ACE_Asynch_Acceptor< HANDLER > Class Template Reference

This class is an example of the Acceptor Pattern. This class will accept new connections and create new HANDLER to handle the new connections. More...

#include <Asynch_Acceptor.h>

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List of all members.

Public Member Functions

 ACE_Asynch_Acceptor (void)
 A do nothing constructor.
virtual ~ACE_Asynch_Acceptor (void)
 Virtual destruction.
virtual int open (const ACE_INET_Addr &address, size_t bytes_to_read=0, bool pass_addresses=false, int backlog=ACE_DEFAULT_ASYNCH_BACKLOG, int reuse_addr=1, ACE_Proactor *proactor=0, bool validate_new_connection=false, int reissue_accept=1, int number_of_initial_accepts=-1)
virtual ACE_HANDLE get_handle (void) const
 Get the underlying handle.
virtual int set_handle (ACE_HANDLE handle)
virtual int accept (size_t bytes_to_read=0, const void *act=0)
 This initiates a new asynchronous accept operation.
virtual int cancel (void)
virtual int validate_connection (const ACE_Asynch_Accept::Result &result, const ACE_INET_Addr &remote, const ACE_INET_Addr &local)
virtual int should_reissue_accept (void)
virtual bool pass_addresses (void) const
virtual void pass_addresses (bool new_value)
virtual bool validate_new_connection (void) const
 Get flag that indicates if address validation is required.
virtual void validate_new_connection (bool new_value)
 Set flag that indicates if address validation is required.
virtual int reissue_accept (void) const
virtual void reissue_accept (int new_value)
virtual size_t bytes_to_read (void) const
 Get bytes to be read with the <accept> call.
virtual void bytes_to_read (size_t new_value)
 Set bytes to be read with the <accept> call.

Static Public Member Functions

static size_t address_size (void)

Protected Member Functions

virtual void handle_accept (const ACE_Asynch_Accept::Result &result)
 This is called when an outstanding accept completes.
ACE_HANDLE handle (void) const
 Return the listen handle.
void handle (ACE_HANDLE h)
 Set the listen handle.
void parse_address (const ACE_Asynch_Accept::Result &result, ACE_INET_Addr &remote_address, ACE_INET_Addr &local_address)
 This parses the address from read buffer.
ACE_Asynch_Acceptasynch_accept (void)
 Return the asynch accept object.
virtual HANDLER * make_handler (void)

Private Attributes

ACE_HANDLE listen_handle_
 Handle used to listen for new connections.
ACE_Asynch_Accept asynch_accept_
 Asynch_Accept used to make life easier :-).
bool pass_addresses_
 Flag that indicates if parsing of addresses is necessary.
bool validate_new_connection_
 Flag that indicates if address validation is required.
int reissue_accept_
size_t bytes_to_read_
 Bytes to be read with the <accept> call.
int addr_family_

Detailed Description

template<class HANDLER>
class ACE_Asynch_Acceptor< HANDLER >

This class is an example of the Acceptor Pattern. This class will accept new connections and create new HANDLER to handle the new connections.

Unlike the ACE_Acceptor, however, this class is designed to be used asynchronously.


Constructor & Destructor Documentation

template<class HANDLER >
ACE_Asynch_Acceptor< HANDLER >::ACE_Asynch_Acceptor ( void   )  [inline]

A do nothing constructor.

template<class HANDLER >
ACE_Asynch_Acceptor< HANDLER >::~ACE_Asynch_Acceptor ( void   )  [inline, virtual]

Virtual destruction.


Member Function Documentation

template<class HANDLER >
int ACE_Asynch_Acceptor< HANDLER >::accept ( size_t  bytes_to_read = 0,
const void *  act = 0 
) [inline, virtual]

This initiates a new asynchronous accept operation.

