ACE_Adaptive_Lock Class Reference

An adaptive general locking class that defers the decision of lock type to run time. More...

#include <Lock.h>

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List of all members.

Public Member Functions

virtual ~ACE_Adaptive_Lock (void)
virtual int remove (void)
virtual int acquire (void)
virtual int tryacquire (void)
virtual int release (void)
 Release the lock. Returns -1 on failure.
virtual int acquire_read (void)
virtual int acquire_write (void)
virtual int tryacquire_read (void)
virtual int tryacquire_write (void)
virtual int tryacquire_write_upgrade (void)
void dump (void) const

Protected Member Functions

 ACE_Adaptive_Lock (void)

Protected Attributes

ACE_Locklock_

Detailed Description

An adaptive general locking class that defers the decision of lock type to run time.

This class, as ACE_Lock, provide a set of general locking APIs. However, it defers our decision of what kind of lock to use to the run time and delegates all locking operations to the actual lock. Users must define a constructor in their subclass to initialize <lock_>.


Constructor & Destructor Documentation

ACE_Adaptive_Lock::~ACE_Adaptive_Lock ( void   )  [virtual]

You must also override the destructor function to match with how you construct the underneath <lock_>.

ACE_Adaptive_Lock::ACE_Adaptive_Lock ( void   )  [protected]

Create and initialize create the actual lcok used in the class. The default constructor simply set the <lock_> to 0 (null). You must overwrite this method for this class to work.


Member Function Documentation

int ACE_Adaptive_Lock::acquire ( void   )  [virtual]

Block the thread until the lock is acquired. Returns -1 on failure.

Implements ACE_Lock.

int ACE_Adaptive_Lock::acquire_read ( void   )  [virtual]

Block until the thread acquires a read lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns -1 on failure.

Implements ACE_Lock.

int ACE_Adaptive_Lock::acquire_write ( void   )  [virtual]

Block until the thread acquires a write lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns -1 on failure.

Implements ACE_Lock.

void ACE_Adaptive_Lock::dump ( void   )  const
int ACE_Adaptive_Lock::release ( void   )  [virtual]

Release the lock. Returns -1 on failure.

Implements ACE_Lock.

int ACE_Adaptive_Lock::remove ( void   )  [virtual]

Explicitly destroy the lock. Note that only one thread should call this method since it doesn't protect against race conditions.

Implements ACE_Lock.

int ACE_Adaptive_Lock::tryacquire ( void   )  [virtual]

Conditionally acquire the lock (i.e., won't block). Returns -1 on failure. If we "failed" because someone else already had the lock, errno is set to EBUSY.

Implements ACE_Lock.

int ACE_Adaptive_Lock::tryacquire_read ( void   )  [virtual]

Conditionally acquire a read lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns -1 on failure. If we "failed" because someone else already had the lock, errno is set to EBUSY.

Implements ACE_Lock.

int ACE_Adaptive_Lock::tryacquire_write ( void   )  [virtual]

Conditionally acquire a write lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns -1 on failure. If we "failed" because someone else already had the lock, errno is set to EBUSY.

Implements ACE_Lock.

int ACE_Adaptive_Lock::tryacquire_write_upgrade ( void   )  [virtual]

Conditionally try to upgrade a lock held for read to a write lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns 0 on success, -1 on failure.

Implements ACE_Lock.


Member Data Documentation


The documentation for this class was generated from the following files:
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