypeSeq rhs )
void TAO_Notify_EventTypeSeq::populate ( CosNotification::EventTypeSeq event_type ) const

Populate <event_type_seq> with the contents of this object.

void TAO_Notify_EventTypeSeq::populate_no_special ( CosNotification::EventTypeSeq event_type ) const

Populate <event_type_seq> with the contents of this object. Excludes the special event type. This is used to avoid sending * type updates to proxys.

void TAO_Notify_EventTypeSeq::release ( void   ) [private, virtual]

The release method is called when the refcount reaches 0.

Implements TAO_Notify_Refcountable.

void TAO_Notify_EventTypeSeq::remove_seq ( const TAO_Notify_EventTypeSeq event_type_seq )

remove_seq the contents of <event_type_seq> from this object.

void TAO_Notify_EventTypeSeq::remove_seq ( const CosNotification::EventTypeSeq event_type_seq )

remove_seq the contents of <event_type_seq> from this object.

void TAO_Notify_EventTypeSeq::save_persistent ( TAO_Notify::Topology_Saver saver ) [virtual]

Save our state to a Topology_Saver.

Use the methods of a Topology_Saver to store all information we want persisted. This function is called by our parent, which gives us a saver to use. In turn, we must call this function on all of our children. The implementation should look like: bool change = this->self_changed_; this->self_changed_ = false; this->children_changed_ = false; if (is_persistent ()) { bool want_all_children = saver.begin_object( this->id(), type, attrs, change); for all children { if (want_all_children || child.is_changed()) { child.save_persistent(saver); } } for all deleted children { saver.delete_child(child_type, child_id); } saver.end_object(this->id(), type); )

Implements TAO_Notify::Topology_Savable.


The documentation for this class was generated from the following files:
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