You need only call this method if the reissue_accept argument passed to open() was 0.

template<class HANDLER >
size_t ACE_Asynch_Acceptor< HANDLER >::address_size ( void   )  [inline, static]
Deprecated:
address_size() assumes IPv4 use, so is not always valid. This method will be removed after ACE 5.5. Internal uses have been changes to base needed sizes on the addr_family_ member.
template<class HANDLER >
ACE_Asynch_Accept & ACE_Asynch_Acceptor< HANDLER >::asynch_accept ( void   )  [inline, protected]

Return the asynch accept object.

template<class HANDLER >
void ACE_Asynch_Acceptor< HANDLER >::bytes_to_read ( size_t  new_value  )  [inline, virtual]

Set bytes to be read with the <accept> call.

template<class HANDLER >
size_t ACE_Asynch_Acceptor< HANDLER >::bytes_to_read ( void   )  const [inline, virtual]

Get bytes to be read with the <accept> call.

template<class HANDLER >
int ACE_Asynch_Acceptor< HANDLER >::cancel ( void   )  [inline, virtual]

Cancels all pending accepts operations issued by this object.

Note:
On Windows, only accept operations initiated by the calling thread are canceled.
template<class HANDLER >
ACE_HANDLE ACE_Asynch_Acceptor< HANDLER >::get_handle ( void   )  const [inline, virtual]

Get the underlying handle.

template<class HANDLER >
void ACE_Asynch_Acceptor< HANDLER >::handle ( ACE_HANDLE  h  )  [inline, protected, virtual]

Set the listen handle.

Reimplemented from ACE_Handler.

template<class HANDLER >
ACE_HANDLE ACE_Asynch_Acceptor< HANDLER >::handle ( void   )  const [inline, protected, virtual]

Return the listen handle.

Reimplemented from ACE_Handler.

template<class HANDLER >
void ACE_Asynch_Acceptor< HANDLER >::handle_accept ( const ACE_Asynch_Accept::Result result  )  [inline, protected, virtual]

This is called when an outstanding accept completes.

Reimplemented from ACE_Handler.

template<class HANDLER >
HANDLER * ACE_Asynch_Acceptor< HANDLER >::make_handler ( void   )  [inline, protected, virtual]

This is the template method used to create new handler. Subclasses must overwrite this method if a new handler creation strategy is required.

template<class HANDLER >
int ACE_Asynch_Acceptor< HANDLER >::open ( const ACE_INET_Addr address,
size_t  bytes_to_read = 0,
bool  pass_addresses = false,
int  backlog = ACE_DEFAULT_ASYNCH_BACKLOG,
int  reuse_addr = 1,
ACE_Proactor proactor = 0,
bool  validate_new_connection = false,
int  reissue_accept = 1,
int  number_of_initial_accepts = -1 
) [inline, virtual]

open starts one or more asynchronous accept requests on a address. Each accept operation may optionally read an initial buffer from the new connection when accepted.

Parameters:
address The address to listen/accept connections on. If the address does not specify a port, a random port is selected and bound.
bytes_to_read Optional, specifies the maximum number of bytes to read with the accept. The buffer for the initial data is allocated internally and passed to the ACE_Service_Handler::open() hook method. It is legitimate only during the open() method and must be copied if required after open() returns. This pre-read function works only on Windows.
pass_addresses Optional, a non-zero value indicates that the local and peer addresses should be passed to the associated ACE_Service_Handler::addresses() method after any call to validate_new_connection() and prior to the open() hook method call.
backlog Optional, defaulting to ACE_DEFAULT_ASYNCH_BACKLOG (which can be adjusted in your platform's config.h file). Specifies the listening backlog for the listening socket.
reuse_addr Optional, indicates whether the SO_REUSEADDR option is set on the listening socket or not.
proactor Optional, pointer to the ACE_Proactor to use for demultiplexing asynchronous accepts. If 0, the process's singleton ACE_Proactor is used.
validate_new_connection Optional, if true, this object's validate_connection() method is called after the accept completes, but before the service handler's open() hook method is called. If validate_connection() returns -1, the newly-accepted socket is immediately closed, and the addresses() method is not called.
reissue_accept Optional, if non-zero (the default), a new asynchronous accept operation is started after each completion, whether the completion is for success or failure, and whether or not a successfully-accepted connection is subsequently refused.
number_of_initial_accepts Optional, the number of asynchronous accepts that are started immediately. If -1 (the default), the value of backlog is used.
Note:
On Windows, the peer address is only available at the time the connection is accepted. Therefore, if you require the peer address on Windows, do not rely on the ACE_SOCK::get_remote_addr() method - it won't work. You must supply a non-zero value for pass_addresses and obtain the peer address in the ACE_Service_Handler::addresses() method.
See also:
ACE_INET_Addr
ACE_Service_Handler
template<class HANDLER >
void ACE_Asynch_Acceptor< HANDLER >::parse_address ( const ACE_Asynch_Accept::Result result,
ACE_INET_Addr remote_address,
ACE_INET_Addr local_address 
) [inline, protected]

