Defines the interface for specifying how to suspend and resume a multithreaded service . More...
#include <Strategies_T.h>


| Public Types | |
| typedef ACE_Scheduling_Strategy < SVC_HANDLER > | base_type | 
| Public Member Functions | |
| ACE_Schedule_All_Threaded_Strategy (SVC_HANDLER *=0) | |
| Constructor. | |
| virtual int | suspend (void) | 
| Suspend hook. | |
| virtual int | resume (void) | 
| Resume hook. | |
| virtual void | dump (void) const | 
| Dump the state of the object. | |
| Protected Attributes | |
| ACE_Thread_Manager * | thr_mgr_ | 
| Thread Manager. | |
Defines the interface for specifying how to suspend and resume a multithreaded service .
This class provides a strategy that suspends and resumes all the Event_Handlers controlled by a Thread_Manager in one fell swoop.
| typedef ACE_Scheduling_Strategy<SVC_HANDLER> ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >::base_type | 
| ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >::ACE_Schedule_All_Threaded_Strategy | ( | SVC_HANDLER * | scheduler = 0 | ) |  [inline] | 
Constructor.
| void ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >::dump | ( | void | ) | const  [inline, virtual] | 
Dump the state of the object.
Reimplemented from ACE_Scheduling_Strategy< SVC_HANDLER >.
| int ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >::resume | ( | void | ) |  [inline, virtual] | 
Resume hook.
Reimplemented from ACE_Scheduling_Strategy< SVC_HANDLER >.
| int ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >::suspend | ( | void | ) |  [inline, virtual] | 
Suspend hook.
Reimplemented from ACE_Scheduling_Strategy< SVC_HANDLER >.
| ACE_Thread_Manager* ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >::thr_mgr_  [protected] | 
Thread Manager.
 1.6.2
 1.6.2