This parses the address from read buffer.

template<class HANDLER >
void ACE_Asynch_Acceptor< HANDLER >::pass_addresses ( bool  new_value  )  [inline, virtual]

Set flag that indicates if parsing and passing of addresses to the service_handler is necessary.

template<class HANDLER >
bool ACE_Asynch_Acceptor< HANDLER >::pass_addresses ( void   )  const [inline, virtual]

Get flag that indicates if parsing and passing of addresses to the service_handler is necessary.

template<class HANDLER >
void ACE_Asynch_Acceptor< HANDLER >::reissue_accept ( int  new_value  )  [inline, virtual]

Set flag that indicates if a new accept should be reissued when a accept completes.

template<class HANDLER >
int ACE_Asynch_Acceptor< HANDLER >::reissue_accept ( void   )  const [inline, virtual]

Get flag that indicates if a new accept should be reissued when a accept completes.

template<class HANDLER >
int ACE_Asynch_Acceptor< HANDLER >::set_handle ( ACE_HANDLE  handle  )  [inline, virtual]

Set the underlying listen handle. It is the user's responsibility to make sure that the old listen handle has been appropriately closed and the all outstanding asynchronous operations have either completed or have been canceled on the old listen handle.

template<class HANDLER >
int ACE_Asynch_Acceptor< HANDLER >::should_reissue_accept ( void   )  [inline, virtual]

Template method for deciding whether to reissue accept.

This hook method is called after each accept completes to decide if another accept should be initiated. If the method returns a non-zero value, another accept is initiated.

The default implemenation always returns the value passed as the open() method's reissue_accept argument. That value can also be changed using the reissue_accept() method.

template<class HANDLER >
int ACE_Asynch_Acceptor< HANDLER >::validate_connection ( const ACE_Asynch_Accept::Result result,
const ACE_INET_Addr remote,
const ACE_INET_Addr local 
) [inline, virtual]

Template method to validate peer before service is opened. This method is called after a new connection is accepted if the validate_connection argument to open() was non-zero or the validate_new_connection() method is called to turn this feature on. The default implementation returns 0. Users can reimplement this method to perform validation of the peer using it's address, running an authentication procedure (such as SSL) or anything else necessary or desireable. The return value from this method determines whether or not ACE will continue opening the service or abort the connection.

Parameters:
result Result of the connection acceptance.
remote Peer's address.
local Local address connection was accepted at.
Return values:
-1 ACE_Asynch_Acceptor will close the connection, and the service will not be opened.
0 Service opening will proceeed.
template<class HANDLER >
void ACE_Asynch_Acceptor< HANDLER >::validate_new_connection ( bool  new_value  )  [inline, virtual]

Set flag that indicates if address validation is required.

template<class HANDLER >
bool ACE_Asynch_Acceptor< HANDLER >::validate_new_connection ( void   )  const [inline, virtual]

Get flag that indicates if address validation is required.


Member Data Documentation

template<class HANDLER >
int ACE_Asynch_Acceptor< HANDLER >::addr_family_ [private]

Address family used to open this object. Obtained from address passed to open().

template<class HANDLER >
ACE_Asynch_Accept ACE_Asynch_Acceptor< HANDLER >::asynch_accept_ [private]

Asynch_Accept used to make life easier :-).

template<class HANDLER >
size_t ACE_Asynch_Acceptor< HANDLER >::bytes_to_read_ [private]

Bytes to be read with the <accept> call.

template<class HANDLER >
ACE_HANDLE ACE_Asynch_Acceptor< HANDLER >::listen_handle_ [private]

Handle used to listen for new connections.

template<class HANDLER >
bool ACE_Asynch_Acceptor< HANDLER >::pass_addresses_ [private]

Flag that indicates if parsing of addresses is necessary.

template<class HANDLER >
int ACE_Asynch_Acceptor< HANDLER >::reissue_accept_ [private]

Flag that indicates if a new accept should be reissued when a accept completes.

template<class HANDLER >
bool ACE_Asynch_Acceptor< HANDLER >::validate_new_connection_ [private]

Flag that indicates if address validation is required.


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